Player Matchup

Guan Yu
Guan Yu
Elz00
Guan Yu
Level 127
God Stats
1W - 0L
1,713 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 2
Ra
Ra
OrignalQc
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
QcBenjiee
Neith
Level 146
God Stats
1W - 0L
1,709 SR
Queue Stats
5W - 4L
1,281 Elo+
Party 2
Team Averages
Level 95
1,641 SR
1,358 Elo+

VS

Team Averages
Level 79
1,683 SR
1,475 Elo+
Gilgamesh
Gilgamesh
ChadThundercoq
Gilgamesh
Level 27
God Stats
1W - 1L
1,705 SR
Queue Stats
17W - 13L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
J3spayMan
Ah Puch
Level 89
God Stats
0W - 1L
1,844 SR
Queue Stats
90W - 70L
1,468 Elo+
Party 1
King Arthur
King Arthur
TheRealChacorta
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elz00
Guan Yu
15
3 / 3 / 9
9,302
775
13,051
14,617
14,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 10
9,166
764
8,904
5,574
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
QcBenjiee
Neith
16
8 / 1 / 4
10,567
881
14,890
11,818
5,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChadThundercoq
Gilgamesh
12
1 / 3 / 2
7,826
652
4,315
13,061
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
J3spayMan
Ah Puch
14
5 / 3 / 1
9,427
786
14,889
15,678
6,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TheRealChacorta
King Arthur
13
0 / 6 / 3
7,849
654
5,931
14,535
11,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
12
Kills
6
6
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChadThundercoq
Gilgamesh
1
3
2
0.67
W
Guan Yu
Elz00
Guan Yu
3
3
9
2.5
L
Ah Puch
J3spayMan
Ah Puch
5
3
1
1.83
W
1
2
10
3
W
Neith
QcBenjiee
Neith
8
1
4
10
L
King Arthur
TheRealChacorta
King Arthur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,845
Damage
25,135
32,009
Taken
43,274
21,929
Mitigated
27,946
12,439
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChadThundercoq
Gilgamesh
4,315
635
0
1,578
13,061
9,419
0
4,301
8,417
0
18,650
W
Guan Yu
Elz00
Guan Yu
13,051
1,530
1,039
3,126
14,617
14,065
274
5,521
7,257
1,379
23,120
L
Ah Puch
J3spayMan
Ah Puch
14,889
467
0
6,803
15,678
6,600
243
2,520
12,756
46,122
0
W
8,904
581
1,948
1,703
5,574
2,448
470
3,617
1,916
28,994
0
W
Neith
QcBenjiee
Neith
14,890
4,954
0
4,623
11,818
5,416
1,886
6,274
5,414
0
54,829
L
King Arthur
TheRealChacorta
King Arthur
5,931
574
0
435
14,535
11,927
0
3,269
11,019
2,157
19,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
25,102
166
Minions Killed
124
0
Camps Cleared
0
606,722
Distance Traveled
615,439
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,826
652
31
3
0
200,493
0
W
Guan Yu
9,302
775
28
2
0
210,099
0
L
Ah Puch
9,427
786
57
5
0
203,102
0
W
Ra
9,166
764
56
5
0
191,308
0
W
Neith
10,567
881
82
7
0
205,315
1
L
King Arthur
7,849
654
36
3
0
211,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role