Player Matchup

Izanami
Izanami
Imm Flo
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,464 Elo+
Solo
Cabrakan
Cabrakan
SReid23
Cabrakan
Level 128
God Stats
6W - 4L
1,670 SR
Queue Stats
347W - 324L
1,492 Elo+
Party 3
Surtr
Surtr
aldotyme77
Surtr
Level 146
God Stats
0W - 4L
1,222 SR
Queue Stats
543W - 495L
1,537 Elo+
Party 1
Tiamat
Tiamat
humbetyme
Tiamat
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 262L
1,573 Elo+
Party 1
Athena
Athena
shrimp007
Athena
Level 158
God Stats
18W - 22L
1,664 SR
Queue Stats
419W - 404L
1,492 Elo+
Party 3
Team Averages
Level 133
1,511 SR
1,512 Elo+

VS

Team Averages
Level 174
1,482 SR
1,479 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 413
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigBroat
Anubis
Level 124
God Stats
62W - 49L
1,440 SR
Queue Stats
241W - 259L
1,428 Elo+
Party 2
Susano
Susano
PurifiednL
Susano
Level 109
God Stats
54W - 51L
1,495 SR
Queue Stats
147W - 150L
1,496 Elo+
Party 2
Neith
Neith
Zoach nL
Neith
Level 120
God Stats
10W - 7L
1,674 SR
Queue Stats
329W - 348L
1,518 Elo+
Party 2
King Arthur
King Arthur
alex29344
King Arthur
Level 105
God Stats
5W - 8L
1,304 SR
Queue Stats
35W - 49L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Imm Flo
Izanami
11
1 / 2 / 0
7,257
454
7,960
12,111
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
SReid23
Cabrakan
11
1 / 5 / 2
7,069
442
5,005
15,514
17,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
14
3 / 1 / 3
8,871
554
15,466
17,723
15,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
humbetyme
Tiamat
14
2 / 3 / 1
8,101
506
8,302
8,781
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
shrimp007
Athena
13
1 / 4 / 2
7,673
480
9,261
20,544
10,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 2 / 7
9,255
578
7,358
14,111
9,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
BigBroat
Anubis
14
3 / 2 / 7
9,032
565
14,089
14,458
7,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
PurifiednL
Susano
17
7 / 0 / 3
10,150
634
10,803
12,041
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Zoach nL
Neith
16
2 / 0 / 2
10,002
625
7,786
8,502
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
alex29344
King Arthur
14
0 / 4 / 4
8,736
546
11,486
24,954
18,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
15
15
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
2
7
3.25
W
Anubis
BigBroat
Anubis
3
2
7
3.25
L
Izanami
Imm Flo
Izanami
1
2
0
0.5
W
Susano
PurifiednL
Susano
7
0
3
8.5
L
Cabrakan
SReid23
Cabrakan
1
5
2
0.4
W
Neith
Zoach nL
Neith
2
0
2
3
L
Surtr
3
1
3
4.5
W
King Arthur
alex29344
King Arthur
0
4
4
0.5
L
Tiamat
humbetyme
Tiamat
2
3
1
0.83
L
Athena
shrimp007
Athena
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,994
Damage
51,522
74,673
Taken
74,066
52,773
Mitigated
45,518
26,864
Healing
39,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,358
1,225
6,150
7,583
14,111
9,384
580
6,547
7,564
34,058
0
W
Anubis
BigBroat
Anubis
14,089
999
0
6,832
14,458
7,470
1,289
7,845
6,613
75,917
0
L
Izanami
Imm Flo
Izanami
7,960
5,638
300
5,790
12,111
4,210
0
2,179
9,932
0
60,349
W
Susano
PurifiednL
Susano
10,803
3,174
0
7,635
12,041
5,723
0
2,582
9,459
0
92,039
L
Cabrakan
SReid23
Cabrakan
5,005
877
587
3,062
15,514
17,190
28
5,041
10,473
18,205
0
W
Neith
Zoach nL
Neith
7,786
3,846
0
2,666
8,502
4,161
4,436
825
7,677
0
89,581
L
Surtr
15,466
7,049
0
8,601
17,723
15,574
24
2,799
14,924
817
81,502
W
King Arthur
alex29344
King Arthur
11,486
1,069
0
8,175
24,954
18,780
0
5,047
19,907
0
71,506
L
Tiamat
humbetyme
Tiamat
8,302
469
0
1,878
8,781
5,479
0
3,905
4,876
60,376
0
L
Athena
shrimp007
Athena
9,261
1,964
0
6,646
20,544
10,320
288
7,523
13,021
60,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
47,175
425
Minions Killed
577
0
Camps Cleared
0
1,566,736
Distance Traveled
1,582,953
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,255
578
61
4
0
308,019
2
W
Anubis
9,032
565
132
8
0
254,681
0
L
Izanami
7,257
454
101
6
0
248,940
2
W
Susano
10,150
634
108
7
0
402,299
0
L
Cabrakan
7,069
442
22
1
0
319,134
0
W
Neith
10,002
625
153
10
0
297,482
4
L
Surtr
8,871
554
120
8
0
313,538
8
W
King Arthur
8,736
546
123
8
0
320,472
0
L
Tiamat
8,101
506
103
6
0
327,850
0
L
Athena
7,673
480
79
5
0
357,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role