Player Matchup

Fenrir
Fenrir
ArodCaliber
Fenrir
Level 146
God Stats
10W - 2L
1,876 SR
Queue Stats
539W - 424L
1,808 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ArodCaliper
Cu Chulainn
Level 26
God Stats
10W - 2L
1,843 SR
Queue Stats
298W - 87L
1,873 Elo+
Party 1
Khepri
Khepri
Ben Alvarez II
Khepri
Level 173
God Stats
102W - 68L
1,588 SR
Queue Stats
153W - 129L
1,603 Elo+
Party 1
Nike
Nike
GLeeKoSLeeZo
Nike
Level 158
God Stats
1W - 1L
1,786 SR
Queue Stats
96W - 89L
1,616 Elo+
Party 1
Thoth
Thoth
JVdubs
Thoth
Level 155
God Stats
8W - 3L
1,552 SR
Queue Stats
194W - 66L
1,873 Elo+
Party 1
Team Averages
Level 132
1,729 SR
1,755 Elo+

VS

Team Averages
Level 69
1,621 SR
1,480 Elo+
Khepri
Khepri
 
Khepri
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Deyvi_jokers108
Loki
Level 49
God Stats
5W - 5L
1,864 SR
Queue Stats
842W - 846L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Numberd-Scorpion
Ah Muzen Cab
Level 76
God Stats
3W - 1L
1,793 SR
Queue Stats
5W - 7L
1,569 Elo+
Solo
Surtr
Surtr
PainlessDaisy11
Surtr
Level 76
God Stats
6W - 9L
1,451 SR
Queue Stats
217W - 235L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 1 / 20
11,750
1,068
24,467
12,421
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ArodCaliper
Cu Chulainn
18
7 / 0 / 23
12,242
1,113
24,047
11,016
15,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 0 / 25
12,327
1,121
5,606
8,843
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 0 / 16
12,452
1,132
16,207
14,051
10,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
JVdubs
Thoth
18
5 / 0 / 14
11,605
1,055
31,482
6,665
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

353

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 2 / 0
9,673
879
6,120
18,334
12,752
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
 
Olorun
14
0 / 0 / 0
9,253
841
56
1,724
720
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 15 / 0
10,084
917
11,828
30,990
12,073
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Numberd-Scorpion
Ah Muzen Cab
14
0 / 3 / 0
9,311
846
1,292
22,919
5,103
15
1 / 13 / 0
10,575
961
14,338
32,362
35,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
1
33
Kills
1
1
Deaths
33
98
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
L
Olorun
 
Olorun
0
0
0
0
W
Fenrir
9
1
20
19
W
Cu Chulainn
ArodCaliper
Cu Chulainn
7
0
23
18.5
W
2
0
25
14.5
L
0
15
0
0
W
10
0
16
18
W
Thoth
JVdubs
Thoth
5
0
14
12
L
Ah Muzen Cab
Numberd-Scorpion
Ah Muzen Cab
0
3
0
0
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,809
Damage
33,634
52,996
Taken
106,329
50,682
Mitigated
66,506
6,030
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,120
143
0
132
18,334
12,752
0
6,791
10,692
11,290
0
L
Olorun
 
Olorun
56
0
0
71
1,724
720
0
804
885
1,096
0
W
Fenrir
24,467
7,862
0
3,470
12,421
8,973
0
786
10,866
0
31,297
W
Cu Chulainn
ArodCaliper
Cu Chulainn
24,047
4,488
0
0
11,016
15,880
0
1,704
9,312
7,180
42,119
W
5,606
392
0
1,072
8,843
12,846
0
1,074
7,769
17,053
0
L
11,828
1,743
0
157
30,990
12,073
0
5,971
24,546
0
33,735
W
16,207
1,846
0
1,298
14,051
10,062
0
1,652
12,077
0
34,239
W
Thoth
JVdubs
Thoth
31,482
147
0
190
6,665
2,921
0
1,367
5,298
57,715
0
L
Ah Muzen Cab
Numberd-Scorpion
Ah Muzen Cab
1,292
1,292
0
636
22,919
5,103
0
20,687
2,158
0
3,245
L
14,338
5,428
0
3,622
32,362
35,858
0
4,821
26,815
628
39,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,376
Gold Earned
48,896
243
Minions Killed
125
4
Camps Cleared
2
1,035,628
Distance Traveled
583,172
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,673
879
12
1
0
197,678
0
L
Olorun
9,253
841
1
0
1
12,574
0
W
Fenrir
11,750
1,068
24
2
1
237,311
4
W
Cu Chulainn
12,242
1,113
70
6
0
224,589
0
W
Khepri
12,327
1,121
25
2
0
200,767
0
L
Loki
10,084
917
48
4
1
173,242
0
W
Nike
12,452
1,132
46
4
1
188,814
0
W
Thoth
11,605
1,055
78
7
2
184,147
0
L
Ah Muzen Cab
9,311
846
3
0
0
25,139
0
L
Surtr
10,575
961
61
6
0
174,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role