Player Matchup

Baron Samedi
Baron Samedi
GoldenCaelum
Baron Samedi
Level 199
God Stats
7W - 6L
1,691 SR
Queue Stats
247W - 266L
1,537 Elo+
Party 1
Anubis
Anubis
GoldenNezuko
Anubis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,515 Elo+
Party 1
Chaac
Chaac
MrCapertheGrey
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,559 Elo+
Solo
Ishtar
Ishtar
SayaDino
Ishtar
Level 109
God Stats
4W - 1L
1,817 SR
Queue Stats
9W - 12L
1,397 Elo+
Solo
Cerberus
Cerberus
xBlahZay
Cerberus
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
196W - 188L
1,508 Elo+
Solo
Team Averages
Level 143
1,602 SR
1,503 Elo+

VS

Team Averages
Level 133
1,608 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KidSwizz5318
Charybdis
Level 86
God Stats
3W - 1L
1,718 SR
Queue Stats
32W - 33L
1,532 Elo+
Party 2
Freya
Freya
Novandamis
Freya
Level 138
God Stats
0W - 2L
1,479 SR
Queue Stats
51W - 52L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
SOLO or Loki
Gilgamesh
Level 82
God Stats
0W - 1L
1,843 SR
Queue Stats
22W - 24L
1,532 Elo+
Party 2
Chang'e
Chang'e
THEUnforgiven54
Chang'e
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 122L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoldenCaelum
Baron Samedi
14
3 / 1 / 9
7,555
756
10,512
7,228
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
14
3 / 1 / 6
7,813
781
7,776
6,354
3,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 0 / 10
7,932
793
11,604
13,379
12,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
SayaDino
Ishtar
14
1 / 1 / 6
7,325
733
6,066
8,794
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
xBlahZay
Cerberus
13
4 / 1 / 7
8,103
810
6,083
10,879
8,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 1 / 0
7,318
732
4,068
11,160
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
KidSwizz5318
Charybdis
12
0 / 4 / 1
6,482
648
4,694
8,760
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
12
0 / 1 / 0
6,618
662
7,498
8,744
3,338
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SOLO or Loki
Gilgamesh
12
0 / 5 / 1
6,421
642
7,007
12,652
11,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 3 / 2
6,803
680
8,899
10,020
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
14
Kills
1
4
Deaths
14
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
0
1
W
Baron Samedi
GoldenCaelum
Baron Samedi
3
1
9
7.5
W
Anubis
3
1
6
6
L
Charybdis
KidSwizz5318
Charybdis
0
4
1
0.13
W
3
0
10
8
L
Freya
0
1
0
0
L
Gilgamesh
SOLO or Loki
Gilgamesh
0
5
1
0.1
W
Ishtar
SayaDino
Ishtar
1
1
6
4
L
0
3
2
0.33
W
Cerberus
xBlahZay
Cerberus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,041
Damage
32,166
46,634
Taken
51,336
33,296
Mitigated
30,714
19,296
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,068
432
0
1,324
11,160
9,345
0
4,647
6,513
15,720
0
W
Baron Samedi
GoldenCaelum
Baron Samedi
10,512
1,276
1,705
3,178
7,228
4,168
923
2,853
4,199
21,929
0
W
Anubis
7,776
460
0
2,732
6,354
3,358
566
2,418
3,898
28,625
0
L
Charybdis
KidSwizz5318
Charybdis
4,694
2,689
0
1,000
8,760
3,398
0
4,713
4,047
0
14,858
W
11,604
1,925
0
4,019
13,379
12,796
0
6,069
7,151
252
29,261
L
Freya
7,498
1,873
0
1,272
8,744
3,338
123
3,588
5,156
25,690
0
L
Gilgamesh
SOLO or Loki
Gilgamesh
7,007
1,188
0
817
12,652
11,049
442
5,750
6,902
0
17,201
W
Ishtar
SayaDino
Ishtar
6,066
3,924
0
2,785
8,794
4,108
1,217
4,746
3,955
0
20,802
L
8,899
138
1,183
2,450
10,020
3,584
252
5,562
4,458
21,113
0
W
Cerberus
xBlahZay
Cerberus
6,083
282
1,620
3,257
10,879
8,866
0
4,379
6,330
16,425
289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
33,642
197
Minions Killed
154
0
Camps Cleared
0
967,408
Distance Traveled
954,103
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,318
732
27
3
0
200,116
0
W
Baron Samedi
7,555
756
39
4
0
183,991
3
W
Anubis
7,813
781
54
5
0
185,275
2
L
Charybdis
6,482
648
30
3
0
165,818
0
W
Chaac
7,932
793
48
5
0
229,875
0
L
Freya
6,618
662
39
4
0
200,371
0
L
Gilgamesh
6,421
642
16
2
0
196,150
0
W
Ishtar
7,325
733
40
4
0
160,593
9
L
Chang'e
6,803
680
42
4
0
191,648
0
W
Cerberus
8,103
810
16
2
0
207,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role