Player Matchup

Anubis
Anubis
Dabster-kun
Anubis
Level 139
God Stats
63W - 47L
1,529 SR
Queue Stats
390W - 375L
1,445 Elo+
Party 1
Hades
Hades
Mrklngkong
Hades
Level 89
God Stats
118W - 73L
1,545 SR
Queue Stats
154W - 148L
1,426 Elo+
Solo
Danzaburou
Danzaburou
WyFu-Generic
Danzaburou
Level 109
God Stats
5W - 5L
1,609 SR
Queue Stats
402W - 383L
1,418 Elo+
Party 1
Cerberus
Cerberus
WyFu-Mo
Cerberus
Level 68
God Stats
2W - 0L
1,674 SR
Queue Stats
188W - 189L
1,390 Elo+
Party 1
Hun Batz
Hun Batz
WyFu-Monkey
Hun Batz
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
195W - 211L
1,464 Elo+
Party 1
Team Averages
Level 103
1,571 SR
1,429 Elo+

VS

Team Averages
Level 98
1,485 SR
1,380 Elo+
Sylvanus
Sylvanus
AndroidNation21
Sylvanus
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 15L
1,337 Elo+
Party 2
Medusa
Medusa
DemonTimez_ytis
Medusa
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 162L
1,334 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Halomegaman
Morgan Le Fay
Level 56
God Stats
3W - 4L
1,561 SR
Queue Stats
8W - 18L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
iAmSskz-
Cthulhu
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 174L
1,538 Elo+
Party 2
Thanatos
Thanatos
jojoKjr1
Thanatos
Level 114
God Stats
3W - 3L
1,362 SR
Queue Stats
46W - 51L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
9 / 0 / 2
8,548
777
11,647
9,274
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
11
3 / 3 / 3
6,945
631
8,522
11,167
5,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
WyFu-Generic
Danzaburou
10
1 / 0 / 1
5,897
536
3,934
7,223
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
WyFu-Mo
Cerberus
9
1 / 4 / 5
5,868
533
2,122
13,989
7,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
WyFu-Monkey
Hun Batz
12
2 / 1 / 5
6,760
615
4,148
9,502
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
4 / 1 / 1
6,329
575
4,321
9,260
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 1
4,897
445
4,181
8,421
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Halomegaman
Morgan Le Fay
10
2 / 4 / 4
5,619
511
13,019
8,111
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
iAmSskz-
Cthulhu
9
0 / 7 / 0
5,129
466
5,385
13,496
4,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
jojoKjr1
Thanatos
11
1 / 2 / 4
6,323
575
3,943
7,968
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
7
8
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
1
1
4.5
W
Anubis
9
0
2
10
L
0
3
1
0.17
L
Morgan Le Fay
Halomegaman
Morgan Le Fay
2
4
4
1
W
Hades
3
3
3
1.5
W
Danzaburou
WyFu-Generic
Danzaburou
1
0
1
1.5
W
Cerberus
WyFu-Mo
Cerberus
1
4
5
0.88
W
Hun Batz
WyFu-Monkey
Hun Batz
2
1
5
4.5
L
Cthulhu
iAmSskz-
Cthulhu
0
7
0
0
L
Thanatos
jojoKjr1
Thanatos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
30,849
51,155
Taken
47,256
23,643
Mitigated
20,477
25,208
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,321
1,425
1,571
3,989
9,260
6,390
0
5,104
4,156
16,610
0
W
Anubis
11,647
1,105
0
5,765
9,274
4,787
177
4,909
4,365
65,796
0
L
4,181
1,487
28
1,487
8,421
2,929
0
656
7,765
0
29,564
L
Morgan Le Fay
Halomegaman
Morgan Le Fay
13,019
2,732
0
850
8,111
3,113
0
4,517
3,594
39,107
0
W
Hades
8,522
470
716
5,671
11,167
5,004
543
6,746
3,959
47,050
0
W
Danzaburou
WyFu-Generic
Danzaburou
3,934
1,200
244
3,684
7,223
2,552
0
1,213
6,010
0
39,650
W
Cerberus
WyFu-Mo
Cerberus
2,122
138
1,392
3,275
13,989
7,729
65
6,641
7,066
18,901
0
W
Hun Batz
WyFu-Monkey
Hun Batz
4,148
1,201
0
4,461
9,502
3,571
0
2,568
6,778
0
44,822
L
Cthulhu
iAmSskz-
Cthulhu
5,385
687
319
2,838
13,496
4,608
0
9,517
3,979
28,838
0
L
Thanatos
jojoKjr1
Thanatos
3,943
804
0
7,336
7,968
3,437
0
2,497
5,471
0
46,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
28,297
403
Minions Killed
239
0
Camps Cleared
0
1,113,401
Distance Traveled
1,073,671
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,329
575
14
1
0
185,256
3
W
Anubis
8,548
777
123
11
0
200,952
1
L
Medusa
4,897
445
40
4
0
208,196
0
L
Morgan Le Fay
5,619
511
50
5
0
202,144
3
W
Hades
6,945
631
82
7
0
183,985
0
W
Danzaburou
5,897
536
59
5
0
228,359
1
W
Cerberus
5,868
533
60
5
0
231,242
0
W
Hun Batz
6,760
615
79
7
0
268,863
2
L
Cthulhu
5,129
466
51
5
0
209,325
0
L
Thanatos
6,323
575
84
8
0
268,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role