Player Matchup

Medusa
Medusa
El-aZikaLa_Tubo4
Medusa
Level 206
God Stats
20W - 10L
1,586 SR
Queue Stats
501W - 437L
1,565 Elo+
Solo
Cliodhna
Cliodhna
IlIl KREMIE
Cliodhna
Level 126
God Stats
18W - 7L
1,812 SR
Queue Stats
290W - 232L
1,612 Elo+
Party 1
Shiva
Shiva
RodrigoTM19
Shiva
Level 171
God Stats
4W - 2L
1,689 SR
Queue Stats
337W - 311L
1,526 Elo+
Solo
Chang'e
Chang'e
SplashnDash4969
Chang'e
Level 125
God Stats
1W - 3L
1,262 SR
Queue Stats
310W - 267L
1,576 Elo+
Party 1
Merlin
Merlin
theyurtz
Merlin
Level 127
God Stats
3W - 2L
1,161 SR
Queue Stats
313W - 261L
1,585 Elo+
Party 1
Team Averages
Level 151
1,502 SR
1,573 Elo+

VS

Team Averages
Level 119
1,597 SR
1,497 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DemonOnii
Bacchus
Level 36
God Stats
2W - 1L
1,811 SR
Queue Stats
2W - 4L
1,402 Elo+
Party 2
Fenrir
Fenrir
IiGiveZer0Foxl
Fenrir
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
622W - 505L
1,576 Elo+
Solo
Tyr
Tyr
MitchyyC
Tyr
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 83L
1,517 Elo+
Solo
Neith
Neith
UglyAim
Neith
Level 127
God Stats
2W - 6L
1,674 SR
Queue Stats
22W - 20L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,390
616
6,356
6,682
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
IlIl KREMIE
Cliodhna
14
7 / 0 / 2
8,191
683
5,640
7,786
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 0 / 0
8,356
696
9,523
10,826
8,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 4 / 5
6,100
508
6,273
10,211
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
theyurtz
Merlin
12
2 / 2 / 4
7,366
614
6,744
6,095
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 5 / 0
6,020
502
5,819
7,981
2,439
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
DemonOnii
Bacchus
10
0 / 2 / 3
5,776
481
2,829
10,064
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 1 / 0
7,001
583
6,843
10,999
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 0
6,384
532
5,101
13,083
9,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
UglyAim
Neith
11
1 / 4 / 1
6,086
507
4,462
9,175
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
6
6
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
0
0
L
Bacchus
DemonOnii
Bacchus
0
2
3
0.75
W
2
0
2
3
L
4
1
0
4
W
Cliodhna
IlIl KREMIE
Cliodhna
7
0
2
8
L
1
3
0
0.33
W
3
0
0
3
W
1
4
5
0.88
L
Neith
UglyAim
Neith
1
4
1
0.38
W
Merlin
theyurtz
Merlin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,536
Damage
25,054
41,600
Taken
51,302
19,203
Mitigated
29,708
17,618
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,819
282
0
750
7,981
2,439
0
2,913
4,804
52,396
0
L
Bacchus
DemonOnii
Bacchus
2,829
460
0
2,652
10,064
9,288
0
4,862
5,065
14,395
0
W
6,356
2,401
0
3,564
6,682
2,550
560
505
6,177
0
64,986
L
6,843
1,104
0
2,908
10,999
4,575
0
2,531
8,274
0
48,985
W
Cliodhna
IlIl KREMIE
Cliodhna
5,640
1,116
0
972
7,786
2,962
0
1,289
6,497
0
58,359
L
5,101
557
0
5,192
13,083
9,967
0
0
13,083
0
49,139
W
9,523
2,486
0
5,618
10,826
8,186
0
0
10,826
0
68,406
W
6,273
570
2,375
3,884
10,211
3,432
640
4,299
5,912
28,710
0
L
Neith
UglyAim
Neith
4,462
1,415
0
1,465
9,175
3,439
0
2,116
7,059
0
53,655
W
Merlin
theyurtz
Merlin
6,744
487
71
1,134
6,095
2,073
265
2,555
3,540
48,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
31,267
428
Minions Killed
354
0
Camps Cleared
0
1,273,371
Distance Traveled
1,269,335
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,020
502
84
7
0
225,460
0
L
Bacchus
5,776
481
18
2
0
244,616
0
W
Medusa
7,390
616
91
8
0
220,721
0
L
Fenrir
7,001
583
80
7
0
300,899
0
W
Cliodhna
8,191
683
67
6
0
330,896
0
L
Tyr
6,384
532
85
7
0
263,670
0
W
Shiva
8,356
696
117
10
0
247,824
0
W
Chang'e
6,100
508
52
4
0
240,388
0
L
Neith
6,086
507
87
7
0
234,690
1
W
Merlin
7,366
614
101
8
0
233,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role