Player Matchup

Maui
Maui
ASAPThrall
Maui
Level 145
God Stats
4W - 2L
1,431 SR
Queue Stats
43W - 54L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
KngTasLer
Kukulkan
Level 103
God Stats
2W - 5L
1,817 SR
Queue Stats
37W - 47L
1,291 Elo+
Party 3
Serqet
Serqet
MajinFenrir45
Serqet
Level 88
God Stats
11W - 13L
1,393 SR
Queue Stats
145W - 142L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
buttersirup
Cu Chulainn
Level 45
God Stats
2W - 6L
1,311 SR
Queue Stats
116W - 111L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
deathsdude
Jing Wei
Level 49
God Stats
3W - 10L
1,500 SR
Queue Stats
13W - 29L
1,317 Elo+
Party 3
Team Averages
Level 86
1,490 SR
1,379 Elo+

VS

Team Averages
Level 72
1,661 SR
1,493 Elo+
Martichoras
Martichoras
Asoratse
Martichoras
Level 12
God Stats
2W - 1L
1,728 SR
Queue Stats
10W - 5L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
BreakfastWizards
Baron Samedi
Level 113
God Stats
94W - 46L
1,697 SR
Queue Stats
972W - 826L
1,550 Elo+
Party 2
Pele
Pele
GodSpirtAsura
Pele
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
57W - 78L
1,375 Elo+
Solo
Olorun
Olorun
GreekSniper113
Olorun
Level 88
God Stats
23W - 12L
1,667 SR
Queue Stats
67W - 63L
1,467 Elo+
Party 4
Surtr
Surtr
RedRaven1012
Surtr
Level 88
God Stats
9W - 3L
1,712 SR
Queue Stats
73W - 74L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,944
447
6,134
23,240
28,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
KngTasLer
Kukulkan
16
3 / 3 / 3
10,046
502
24,505
12,364
6,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 6 / 3
8,603
430
6,733
16,486
8,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
buttersirup
Cu Chulainn
14
3 / 7 / 1
9,430
472
17,355
23,171
25,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
deathsdude
Jing Wei
17
3 / 3 / 0
10,354
518
5,841
12,072
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Asoratse
Martichoras
18
5 / 1 / 8
11,484
574
12,885
14,243
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
BreakfastWizards
Baron Samedi
16
3 / 1 / 13
11,306
565
12,233
16,382
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 1 / 11
10,674
534
7,707
17,623
7,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 4 / 7
12,147
607
19,258
19,532
10,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 5 / 11
10,741
537
12,978
29,055
21,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
12
Kills
22
22
Deaths
12
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Martichoras
Asoratse
Martichoras
5
1
8
9
W
Baron Samedi
BreakfastWizards
Baron Samedi
3
1
13
9.5
W
4
1
11
9.5
W
8
4
7
2.88
L
Kukulkan
KngTasLer
Kukulkan
3
3
3
1.5
L
2
6
3
0.58
W
2
5
11
1.5
L
Cu Chulainn
buttersirup
Cu Chulainn
3
7
1
0.5
L
Jing Wei
deathsdude
Jing Wei
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,568
Damage
65,061
87,333
Taken
96,835
75,534
Mitigated
64,679
18,050
Healing
50,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,134
826
3,419
3,556
23,240
28,662
150
9,660
13,580
30,631
0
W
Martichoras
Asoratse
Martichoras
12,885
6,672
0
9,262
14,243
7,311
2,195
3,706
10,280
0
100,748
W
Baron Samedi
BreakfastWizards
Baron Samedi
12,233
1,455
2,845
8,179
16,382
17,684
892
6,157
9,862
40,111
0
W
7,707
1,916
0
6,333
17,623
7,603
2,015
7,288
9,649
41
68,619
W
19,258
10,113
1,173
10,802
19,532
10,157
4,004
12,075
7,293
112,575
0
L
Kukulkan
KngTasLer
Kukulkan
24,505
924
0
1,510
12,364
6,809
410
7,102
5,262
106,804
0
L
6,733
1,854
0
527
16,486
8,334
206
4,715
11,771
0
53,469
W
12,978
4,812
0
11,835
29,055
21,924
1,279
7,592
19,567
643
73,081
L
Cu Chulainn
buttersirup
Cu Chulainn
17,355
2,363
0
4,512
23,171
25,529
114
7,551
15,620
9,739
65,831
L
Jing Wei
deathsdude
Jing Wei
5,841
3,970
0
4,526
12,072
6,200
0
2,832
9,240
0
75,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,377
Gold Earned
56,352
517
Minions Killed
575
0
Camps Cleared
0
1,862,081
Distance Traveled
1,943,373
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,944
447
30
2
0
389,278
1
W
Martichoras
11,484
574
153
8
0
351,159
0
W
Baron Samedi
11,306
565
48
2
0
378,781
6
W
Pele
10,674
534
97
5
0
443,371
0
W
Olorun
12,147
607
159
8
0
381,269
0
L
Kukulkan
10,046
502
169
8
0
370,897
9
L
Serqet
8,603
430
64
3
0
423,972
3
W
Surtr
10,741
537
118
6
0
388,793
0
L
Cu Chulainn
9,430
472
124
6
0
332,963
0
L
Jing Wei
10,354
518
130
7
0
344,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role