Player Matchup

Tiamat
Tiamat
AxelSeck
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,369 Elo+
Party 2
Chiron
Chiron
MetroSpider
Chiron
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 47L
1,457 Elo+
Party 2
Chaac
Chaac
PremiumCurry
Chaac
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,702 Elo+
Solo
Awilix
Awilix
SirSketchy
Awilix
Level 64
God Stats
7W - 4L
1,701 SR
Queue Stats
46W - 35L
1,534 Elo+
Solo
Sylvanus
Sylvanus
vmshipuden
Sylvanus
Level 142
God Stats
25W - 11L
1,501 SR
Queue Stats
83W - 61L
1,472 Elo+
Solo
Team Averages
Level 67
1,540 SR
1,507 Elo+

VS

Team Averages
Level 66
1,658 SR
1,554 Elo+
Cu Chulainn
Cu Chulainn
Asoratse
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,640 Elo+
Party 1
Ah Puch
Ah Puch
BreakfastWizards
Ah Puch
Level 113
God Stats
21W - 16L
1,707 SR
Queue Stats
972W - 826L
1,556 Elo+
Party 1
Atlas
Atlas
MalpaisLord
Atlas
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 66L
1,541 Elo+
Party 3
Rama
Rama
Rocktronix
Rama
Level 48
God Stats
4W - 7L
1,847 SR
Queue Stats
350W - 320L
1,477 Elo+
Solo
Da Ji
Da Ji
SonoftheBeavers
Da Ji
Level 93
God Stats
10W - 6L
1,737 SR
Queue Stats
88W - 92L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AxelSeck
Tiamat
10
2 / 2 / 0
5,654
628
3,607
5,580
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
11
2 / 0 / 0
6,040
671
3,184
3,411
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 1 / 2
6,425
714
5,802
8,549
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
SirSketchy
Awilix
10
2 / 1 / 2
5,741
638
2,357
5,786
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sylvanus
vmshipuden
Sylvanus
8
0 / 1 / 1
5,134
570
1,989
6,735
4,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Asoratse
Cu Chulainn
9
1 / 4 / 0
4,952
550
6,014
10,117
7,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
5,336
593
4,089
5,641
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
3,325
369
0
389
165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
5,242
582
1,421
6,406
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 2
5,640
627
3,078
6,271
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
5
5
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Asoratse
Cu Chulainn
1
4
0
0.25
W
Tiamat
AxelSeck
Tiamat
2
2
0
1
L
0
3
1
0.17
L
0
0
0
0
W
Chiron
2
0
0
2
W
2
1
2
3
L
1
1
0
1
W
Awilix
SirSketchy
Awilix
2
1
2
3
L
3
0
2
4
W
Sylvanus
vmshipuden
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,939
Damage
14,602
30,061
Taken
28,824
15,697
Mitigated
14,092
9,667
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Asoratse
Cu Chulainn
6,014
1,746
0
1,090
10,117
7,104
0
810
9,307
0
27,732
W
Tiamat
AxelSeck
Tiamat
3,607
445
0
1,443
5,580
3,037
0
3,458
2,077
30,371
0
L
4,089
195
0
965
5,641
2,115
0
3,320
2,321
32,953
0
L
0
0
0
60
389
165
0
0
389
0
0
W
Chiron
3,184
1,173
676
973
3,411
1,305
450
323
3,088
0
45,320
W
5,802
1,707
0
3,001
8,549
4,859
232
0
8,549
0
40,574
L
1,421
1,174
0
3,062
6,406
2,349
472
1,146
5,260
0
35,351
W
Awilix
SirSketchy
Awilix
2,357
765
0
500
5,786
1,920
674
263
5,523
0
29,420
L
3,078
489
0
3,506
6,271
2,359
0
320
5,951
0
28,721
W
Sylvanus
vmshipuden
Sylvanus
1,989
304
1,376
1,698
6,735
4,576
276
0
6,735
16,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
24,495
302
Minions Killed
228
0
Camps Cleared
0
984,533
Distance Traveled
703,555
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,952
550
47
5
0
166,009
0
W
Tiamat
5,654
628
71
8
0
164,911
0
L
Ah Puch
5,336
593
71
8
0
173,349
3
L
Atlas
3,325
369
0
0
0
10,983
0
W
Chiron
6,040
671
82
9
0
180,583
0
W
Chaac
6,425
714
68
8
0
210,892
0
L
Rama
5,242
582
63
7
0
170,515
0
W
Awilix
5,741
638
51
6
0
230,726
0
L
Da Ji
5,640
627
47
5
0
182,699
0
W
Sylvanus
5,134
570
30
3
0
197,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role