Player Matchup

Jormungandr
Jormungandr
CHIPBO99
Jormungandr
Level 146
God Stats
8W - 3L
1,737 SR
Queue Stats
214W - 204L
1,564 Elo+
Party 3
Aphrodite
Aphrodite
HarlequinSDS
Aphrodite
Level 87
God Stats
39W - 27L
1,538 SR
Queue Stats
167W - 168L
1,450 Elo+
Party 1
Olorun
Olorun
OG GOPHER1995
Olorun
Level 108
God Stats
26W - 22L
1,671 SR
Queue Stats
173W - 170L
1,506 Elo+
Party 3
Mulan
Mulan
SANTADADDY8
Mulan
Level 88
God Stats
6W - 7L
1,738 SR
Queue Stats
125W - 115L
1,503 Elo+
Party 3
Neith
Neith
StaySenpal
Neith
Level 127
God Stats
4W - 4L
1,616 SR
Queue Stats
226W - 228L
1,469 Elo+
Party 1
Team Averages
Level 111
1,660 SR
1,498 Elo+

VS

Team Averages
Level 77
1,549 SR
1,421 Elo+
Chernobog
Chernobog
Ausstiiin
Chernobog
Level 99
God Stats
1W - 4L
1,488 SR
Queue Stats
67W - 107L
1,379 Elo+
Party 2
Discordia
Discordia
OldWorldBlues67
Discordia
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 160L
1,249 Elo+
Solo
Fafnir
Fafnir
crundon
Fafnir
Level 86
God Stats
2W - 6L
1,539 SR
Queue Stats
26W - 55L
1,297 Elo+
Party 2
Chaac
Chaac
dewaayy
Chaac
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,567 Elo+
Party 2
Ravana
Ravana
emo bodiez
Ravana
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 7L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CHIPBO99
Jormungandr
16
4 / 2 / 9
9,530
794
17,418
16,300
14,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
HarlequinSDS
Aphrodite
14
0 / 0 / 10
8,464
705
5,649
8,122
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 1 / 7
9,243
770
12,003
15,174
7,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 3 / 8
8,518
710
10,333
20,523
19,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
19
10 / 0 / 4
11,044
920
20,302
12,616
7,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ausstiiin
Chernobog
16
0 / 2 / 4
8,679
723
10,171
14,547
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
OldWorldBlues67
Discordia
14
0 / 2 / 3
8,214
685
11,557
8,218
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
crundon
Fafnir
14
1 / 3 / 2
8,560
713
4,718
19,442
25,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
dewaayy
Chaac
13
0 / 3 / 4
7,575
631
11,081
14,876
12,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
emo bodiez
Ravana
15
5 / 6 / 1
8,830
736
13,566
15,217
8,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
16
Kills
6
6
Deaths
16
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ausstiiin
Chernobog
0
2
4
1
W
Jormungandr
CHIPBO99
Jormungandr
4
2
9
4.25
W
Aphrodite
HarlequinSDS
Aphrodite
0
0
10
5
W
2
1
7
5.5
L
Discordia
OldWorldBlues67
Discordia
0
2
3
0.75
W
0
3
8
1.33
W
Neith
10
0
4
12
L
Fafnir
crundon
Fafnir
1
3
2
0.67
L
Chaac
dewaayy
Chaac
0
3
4
0.67
L
Ravana
emo bodiez
Ravana
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,705
Damage
51,093
72,735
Taken
72,300
54,955
Mitigated
58,209
34,841
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ausstiiin
Chernobog
10,171
5,354
0
1,790
14,547
7,785
0
4,378
9,924
0
43,873
W
Jormungandr
CHIPBO99
Jormungandr
17,418
1,882
0
3,778
16,300
14,578
289
2,565
13,499
44,047
0
W
Aphrodite
HarlequinSDS
Aphrodite
5,649
757
11,658
5,342
8,122
5,084
466
2,119
5,849
13,724
0
W
12,003
5,490
1,334
2,724
15,174
7,515
1,721
3,331
11,640
39,484
0
L
Discordia
OldWorldBlues67
Discordia
11,557
624
0
1,830
8,218
3,726
0
4,503
3,428
29,981
0
W
10,333
749
578
3,574
20,523
19,883
120
3,773
16,550
0
24,120
W
Neith
20,302
11,564
0
5,853
12,616
7,895
4,374
2,752
9,660
0
61,450
L
Fafnir
crundon
Fafnir
4,718
958
373
4,550
19,442
25,938
0
8,547
10,541
9,304
738
L
Chaac
dewaayy
Chaac
11,081
768
0
2,175
14,876
12,072
0
8,402
6,306
0
25,093
L
Ravana
emo bodiez
Ravana
13,566
2,424
0
706
15,217
8,688
0
7,936
7,031
0
22,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,799
Gold Earned
41,858
265
Minions Killed
192
0
Camps Cleared
0
1,316,559
Distance Traveled
1,141,435
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,679
723
68
6
0
233,796
2
W
Jormungandr
9,530
794
48
4
0
266,625
0
W
Aphrodite
8,464
705
25
2
0
273,445
0
W
Olorun
9,243
770
66
6
0
261,447
0
L
Discordia
8,214
685
66
6
0
209,253
0
W
Mulan
8,518
710
24
2
0
255,253
0
W
Neith
11,044
920
102
9
0
259,789
0
L
Fafnir
8,560
713
7
1
0
216,101
0
L
Chaac
7,575
631
27
2
0
237,766
0
L
Ravana
8,830
736
24
2
0
244,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role