Player Matchup

Xbalanque
Xbalanque
BLUEBANANA1212
Xbalanque
Level 12
God Stats
1W - 1L
1,770 SR
Queue Stats
55W - 74L
1,231 Elo+
Party 3
Serqet
Serqet
BlizzyGlizzy5
Serqet
Level 45
God Stats
9W - 12L
1,500 SR
Queue Stats
255W - 286L
1,293 Elo+
Party 3
He Bo
He Bo
KorruptArsenal
He Bo
Level 29
God Stats
4W - 9L
1,284 SR
Queue Stats
238W - 246L
1,268 Elo+
Party 3
Sobek
Sobek
Marc2720
Sobek
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 65L
1,513 Elo+
Party 2
King Arthur
King Arthur
Marc2721
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,494 Elo+
Party 2
Team Averages
Level 45
1,511 SR
1,360 Elo+

VS

Team Averages
Level 49
1,585 SR
1,535 Elo+
Izanami
Izanami
LordJamezx
Izanami
Level 26
God Stats
22W - 14L
1,735 SR
Queue Stats
84W - 56L
1,798 Elo+
Party 1
Ao Kuang
Ao Kuang
NuttBuzter
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,509 Elo+
Party 4
Sol
Sol
stickerbulls
Sol
Level 63
God Stats
28W - 15L
1,709 SR
Queue Stats
79W - 87L
1,452 Elo+
Party 4
Fenrir
Fenrir
sushiikat
Fenrir
Level 40
God Stats
3W - 4L
1,299 SR
Queue Stats
39W - 54L
1,415 Elo+
Solo
Horus
Horus
victorious05
Horus
Level 89
God Stats
44W - 34L
1,685 SR
Queue Stats
1,021W - 985L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BLUEBANANA1212
Xbalanque
6
0 / 5 / 0
3,900
390
1,301
6,684
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
4,512
451
1,933
6,625
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 4 / 0
4,565
457
4,140
6,377
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Marc2720
Sobek
6
0 / 3 / 0
4,463
446
1,158
7,875
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Marc2721
King Arthur
9
1 / 2 / 0
5,258
526
3,193
7,980
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LordJamezx
Izanami
11
7 / 0 / 2
6,853
685
6,442
4,803
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
NuttBuzter
Ao Kuang
10
2 / 1 / 1
5,945
595
4,058
8,349
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 2
6,275
628
3,583
6,150
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
sushiikat
Fenrir
11
2 / 1 / 2
5,975
598
3,440
6,481
3,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 7
5,904
590
3,073
4,438
2,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BLUEBANANA1212
Xbalanque
0
5
0
0
L
0
1
1
0.5
L
1
4
0
0.25
W
Izanami
LordJamezx
Izanami
7
0
2
8
L
Sobek
Marc2720
Sobek
0
3
0
0
L
King Arthur
Marc2721
King Arthur
1
2
0
0.5
W
Ao Kuang
NuttBuzter
Ao Kuang
2
1
1
2.5
W
2
0
2
3
W
Fenrir
sushiikat
Fenrir
2
1
2
3
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,725
Damage
20,596
35,541
Taken
30,221
17,185
Mitigated
13,173
7,535
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BLUEBANANA1212
Xbalanque
1,301
514
0
1,168
6,684
1,765
0
1,054
5,630
0
10,116
L
1,933
413
0
2,853
6,625
2,203
0
1,167
5,458
0
22,077
L
4,140
623
0
410
6,377
1,904
0
3,571
2,806
21,780
0
W
Izanami
LordJamezx
Izanami
6,442
4,783
0
3,529
4,803
1,659
308
500
4,303
0
55,214
L
Sobek
Marc2720
Sobek
1,158
82
0
1,944
7,875
4,578
0
1,515
6,360
10,559
0
L
King Arthur
Marc2721
King Arthur
3,193
206
0
1,160
7,980
6,735
76
0
7,980
0
33,252
W
Ao Kuang
NuttBuzter
Ao Kuang
4,058
1,440
0
3,496
8,349
2,856
0
1,803
6,546
35,593
0
W
3,583
2,149
0
4,866
6,150
2,522
476
2,533
3,617
40,606
6,451
W
Fenrir
sushiikat
Fenrir
3,440
717
0
3,014
6,481
3,529
0
109
6,228
0
31,825
W
3,073
806
308
2,230
4,438
2,607
32
353
4,085
0
16,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,698
Gold Earned
30,952
148
Minions Killed
295
0
Camps Cleared
0
865,842
Distance Traveled
956,814
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,900
390
18
2
0
156,866
0
L
Serqet
4,512
451
43
4
0
213,081
8
L
He Bo
4,565
457
37
4
0
165,364
0
W
Izanami
6,853
685
90
9
0
186,430
2
L
Sobek
4,463
446
9
1
0
159,604
0
L
King Arthur
5,258
526
41
4
0
170,927
0
W
Ao Kuang
5,945
595
61
6
0
213,199
0
W
Sol
6,275
628
68
7
0
185,032
0
W
Fenrir
5,975
598
55
6
0
163,390
0
W
Horus
5,904
590
21
2
0
208,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role