Player Matchup

King Arthur
King Arthur
GUYS WHO CRY
King Arthur
Level 123
God Stats
13W - 22L
1,159 SR
Queue Stats
293W - 274L
1,437 Elo+
Party 2
Surtr
Surtr
KingArt_01
Surtr
Level 68
God Stats
1W - 0L
1,261 SR
Queue Stats
11W - 10L
1,261 Elo+
Solo
Martichoras
Martichoras
SnappetdFill
Martichoras
Level 97
God Stats
5W - 7L
1,336 SR
Queue Stats
298W - 285L
1,456 Elo+
Party 2
Awilix
Awilix
harryshouse
Awilix
Level 89
God Stats
7W - 0L
1,500 SR
Queue Stats
40W - 49L
1,391 Elo+
Party 3
Sol
Sol
sweaty05
Sol
Level 97
God Stats
1W - 5L
1,224 SR
Queue Stats
49W - 67L
1,385 Elo+
Party 3
Team Averages
Level 95
1,296 SR
1,386 Elo+

VS

Team Averages
Level 52
1,359 SR
1,311 Elo+
Surtr
Surtr
BrudasDad
Surtr
Level 45
God Stats
31W - 34L
1,521 SR
Queue Stats
58W - 60L
1,450 Elo+
Solo
Merlin
Merlin
Chale Weyy
Merlin
Level 34
God Stats
0W - 1L
1,146 SR
Queue Stats
10W - 28L
1,146 Elo+
Party 1
Cliodhna
Cliodhna
Florida Babes
Cliodhna
Level 29
God Stats
0W - 7L
1,193 SR
Queue Stats
37W - 68L
1,117 Elo+
Party 1
Scylla
Scylla
Lomiful
Scylla
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 44L
1,424 Elo+
Solo
Xbalanque
Xbalanque
pinky_man85
Xbalanque
Level 46
God Stats
3W - 5L
1,433 SR
Queue Stats
56W - 61L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GUYS WHO CRY
King Arthur
13
1 / 2 / 5
9,320
518
9,217
14,766
16,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
14
1 / 2 / 3
9,535
530
11,549
15,109
14,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
SnappetdFill
Martichoras
15
6 / 4 / 10
9,936
552
13,566
16,449
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
16
7 / 1 / 9
10,544
586
8,487
19,321
7,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
11 / 1 / 6
11,910
662
16,202
16,892
6,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BrudasDad
Surtr
12
1 / 4 / 0
7,466
415
11,782
23,998
17,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Chale Weyy
Merlin
12
1 / 9 / 1
7,665
426
10,161
14,969
5,602
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Florida Babes
Cliodhna
12
4 / 9 / 1
8,005
445
14,063
19,381
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
Lomiful
Scylla
3
0 / 2 / 0
5,238
291
651
2,093
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
pinky_man85
Xbalanque
13
2 / 4 / 0
7,351
408
6,723
16,663
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
26
Kills
8
10
Deaths
28
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
BrudasDad
Surtr
1
4
0
0.25
L
Merlin
Chale Weyy
Merlin
1
9
1
0.17
L
Cliodhna
Florida Babes
Cliodhna
4
9
1
0.5
W
King Arthur
GUYS WHO CRY
King Arthur
1
2
5
1.75
W
Surtr
1
2
3
1.25
L
Scylla
Lomiful
Scylla
0
2
0
0
W
Martichoras
SnappetdFill
Martichoras
6
4
10
2.75
W
Awilix
7
1
9
11.5
L
Xbalanque
pinky_man85
Xbalanque
2
4
0
0.5
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,021
Damage
43,380
82,537
Taken
77,104
52,335
Mitigated
37,459
32,500
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BrudasDad
Surtr
11,782
5,048
64
8,796
23,998
17,797
0
3,810
20,188
1,310
59,222
L
Merlin
Chale Weyy
Merlin
10,161
2,967
0
603
14,969
5,602
0
3,910
11,059
52,991
0
L
Cliodhna
Florida Babes
Cliodhna
14,063
1,601
0
1,204
19,381
7,166
120
5,282
14,099
0
49,600
W
King Arthur
GUYS WHO CRY
King Arthur
9,217
478
344
4,958
14,766
16,757
90
1,405
13,361
0
42,150
W
Surtr
11,549
5,554
0
5,838
15,109
14,556
2,241
973
14,136
1,990
65,267
L
Scylla
Lomiful
Scylla
651
189
0
260
2,093
495
19
872
1,221
7,139
0
W
Martichoras
SnappetdFill
Martichoras
13,566
7,299
362
5,383
16,449
6,847
1,660
4,346
12,103
0
56,971
W
Awilix
8,487
2,747
71
3,338
19,321
7,542
2,303
1,505
17,816
0
54,524
L
Xbalanque
pinky_man85
Xbalanque
6,723
3,448
0
4,291
16,663
6,399
0
3,032
13,631
0
45,424
W
16,202
7,089
0
12,206
16,892
6,633
3,424
3,352
13,540
120,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,245
Gold Earned
35,725
472
Minions Killed
296
0
Camps Cleared
0
1,736,137
Distance Traveled
1,244,601
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,466
415
81
5
0
299,401
0
L
Merlin
7,665
426
75
4
0
272,894
0
L
Cliodhna
8,005
445
65
4
0
277,115
0
W
King Arthur
9,320
518
53
3
0
379,707
0
W
Surtr
9,535
530
106
6
0
324,199
0
L
Scylla
5,238
291
12
1
0
59,931
0
W
Martichoras
9,936
552
78
4
0
297,622
0
W
Awilix
10,544
586
75
4
0
398,704
0
L
Xbalanque
7,351
408
63
4
0
335,260
0
W
Sol
11,910
662
160
9
0
335,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role