Player Matchup

Hades
Hades
Cahwahky
Hades
Level 89
God Stats
7W - 5L
1,530 SR
Queue Stats
22W - 30L
1,305 Elo+
Party 2
Fenrir
Fenrir
KoldsteeL-_
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,494 Elo+
Party 2
Neith
Neith
xOFFCASTx
Neith
Level 9
God Stats
0W - 1L
1,654 SR
Queue Stats
18W - 25L
1,173 Elo+
Party 2
Team Averages
Level 42
1,561 SR
1,324 Elo+

VS

Team Averages
Level 40
1,469 SR
1,445 Elo+
Bastet
Bastet
Je-Te-Tue-Trkl
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,520 Elo+
Party 1
Ares
Ares
Notae Licet
Ares
Level 49
God Stats
6W - 3L
1,171 SR
Queue Stats
32W - 34L
1,296 Elo+
Solo
Vulcan
Vulcan
Now-Stress-KarMa
Vulcan
Level 63
God Stats
5W - 3L
1,735 SR
Queue Stats
28W - 27L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cahwahky
Hades
15
0 / 4 / 1
9,429
674
19,411
22,466
13,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
0 / 7 / 0
9,178
656
4,811
18,430
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
xOFFCASTx
Neith
15
1 / 5 / 0
8,963
640
6,097
13,375
7,106
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 7
11,942
853
20,328
12,586
6,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 12
10,756
768
11,212
18,228
23,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 9
10,958
783
16,685
12,307
6,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
16
16
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
Cahwahky
Hades
0
4
1
0.13
W
8
0
7
11.5
L
Fenrir
0
7
0
0
W
3
1
12
9
W
5
0
9
9.5
L
Neith
xOFFCASTx
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,319
Damage
48,225
54,271
Taken
43,121
34,965
Mitigated
36,049
11,637
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Cahwahky
Hades
19,411
584
637
8,789
22,466
13,467
0
11,903
10,563
85,255
0
W
20,328
5,857
0
6,882
12,586
6,384
1,167
5,975
6,611
0
50,067
L
Fenrir
4,811
1,462
0
1,666
18,430
14,392
0
9,233
9,197
0
19,606
W
11,212
1,403
0
3,136
18,228
23,432
449
5,669
12,559
19,512
0
W
16,685
7,143
692
5,411
12,307
6,233
1,144
7,809
4,498
66,386
0
L
Neith
xOFFCASTx
Neith
6,097
3,121
0
545
13,375
7,106
0
6,793
6,582
0
24,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
33,656
199
Minions Killed
152
0
Camps Cleared
0
740,081
Distance Traveled
835,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,429
674
121
9
0
265,582
0
W
Bastet
11,942
853
63
5
0
317,166
0
L
Fenrir
9,178
656
32
2
0
249,429
0
W
Ares
10,756
768
15
1
0
258,599
0
W
Vulcan
10,958
783
74
5
0
259,594
0
L
Neith
8,963
640
46
3
0
225,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role