Player Matchup

Ne Zha
Ne Zha
CAMILORD1
Ne Zha
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 212L
1,332 Elo+
Party 2
Surtr
Surtr
DiceHG
Surtr
Level 149
God Stats
18W - 28L
1,407 SR
Queue Stats
391W - 365L
1,508 Elo+
Solo
Poseidon
Poseidon
GCT EdduQz
Poseidon
Level 97
God Stats
14W - 21L
1,279 SR
Queue Stats
42W - 71L
1,311 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NST Stryker
Kumbhakarna
Level 77
God Stats
0W - 8L
1,189 SR
Queue Stats
11W - 26L
1,317 Elo+
Party 2
Jing Wei
Jing Wei
UNIT Shaolin
Jing Wei
Level 99
God Stats
1W - 1L
1,517 SR
Queue Stats
14W - 27L
1,372 Elo+
Party 2
Team Averages
Level 110
1,378 SR
1,368 Elo+

VS

Team Averages
Level 142
1,594 SR
1,527 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Mateush6
Geb
Level 115
God Stats
8W - 3L
1,564 SR
Queue Stats
20W - 24L
1,393 Elo+
Solo
Anhur
Anhur
OCabeza007
Anhur
Level 158
God Stats
1W - 1L
1,519 SR
Queue Stats
20W - 15L
1,579 Elo+
Solo
Pele
Pele
SantyScio
Pele
Level 158
God Stats
9W - 2L
1,688 SR
Queue Stats
120W - 58L
1,595 Elo+
Party 1
Ishtar
Ishtar
Zeinnt
Ishtar
Level 120
God Stats
9W - 4L
1,698 SR
Queue Stats
48W - 21L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CAMILORD1
Ne Zha
12
2 / 4 / 1
7,243
517
7,304
12,169
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
DiceHG
Surtr
15
7 / 0 / 0
9,412
672
13,531
14,554
10,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
GCT EdduQz
Poseidon
11
0 / 6 / 2
6,820
487
2,743
10,253
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
NST Stryker
Kumbhakarna
10
0 / 2 / 7
6,707
479
3,274
12,916
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
UNIT Shaolin
Jing Wei
10
2 / 4 / 2
6,227
445
4,255
10,423
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 4 / 0
7,413
530
5,077
12,878
7,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 5 / 5
5,699
407
2,763
13,042
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
11
5 / 4 / 2
6,910
494
11,184
11,033
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
14
8 / 1 / 4
8,310
594
12,664
10,380
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
Zeinnt
Ishtar
14
2 / 1 / 3
8,193
585
7,429
10,519
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
11
Kills
16
16
Deaths
15
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
4
0
0.25
L
Ne Zha
CAMILORD1
Ne Zha
2
4
1
0.63
L
Surtr
DiceHG
Surtr
7
0
0
7
L
Poseidon
GCT EdduQz
Poseidon
0
6
2
0.17
W
0
5
5
0.5
L
Kumbhakarna
NST Stryker
Kumbhakarna
0
2
7
1.75
W
Anhur
5
4
2
1.5
W
Pele
8
1
4
10
L
Jing Wei
UNIT Shaolin
Jing Wei
2
4
2
0.75
W
Ishtar
Zeinnt
Ishtar
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,107
Damage
39,117
60,315
Taken
57,852
27,765
Mitigated
24,991
19,699
Healing
19,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,077
920
19
6,989
12,878
7,649
0
295
12,583
64,505
0
L
Ne Zha
CAMILORD1
Ne Zha
7,304
2,179
0
1,899
12,169
4,754
0
589
11,580
0
43,248
L
Surtr
DiceHG
Surtr
13,531
5,435
0
9,020
14,554
10,115
1,620
5,103
9,451
1,515
87,096
L
Poseidon
GCT EdduQz
Poseidon
2,743
306
0
1,220
10,253
2,517
0
438
9,815
39,567
0
W
2,763
220
0
1,070
13,042
6,908
0
1,546
11,496
9,637
0
L
Kumbhakarna
NST Stryker
Kumbhakarna
3,274
57
210
3,933
12,916
7,715
0
1,046
11,870
16,341
0
W
Anhur
11,184
7,426
0
3,564
11,033
3,507
0
1,909
9,124
0
43,394
W
Pele
12,664
3,375
0
2,138
10,380
3,170
0
1,267
9,113
0
60,232
L
Jing Wei
UNIT Shaolin
Jing Wei
4,255
2,786
428
2,989
10,423
2,664
0
664
9,759
0
36,826
W
Ishtar
Zeinnt
Ishtar
7,429
4,992
0
5,373
10,519
3,757
0
1,570
8,949
0
71,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,409
Gold Earned
36,525
342
Minions Killed
378
0
Camps Cleared
0
1,354,900
Distance Traveled
1,309,995
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,413
530
128
9
0
253,927
0
L
Ne Zha
7,243
517
64
5
0
285,365
0
L
Surtr
9,412
672
128
9
0
289,488
2
L
Poseidon
6,820
487
81
6
0
258,486
6
W
Geb
5,699
407
6
0
0
272,352
10
L
Kumbhakarna
6,707
479
15
1
0
264,336
5
W
Anhur
6,910
494
51
4
0
203,569
0
W
Pele
8,310
594
77
6
0
329,860
2
L
Jing Wei
6,227
445
54
4
0
257,225
2
W
Ishtar
8,193
585
116
8
0
250,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role