Player Matchup

Horus
Horus
MetrosaurMosa
Horus
Level 125
God Stats
0W - 1L
1,479 SR
Queue Stats
17W - 28L
1,466 Elo+
Party 1
Achilles
Achilles
MirorBLudicolo
Achilles
Level 140
God Stats
0W - 2L
1,329 SR
Queue Stats
7W - 17L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
Soryu3341
Gilgamesh
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,461 Elo+
Party 1
Neith
Neith
Turner319
Neith
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,547 Elo+
Party 1
Anhur
Anhur
mimikyyu
Anhur
Level 159
God Stats
0W - 2L
1,316 SR
Queue Stats
21W - 39L
1,487 Elo+
Party 1
Team Averages
Level 147
1,425 SR
1,472 Elo+

VS

Team Averages
Level 139
1,589 SR
1,539 Elo+
Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Eìsenhower
Discordia
Level 139
God Stats
4W - 3L
1,744 SR
Queue Stats
261W - 231L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
SMOOTH2346
Guan Yu
Level 155
God Stats
14W - 3L
1,569 SR
Queue Stats
496W - 471L
1,532 Elo+
Solo
Zeus
Zeus
Washíngton
Zeus
Level 118
God Stats
7W - 4L
1,632 SR
Queue Stats
533W - 505L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
7,619
762
3,608
16,253
18,076
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
13
0 / 4 / 3
6,749
675
4,525
14,984
15,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Soryu3341
Gilgamesh
12
0 / 6 / 2
7,574
757
4,892
12,631
13,801
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Turner319
Neith
14
3 / 6 / 4
8,037
804
10,240
13,209
5,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
mimikyyu
Anhur
15
3 / 5 / 0
7,674
767
6,640
12,187
6,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 3 / 15
9,860
986
12,962
12,933
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
 
Susano
15
8 / 3 / 16
9,412
941
15,129
11,263
11,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Eìsenhower
Discordia
14
2 / 2 / 16
8,776
878
8,693
6,248
5,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
SMOOTH2346
Guan Yu
17
11 / 1 / 14
10,280
1,028
9,837
14,093
22,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 16
8,817
882
11,721
7,909
7,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
104
8
Kills
27
28
Deaths
12
12
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
3
15
3.83
W
Susano
 
Susano
8
3
16
5.33
W
Discordia
Eìsenhower
Discordia
2
2
16
5
L
2
7
3
0.5
L
Achilles
0
4
3
0.38
W
Guan Yu
SMOOTH2346
Guan Yu
11
1
14
18
L
Gilgamesh
Soryu3341
Gilgamesh
0
6
2
0.17
L
Neith
Turner319
Neith
3
6
4
0.83
W
2
3
16
3.33
L
Anhur
mimikyyu
Anhur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
58,342
69,264
Taken
52,446
59,486
Mitigated
52,068
16,232
Healing
24,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,962
548
703
2,036
12,933
5,354
1,489
0
12,930
29,910
0
W
Susano
 
Susano
15,129
3,434
1,434
986
11,263
11,250
1,776
0
11,263
2,336
17,749
W
Discordia
Eìsenhower
Discordia
8,693
633
1,214
512
6,248
5,762
1,798
0
6,248
15,091
0
L
3,608
1,698
1,686
2,682
16,253
18,076
0
6,834
9,419
0
4,920
L
Achilles
4,525
1,186
218
2,931
14,984
15,292
0
8,364
6,615
0
8,841
W
Guan Yu
SMOOTH2346
Guan Yu
9,837
776
9,568
6,856
14,093
22,061
465
0
14,093
0
14,339
L
Gilgamesh
Soryu3341
Gilgamesh
4,892
815
256
1,506
12,631
13,801
247
5,891
6,740
0
17,538
L
Neith
Turner319
Neith
10,240
2,446
529
3,096
13,209
5,838
0
6,464
6,729
0
22,892
W
11,721
1,634
925
453
7,909
7,641
2,088
0
7,909
25,277
0
L
Anhur
mimikyyu
Anhur
6,640
3,817
1,014
2,314
12,187
6,479
84
7,625
4,548
0
21,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
47,145
96
Minions Killed
112
0
Camps Cleared
0
829,217
Distance Traveled
992,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,860
986
39
4
0
195,572
0
W
Susano
9,412
941
8
1
0
203,503
0
W
Discordia
8,776
878
17
2
0
196,845
0
L
Horus
7,619
762
4
0
0
159,912
0
L
Achilles
6,749
675
5
1
0
155,911
0
W
Guan Yu
10,280
1,028
13
1
0
206,019
0
L
Gilgamesh
7,574
757
19
2
0
136,050
0
L
Neith
8,037
804
27
3
0
199,845
0
W
Zeus
8,817
882
35
4
0
190,431
0
L
Anhur
7,674
767
41
4
0
177,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role