Player Matchup

Chaac
Chaac
Karthaz4
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,126 Elo+
Party 1
Sobek
Sobek
Rewardcrash
Sobek
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,126 Elo+
Party 1
Ra
Ra
ShenderGaming
Ra
Level 47
God Stats
1W - 2L
1,304 SR
Queue Stats
1W - 6L
1,126 Elo+
Party 1
Team Averages
Level 59
1,435 SR
1,126 Elo+

VS

Team Averages
Level 66
1,497 SR
1,403 Elo+
Fenrir
Fenrir
BoykBB13
Fenrir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dralex9593
Amaterasu
Level 104
God Stats
8W - 8L
1,591 SR
Queue Stats
122W - 183L
1,413 Elo+
Solo
Eset
Eset
stumbleton
Eset
Level 44
God Stats
2W - 9L
1,401 SR
Queue Stats
92W - 127L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Karthaz4
Chaac
13
4 / 0 / 6
8,113
738
12,203
11,617
10,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 0 / 4
8,963
815
4,540
8,916
9,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 8
7,764
706
6,009
5,643
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoykBB13
Fenrir
9
0 / 4 / 0
6,707
610
4,392
11,443
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Dralex9593
Amaterasu
11
0 / 3 / 0
6,398
582
5,495
9,344
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 0
6,848
623
10,640
6,050
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BoykBB13
Fenrir
0
4
0
0
L
Amaterasu
Dralex9593
Amaterasu
0
3
0
0
W
Chaac
Karthaz4
Chaac
4
0
6
7
W
5
0
4
7
W
1
0
8
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,752
Damage
20,527
26,176
Taken
26,837
21,969
Mitigated
17,099
13,808
Healing
2,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BoykBB13
Fenrir
4,392
929
0
964
11,443
8,408
0
4,816
6,314
0
8,616
L
Amaterasu
Dralex9593
Amaterasu
5,495
1,854
0
1,357
9,344
6,285
0
4,793
4,149
0
19,123
W
Chaac
Karthaz4
Chaac
12,203
4,110
0
2,788
11,617
10,159
290
3,913
7,383
0
32,094
W
4,540
967
2,110
3,321
8,916
9,351
205
3,789
5,003
16,630
0
W
6,009
515
3,290
2,299
5,643
2,459
428
2,966
2,547
27,698
0
L
10,640
344
169
125
6,050
2,406
0
1,004
4,844
33,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
19,953
108
Minions Killed
86
0
Camps Cleared
0
655,155
Distance Traveled
604,704
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,707
610
5
0
0
205,791
0
L
Amaterasu
6,398
582
24
2
0
199,533
0
W
Chaac
8,113
738
37
3
0
228,477
0
W
Sobek
8,963
815
17
2
0
212,806
0
W
Ra
7,764
706
54
5
0
213,872
0
L
Eset
6,848
623
57
5
0
199,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role