Player Matchup

Poseidon
Poseidon
BarrrackOsama
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 2
Chaac
Chaac
Jakeasuh
Chaac
Level 60
God Stats
1W - 2L
1,617 SR
Queue Stats
276W - 285L
1,531 Elo+
Party 2
Pele
Pele
Nickasuh
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,525 Elo+
Party 2
Maui
Maui
bruhmainia
Maui
Level 33
God Stats
10W - 14L
1,439 SR
Queue Stats
44W - 45L
1,469 Elo+
Party 2
Sol
Sol
ghostneverdie60
Sol
Level 107
God Stats
3W - 3L
1,786 SR
Queue Stats
146W - 133L
1,485 Elo+
Party 2
Team Averages
Level 56
1,569 SR
1,500 Elo+

VS

Team Averages
Level 58
1,523 SR
1,515 Elo+
Jormungandr
Jormungandr
Asoratse
Jormungandr
Level 12
God Stats
3W - 0L
1,785 SR
Queue Stats
10W - 5L
1,529 Elo+
Party 1
Lancelot
Lancelot
BayHawk-
Lancelot
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,563 Elo+
Party 3
Cthulhu
Cthulhu
BreakfastWizards
Cthulhu
Level 113
God Stats
4W - 6L
1,159 SR
Queue Stats
972W - 826L
1,532 Elo+
Party 1
Scylla
Scylla
Homietaur
Scylla
Level 57
God Stats
4W - 3L
1,513 SR
Queue Stats
38W - 51L
1,427 Elo+
Solo
Ishtar
Ishtar
k1ngcurly
Ishtar
Level 27
God Stats
6W - 1L
1,657 SR
Queue Stats
34W - 30L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BarrrackOsama
Poseidon
10
0 / 7 / 2
6,543
436
4,724
9,527
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Jakeasuh
Chaac
13
2 / 5 / 1
7,742
516
8,247
15,606
9,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
13
7 / 3 / 1
8,464
564
8,846
14,769
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 4
6,673
445
2,138
14,612
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 4 / 2
7,743
516
11,152
11,616
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asoratse
Jormungandr
14
4 / 0 / 4
8,648
577
10,114
10,453
9,767
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
BayHawk-
Lancelot
14
8 / 4 / 1
8,596
573
9,168
11,868
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 10
8,055
537
8,766
13,734
14,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Homietaur
Scylla
11
2 / 3 / 5
7,019
468
8,489
6,376
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
k1ngcurly
Ishtar
13
5 / 4 / 4
7,851
523
10,728
11,548
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
13
Kills
22
22
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Asoratse
Jormungandr
4
0
4
6
L
Poseidon
BarrrackOsama
Poseidon
0
7
2
0.14
W
Lancelot
BayHawk-
Lancelot
8
4
1
2.13
W
3
2
10
4
W
Scylla
Homietaur
Scylla
2
3
5
1.5
L
Chaac
Jakeasuh
Chaac
2
5
1
0.5
L
Pele
7
3
1
2.5
L
0
3
4
0.67
L
4
4
2
1.25
W
Ishtar
k1ngcurly
Ishtar
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,107
Damage
47,265
66,130
Taken
53,979
35,755
Mitigated
37,083
13,186
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Asoratse
Jormungandr
10,114
3,008
0
1,922
10,453
9,767
0
519
9,934
58,176
0
L
Poseidon
BarrrackOsama
Poseidon
4,724
1,321
0
279
9,527
3,445
0
4,933
4,594
39,394
0
W
Lancelot
BayHawk-
Lancelot
9,168
2,309
0
612
11,868
5,049
0
1,729
10,139
0
60,540
W
8,766
671
526
1,636
13,734
14,595
0
6,984
6,750
22,234
0
W
Scylla
Homietaur
Scylla
8,489
882
87
649
6,376
2,573
250
2,576
3,800
41,324
0
L
Chaac
Jakeasuh
Chaac
8,247
2,069
0
3,315
15,606
9,863
0
7,790
6,272
0
54,983
L
Pele
8,846
2,504
0
2,651
14,769
5,529
49
4,851
9,851
0
54,840
L
2,138
347
620
3,113
14,612
12,371
110
5,022
9,509
13,239
0
L
11,152
4,353
189
3,019
11,616
4,547
859
2,979
8,535
59,940
0
W
Ishtar
k1ngcurly
Ishtar
10,728
8,161
0
1,925
11,548
5,099
0
6,206
5,342
0
59,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
40,169
343
Minions Killed
364
0
Camps Cleared
0
1,440,525
Distance Traveled
1,464,685
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,648
577
88
6
0
267,785
0
L
Poseidon
6,543
436
62
4
0
263,429
0
W
Lancelot
8,596
573
87
6
0
345,812
2
W
Cthulhu
8,055
537
18
1
0
302,030
0
W
Scylla
7,019
468
69
5
0
280,899
1
L
Chaac
7,742
516
85
6
0
275,596
0
L
Pele
8,464
564
81
5
0
337,809
0
L
Maui
6,673
445
23
2
0
299,835
0
L
Sol
7,743
516
92
6
0
263,856
0
W
Ishtar
7,851
523
102
7
0
268,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role