Player Matchup

Tiamat
Tiamat
BlueDelta95
Tiamat
Level 68
God Stats
1W - 4L
1,144 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 1
Danzaburou
Danzaburou
MitchM2259
Danzaburou
Level 48
God Stats
6W - 10L
1,409 SR
Queue Stats
43W - 47L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
ZaWarudo1
Cthulhu
Level 104
God Stats
4W - 1L
1,440 SR
Queue Stats
76W - 69L
1,415 Elo+
Party 1
Team Averages
Level 73
1,331 SR
1,332 Elo+

VS

Team Averages
Level 30
1,517 SR
1,420 Elo+
Sol
Sol
ButteryPatcakes
Sol
Level 25
God Stats
1W - 2L
1,297 SR
Queue Stats
12W - 12L
1,420 Elo+
Party 2
Sobek
Sobek
Ungoliant
Sobek
Level 38
God Stats
3W - 2L
1,754 SR
Queue Stats
12W - 12L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zan105
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 4 / 0
5,975
664
3,562
7,198
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
MitchM2259
Danzaburou
10
0 / 5 / 0
6,142
682
3,458
8,651
3,123
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ZaWarudo1
Cthulhu
9
0 / 6 / 0
5,768
641
4,681
12,915
9,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
7,762
862
8,986
6,846
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Ungoliant
Sobek
13
4 / 0 / 10
8,593
955
4,427
7,563
8,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Zan105
Tsukuyomi
14
9 / 0 / 6
8,827
981
11,193
5,859
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
0
0
W
2
0
11
7.5
L
Danzaburou
MitchM2259
Danzaburou
0
5
0
0
W
Sobek
Ungoliant
Sobek
4
0
10
9
L
Cthulhu
ZaWarudo1
Cthulhu
0
6
0
0
W
Tsukuyomi
Zan105
Tsukuyomi
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,701
Damage
24,606
28,764
Taken
20,268
14,976
Mitigated
13,159
1,828
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,562
623
0
704
7,198
2,653
0
3,567
3,631
16,209
0
W
8,986
5,115
0
2,555
6,846
2,487
2,571
3,626
2,857
38,053
0
L
Danzaburou
MitchM2259
Danzaburou
3,458
694
0
445
8,651
3,123
0
4,027
4,624
0
20,383
W
Sobek
Ungoliant
Sobek
4,427
449
2,060
2,912
7,563
8,080
349
2,457
4,948
12,877
0
L
Cthulhu
ZaWarudo1
Cthulhu
4,681
30
169
510
12,915
9,200
0
5,867
7,048
12,605
0
W
Tsukuyomi
Zan105
Tsukuyomi
11,193
3,406
0
983
5,859
2,592
722
1,827
3,953
0
34,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,885
Gold Earned
25,182
86
Minions Killed
125
0
Camps Cleared
0
449,016
Distance Traveled
525,095
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,975
664
22
2
0
135,999
0
W
Sol
7,762
862
60
7
0
166,344
0
L
Danzaburou
6,142
682
44
5
0
155,843
1
W
Sobek
8,593
955
20
2
0
171,217
0
L
Cthulhu
5,768
641
20
2
0
157,174
0
W
Tsukuyomi
8,827
981
45
5
0
187,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role