Player Matchup

Neith
Neith
GigaRoach
Neith
Level 22
God Stats
4W - 12L
1,423 SR
Queue Stats
21W - 39L
1,277 Elo+
Party 2
Olorun
Olorun
ReReRisus
Olorun
Level 24
God Stats
21W - 33L
1,434 SR
Queue Stats
22W - 43L
1,267 Elo+
Party 2
Ymir
Ymir
ZigmoThaGod
Ymir
Level 21
God Stats
0W - 2L
1,502 SR
Queue Stats
19W - 39L
1,277 Elo+
Party 2
Ravana
Ravana
cartermccutcheon
Ravana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,457 Elo+
Solo
Hercules
Hercules
yukagrah
Hercules
Level 40
God Stats
2W - 4L
1,325 SR
Queue Stats
26W - 50L
1,277 Elo+
Party 2
Team Averages
Level 28
1,437 SR
1,311 Elo+

VS

Team Averages
Level 27
1,608 SR
1,642 Elo+
Artemis
Artemis
Epicpwn343
Artemis
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,739 Elo+
Party 3
Kukulkan
Kukulkan
Femdomgf
Kukulkan
Level 25
God Stats
14W - 9L
1,518 SR
Queue Stats
20W - 17L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
Lightzoutgg
Sylvanus
Level 43
God Stats
2W - 0L
1,855 SR
Queue Stats
8W - 2L
1,492 Elo+
Party 1
King Arthur
King Arthur
RacistGayGuy
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,739 Elo+
Party 3
Sobek
Sobek
xVandalize
Sobek
Level 8
God Stats
2W - 2L
1,664 SR
Queue Stats
3W - 9L
1,739 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GigaRoach
Neith
11
2 / 4 / 2
7,307
430
9,210
13,404
5,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
ReReRisus
Olorun
12
0 / 7 / 1
7,584
446
8,945
18,628
7,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 2 / 3
7,492
441
4,285
13,810
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 8 / 1
6,888
405
7,606
16,074
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
yukagrah
Hercules
12
1 / 2 / 0
7,532
443
3,398
10,783
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Epicpwn343
Artemis
12
2 / 2 / 6
7,953
468
9,173
10,776
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Femdomgf
Kukulkan
16
7 / 1 / 4
10,732
631
15,690
9,098
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Lightzoutgg
Sylvanus
16
5 / 0 / 8
10,250
603
11,885
21,765
17,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
RacistGayGuy
King Arthur
16
7 / 0 / 4
10,343
608
13,407
10,768
11,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
12
2 / 2 / 9
8,606
506
4,965
13,529
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
23
23
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
Epicpwn343
Artemis
2
2
6
2.5
W
Kukulkan
Femdomgf
Kukulkan
7
1
4
9
L
Neith
GigaRoach
Neith
2
4
2
0.75
W
Sylvanus
Lightzoutgg
Sylvanus
5
0
8
9
W
King Arthur
RacistGayGuy
King Arthur
7
0
4
9
L
Olorun
ReReRisus
Olorun
0
7
1
0.07
L
1
2
3
1.25
L
1
8
1
0.19
W
Sobek
2
2
9
3.25
L
Hercules
yukagrah
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
55,120
72,699
Taken
65,936
38,144
Mitigated
50,823
19,821
Healing
26,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Epicpwn343
Artemis
9,173
4,179
0
5,100
10,776
4,019
3,115
2,435
8,293
0
45,299
W
Kukulkan
Femdomgf
Kukulkan
15,690
1,656
0
477
9,098
4,286
1,337
4,104
4,994
86,921
0
L
Neith
GigaRoach
Neith
9,210
4,688
0
4,602
13,404
5,455
0
6,252
7,152
0
56,063
W
Sylvanus
Lightzoutgg
Sylvanus
11,885
2,558
4,043
12,578
21,765
17,082
990
4,261
17,504
62,577
27,827
W
King Arthur
RacistGayGuy
King Arthur
13,407
1,558
0
1,488
10,768
11,101
490
1,944
8,567
373
77,689
L
Olorun
ReReRisus
Olorun
8,945
5,011
0
5,416
18,628
7,545
74
10,953
7,627
66,254
0
L
4,285
956
0
3,664
13,810
11,874
227
5,252
8,558
30,664
0
L
7,606
1,314
0
3,453
16,074
6,980
0
8,620
7,421
0
39,006
W
Sobek
4,965
407
0
3,095
13,529
14,335
634
2,682
10,752
17,273
0
L
Hercules
yukagrah
Hercules
3,398
1,100
0
2,686
10,783
6,290
0
1,334
9,426
0
37,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
47,884
342
Minions Killed
465
0
Camps Cleared
0
1,531,173
Distance Traveled
1,644,446
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,953
468
59
3
0
296,099
3
W
Kukulkan
10,732
631
145
9
0
349,163
0
L
Neith
7,307
430
84
5
0
288,004
3
W
Sylvanus
10,250
603
115
7
0
310,388
0
W
King Arthur
10,343
608
116
7
0
372,466
2
L
Olorun
7,584
446
98
6
0
283,374
0
L
Ymir
7,492
441
32
2
0
296,666
2
L
Ravana
6,888
405
68
4
0
338,109
0
W
Sobek
8,606
506
30
2
0
316,330
2
L
Hercules
7,532
443
60
4
0
325,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role