Player Matchup

Cernunnos
Cernunnos
AfterBurn9999
Cernunnos
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 14L
1,499 Elo+
Party 1
Charybdis
Charybdis
FrankSrfromAcctt
Charybdis
Level 47
God Stats
0W - 3L
1,205 SR
Queue Stats
25W - 36L
1,483 Elo+
Solo
Mercury
Mercury
LilChinco
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
NateDaGreat1738
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
ref23
Bellona
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,499 Elo+
Party 1
Team Averages
Level 46
1,441 SR
1,496 Elo+

VS

Team Averages
Level 59
1,458 SR
1,491 Elo+
Freya
Freya
Azurbigg
Freya
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,519 Elo+
Party 3
Hercules
Hercules
D4rkRe4per35
Hercules
Level 49
God Stats
4W - 6L
1,302 SR
Queue Stats
65W - 90L
1,343 Elo+
Solo
Bakasura
Bakasura
MAEHR
Bakasura
Level 40
God Stats
6W - 9L
1,500 SR
Queue Stats
73W - 66L
1,587 Elo+
Party 3
Danzaburou
Danzaburou
Madoden
Danzaburou
Level 28
God Stats
7W - 10L
1,489 SR
Queue Stats
61W - 45L
1,545 Elo+
Party 2
Ymir
Ymir
Stus67
Ymir
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 70L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AfterBurn9999
Cernunnos
16
0 / 8 / 7
9,828
983
12,721
23,338
10,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
16
5 / 2 / 3
11,549
1,155
16,568
15,604
6,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
LilChinco
Mercury
16
5 / 10 / 4
11,331
1,133
14,073
19,953
9,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
15
0 / 5 / 8
10,100
1,010
7,321
26,383
29,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bellona
ref23
Bellona
16
0 / 8 / 7
9,663
966
11,457
22,096
14,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

92

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Azurbigg
Freya
18
6 / 2 / 20
11,640
1,164
21,441
13,128
7,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
D4rkRe4per35
Hercules
17
4 / 3 / 27
11,526
1,153
20,067
20,065
31,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
MAEHR
Bakasura
17
8 / 2 / 6
10,504
1,050
8,185
7,693
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Madoden
Danzaburou
18
15 / 2 / 14
13,151
1,315
43,933
16,995
9,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Stus67
Ymir
17
0 / 1 / 22
10,958
1,096
7,812
11,568
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
122
10
Kills
33
33
Deaths
10
29
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AfterBurn9999
Cernunnos
0
8
7
0.44
W
Freya
Azurbigg
Freya
6
2
20
8
W
Hercules
D4rkRe4per35
Hercules
4
3
27
5.83
L
Charybdis
5
2
3
3.25
L
Mercury
LilChinco
Mercury
5
10
4
0.7
W
Bakasura
MAEHR
Bakasura
8
2
6
5.5
W
Danzaburou
Madoden
Danzaburou
15
2
14
11
L
Cerberus
0
5
8
0.8
W
Ymir
Stus67
Ymir
0
1
22
11
L
Bellona
ref23
Bellona
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,140
Damage
101,438
107,374
Taken
69,449
70,501
Mitigated
65,850
10,887
Healing
28,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AfterBurn9999
Cernunnos
12,721
7,196
0
1,256
23,338
10,078
0
10,273
12,466
0
32,945
W
Freya
Azurbigg
Freya
21,441
6,991
0
6,070
13,128
7,258
0
1,100
12,028
38,369
0
W
Hercules
D4rkRe4per35
Hercules
20,067
4,400
458
6,939
20,065
31,046
0
1,958
18,107
13,792
19,182
L
Charybdis
16,568
8,803
0
2,866
15,604
6,883
0
4,248
11,326
0
41,763
L
Mercury
LilChinco
Mercury
14,073
8,312
0
0
19,953
9,375
0
4,634
14,922
0
33,610
W
Bakasura
MAEHR
Bakasura
8,185
5,308
0
1,942
7,693
4,810
0
316
6,667
0
19,535
W
Danzaburou
Madoden
Danzaburou
43,933
33,906
0
11,303
16,995
9,754
0
1,491
15,504
0
65,638
L
Cerberus
7,321
980
0
6,375
26,383
29,654
0
10,187
15,652
18,708
0
W
Ymir
Stus67
Ymir
7,812
1,459
0
2,013
11,568
12,982
0
2,456
9,112
17,747
0
L
Bellona
ref23
Bellona
11,457
4,308
0
390
22,096
14,511
0
6,186
15,562
0
18,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,471
Gold Earned
57,779
199
Minions Killed
174
3
Camps Cleared
12
872,698
Distance Traveled
870,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,828
983
40
4
0
158,015
0
W
Freya
11,640
1,164
33
3
9
183,565
0
W
Hercules
11,526
1,153
19
2
0
188,357
0
L
Charybdis
11,549
1,155
59
6
1
148,276
0
L
Mercury
11,331
1,133
44
4
1
195,581
0
W
Bakasura
10,504
1,050
38
4
2
154,740
0
W
Danzaburou
13,151
1,315
67
7
0
167,555
0
L
Cerberus
10,100
1,010
44
4
0
161,075
0
W
Ymir
10,958
1,096
17
2
1
176,659
0
L
Bellona
9,663
966
12
1
1
209,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role