Player Matchup

Hera
Hera
Gold I
LastCrow94
Hera
Gold I
Level 137
God Stats
7W - 4L
1,647 SR
Queue Stats
46W - 39L
1,739 MMR
Party 1
Danzaburou
Danzaburou
Gold III
MIDGARD26
Danzaburou
Gold III
Level 127
God Stats
21W - 9L
1,674 SR
Queue Stats
56W - 54L
1,648 MMR
Party 1
Achilles
Achilles
Gold V
POnCiAloKO
Achilles
Gold V
Level 129
God Stats
4W - 0L
1,619 SR
Queue Stats
37W - 32L
1,464 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,647 SR
1,617 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,466 SR
1,491 MMR
Zeus
Zeus
Silver III
AlakbaroMeliodas
Zeus
Silver III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,434 MMR
Party 2
Horus
Horus
Bronze III
Fcnevr
Horus
Bronze III
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 66L
1,381 MMR
Solo
Neith
Neith
Gold IV
Sebastian194
Neith
Gold IV
Level 86
God Stats
6W - 4L
1,399 SR
Queue Stats
25W - 26L
1,659 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
10,050
838
12,628
7,777
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MIDGARD26
Danzaburou
15
3 / 1 / 8
9,468
789
12,596
10,005
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
POnCiAloKO
Achilles
15
4 / 0 / 7
9,676
806
11,544
16,715
17,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThothKumbhakarnaAtlasBaron SamediHades

VS

Bans
FenrirBacchusCernunnosSurtrKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,038
670
8,561
10,407
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Fcnevr
Horus
14
3 / 4 / 0
8,750
729
7,428
19,826
20,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 4 / 2
7,957
663
6,604
12,545
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Horus
Fcnevr
Horus
3
4
0
0.75
W
6
3
3
2.5
W
Danzaburou
MIDGARD26
Danzaburou
3
1
8
7
W
Achilles
POnCiAloKO
Achilles
4
0
7
7.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
22,593
34,497
Taken
42,778
24,950
Mitigated
29,552
13,984
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,561
889
0
580
10,407
3,537
0
2,259
7,742
39,759
0
L
Horus
Fcnevr
Horus
7,428
3,743
1,247
3,435
19,826
20,654
0
6,599
12,385
0
17,493
W
12,628
2,622
222
1,869
7,777
3,163
1,379
1,747
6,030
47,857
0
W
Danzaburou
MIDGARD26
Danzaburou
12,596
2,899
0
3,795
10,005
4,311
1,186
2,715
7,290
0
43,311
W
Achilles
POnCiAloKO
Achilles
11,544
2,542
0
8,098
16,715
17,476
519
4,411
12,304
0
32,447
L
6,604
2,369
0
1,508
12,545
5,361
540
3,150
8,771
0
37,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
24,745
156
Minions Killed
130
0
Camps Cleared
0
686,659
Distance Traveled
651,241
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,038
670
53
4
0
196,209
0
L
Horus
8,750
729
13
1
0
236,826
0
W
Hera
10,050
838
65
5
0
206,622
1
W
Danzaburou
9,468
789
63
5
0
220,372
0
W
Achilles
9,676
806
28
2
0
259,665
0
L
Neith
7,957
663
64
5
0
218,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role