Player Matchup

Cliodhna
Cliodhna
BlazenKit
Cliodhna
Level 147
God Stats
3W - 1L
1,421 SR
Queue Stats
287W - 280L
1,524 Elo+
Party 1
Cerberus
Cerberus
Bowsababy
Cerberus
Level 155
God Stats
8W - 5L
1,675 SR
Queue Stats
340W - 329L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
Cash out Krs
Heimdallr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,363 Elo+
Party 1
Poseidon
Poseidon
LOR X LOCKED
Poseidon
Level 106
God Stats
3W - 3L
1,719 SR
Queue Stats
160W - 150L
1,536 Elo+
Party 1
Khepri
Khepri
boiwondur
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 1
Team Averages
Level 135
1,563 SR
1,473 Elo+

VS

Team Averages
Level 96
1,500 SR
1,404 Elo+
Janus
Janus
BUNNlESLAYER
Janus
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
363W - 378L
1,364 Elo+
Party 2
Geb
Geb
GLITTERTlTZZ
Geb
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
307W - 348L
1,357 Elo+
Party 2
Awilix
Awilix
IZMO 213
Awilix
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 196L
1,492 Elo+
Solo
Serqet
Serqet
LoneEagle2112
Serqet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,472 Elo+
Solo
Cabrakan
Cabrakan
WeargFenrir
Cabrakan
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 94L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlazenKit
Cliodhna
17
11 / 3 / 16
10,792
899
18,740
12,027
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
Bowsababy
Cerberus
18
10 / 2 / 20
11,929
994
13,647
13,814
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Cash out Krs
Heimdallr
16
6 / 2 / 24
10,097
841
13,451
9,086
5,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
LOR X LOCKED
Poseidon
18
9 / 3 / 20
10,940
912
23,642
9,999
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
boiwondur
Khepri
15
1 / 2 / 28
9,196
766
6,228
11,467
12,852
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 6
8,062
672
8,392
13,894
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 3 / 7
8,947
746
4,491
18,978
15,445
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
IZMO 213
Awilix
16
5 / 9 / 4
10,081
840
10,562
16,156
6,295
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 11 / 2
8,675
723
11,461
15,358
9,467
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cabrakan
WeargFenrir
Cabrakan
12
1 / 7 / 2
7,646
637
802
18,903
17,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
31
37
Kills
10
12
Deaths
37
108
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Cliodhna
BlazenKit
Cliodhna
11
3
16
6.33
W
Cerberus
Bowsababy
Cerberus
10
2
20
10
W
Heimdallr
Cash out Krs
Heimdallr
6
2
24
9
L
1
3
7
1.5
L
Awilix
IZMO 213
Awilix
5
9
4
0.78
W
Poseidon
LOR X LOCKED
Poseidon
9
3
20
6.33
L
3
11
2
0.36
L
Cabrakan
WeargFenrir
Cabrakan
1
7
2
0.29
W
Khepri
boiwondur
Khepri
1
2
28
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,708
Damage
35,708
56,393
Taken
83,289
52,789
Mitigated
53,889
20,674
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,392
0
186
1,611
13,894
5,104
0
8,553
5,233
22,126
0
W
Cliodhna
BlazenKit
Cliodhna
18,740
1,872
1,499
5,218
12,027
8,849
904
3,326
8,701
0
26,582
W
Cerberus
Bowsababy
Cerberus
13,647
644
501
4,291
13,814
19,769
442
3,509
10,014
23,431
1,720
W
Heimdallr
Cash out Krs
Heimdallr
13,451
6,554
616
715
9,086
5,762
3,937
2,113
6,753
0
29,432
L
4,491
72
284
6,983
18,978
15,445
0
11,079
7,762
15,567
0
L
Awilix
IZMO 213
Awilix
10,562
4,411
932
1,878
16,156
6,295
0
6,147
9,775
0
20,980
W
Poseidon
LOR X LOCKED
Poseidon
23,642
3,567
2,079
2,946
9,999
5,557
1,670
2,223
7,482
52,606
0
L
11,461
4,290
327
274
15,358
9,467
0
6,863
8,250
0
15,484
L
Cabrakan
WeargFenrir
Cabrakan
802
42
24
3,144
18,903
17,578
0
9,099
9,548
3,429
0
W
Khepri
boiwondur
Khepri
6,228
349
970
1,839
11,467
12,852
503
2,514
8,621
8,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,954
Gold Earned
43,411
158
Minions Killed
84
0
Camps Cleared
0
1,109,776
Distance Traveled
900,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,062
672
38
3
0
226,270
0
W
Cliodhna
10,792
899
12
1
0
235,323
0
W
Cerberus
11,929
994
44
4
0
197,008
0
W
Heimdallr
10,097
841
46
4
0
214,224
0
L
Geb
8,947
746
14
1
0
226,488
0
L
Awilix
10,081
840
20
2
0
158,690
0
W
Poseidon
10,940
912
50
4
0
227,758
0
L
Serqet
8,675
723
7
1
0
167,058
0
L
Cabrakan
7,646
637
5
0
0
122,284
0
W
Khepri
9,196
766
6
1
0
235,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role