Player Matchup

Hercules
Hercules
NewbsUp
Hercules
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 103L
1,409 Elo+
Solo
Yemoja
Yemoja
Quasipox
Yemoja
Level 156
God Stats
3W - 9L
1,300 SR
Queue Stats
394W - 407L
1,492 Elo+
Party 3
Anubis
Anubis
SlothPlayz-
Anubis
Level 161
God Stats
15W - 10L
1,780 SR
Queue Stats
391W - 406L
1,492 Elo+
Party 3
Mulan
Mulan
TheScottMcGee
Mulan
Level 101
God Stats
1W - 0L
1,786 SR
Queue Stats
9W - 10L
1,496 Elo+
Solo
Zeus
Zeus
Venom325
Zeus
Level 148
God Stats
7W - 7L
1,713 SR
Queue Stats
344W - 389L
1,466 Elo+
Solo
Team Averages
Level 138
1,616 SR
1,471 Elo+

VS

Team Averages
Level 114
1,500 SR
1,565 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Helios915
Ah Puch
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 4L
1,655 Elo+
Party 1
Yu Huang
Yu Huang
craytoto16
Yu Huang
Level 47
God Stats
0W - 1L
1,285 SR
Queue Stats
34W - 39L
1,486 Elo+
Party 2
Hel
Hel
elcomandantedan
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,624 Elo+
Party 1
Vamana
Vamana
m4ruz57
Vamana
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NewbsUp
Hercules
19
5 / 2 / 6
11,896
700
10,270
34,418
26,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
Quasipox
Yemoja
16
0 / 1 / 10
11,217
660
3,287
12,727
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
20
5 / 2 / 4
12,261
721
13,599
20,034
10,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 2 / 8
10,677
628
14,158
19,136
20,337
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
20
1 / 4 / 8
12,632
743
16,047
15,790
7,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
0 / 5 / 3
10,018
589
14,111
15,831
11,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Helios915
Ah Puch
20
3 / 2 / 6
10,940
644
28,598
14,013
8,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
craytoto16
Yu Huang
1
0 / 1 / 0
4,260
251
0
642
57
19
0 / 1 / 9
9,998
588
6,505
14,415
9,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
m4ruz57
Vamana
20
6 / 4 / 3
11,359
668
28,440
21,141
21,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
12
Kills
9
11
Deaths
13
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
3
0.3
L
Ah Puch
Helios915
Ah Puch
3
2
6
3
W
Hercules
NewbsUp
Hercules
5
2
6
4
W
Yemoja
Quasipox
Yemoja
0
1
10
5
W
Anubis
5
2
4
3.5
W
1
2
8
2.5
W
Zeus
1
4
8
1.25
L
Yu Huang
craytoto16
Yu Huang
0
1
0
0
L
0
1
9
4.5
L
Vamana
m4ruz57
Vamana
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,361
Damage
77,654
102,105
Taken
66,042
79,080
Mitigated
50,560
61,832
Healing
36,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,111
633
1,368
2,673
15,831
11,078
0
6,984
8,847
30,221
0
L
Ah Puch
Helios915
Ah Puch
28,598
2,064
1,277
2,879
14,013
8,217
0
7,502
6,511
56,705
0
W
Hercules
NewbsUp
Hercules
10,270
2,828
568
17,323
34,418
26,049
1,359
16,295
17,877
0
12,877
W
Yemoja
Quasipox
Yemoja
3,287
1,198
19,802
3,604
12,727
14,588
1,247
6,019
6,604
6,781
0
W
Anubis
13,599
93
2,471
6,134
20,034
10,982
1,448
10,379
9,146
46,198
0
W
14,158
1,455
1,776
4,650
19,136
20,337
1,290
8,086
10,400
0
23,150
W
Zeus
16,047
2,680
1,228
4,276
15,790
7,124
2,261
8,435
6,965
60,381
0
L
Yu Huang
craytoto16
Yu Huang
0
0
0
0
642
57
0
642
0
0
0
L
6,505
772
9,671
8,882
14,415
9,414
0
9,054
5,361
16,213
0
L
Vamana
m4ruz57
Vamana
28,440
11,389
1,645
7,794
21,141
21,794
0
8,751
12,390
0
44,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,683
Gold Earned
46,575
237
Minions Killed
160
0
Camps Cleared
0
1,550,290
Distance Traveled
1,290,676
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,018
589
40
2
0
283,578
0
L
Ah Puch
10,940
644
65
4
0
314,180
0
W
Hercules
11,896
700
16
1
0
311,812
0
W
Yemoja
11,217
660
14
1
0
278,631
6
W
Anubis
12,261
721
81
5
0
311,774
0
W
Mulan
10,677
628
31
2
0
338,730
0
W
Zeus
12,632
743
95
6
0
309,343
0
L
Yu Huang
4,260
251
0
0
0
0
0
L
Hel
9,998
588
27
2
0
361,231
0
L
Vamana
11,359
668
28
2
0
331,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role