Player Matchup

Nox
Nox
MrHobbs
Nox
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 51L
1,533 Elo+
Party 1
Arachne
Arachne
Striker2205JP
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
ittner
Kuzenbo
Level 148
God Stats
4W - 4L
1,947 SR
Queue Stats
31W - 33L
1,460 Elo+
Party 1
Team Averages
Level 144
1,649 SR
1,467 Elo+

VS

Team Averages
Level 128
1,536 SR
1,502 Elo+
Surtr
Surtr
BeautifulEnd
Surtr
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SovietVirus
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 2
Neith
Neith
popmonster9
Neith
Level 127
God Stats
24W - 30L
1,608 SR
Queue Stats
144W - 155L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
1 / 0 / 1
6,945
695
5,542
5,853
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
10
1 / 2 / 0
6,319
632
3,556
9,263
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ittner
Kuzenbo
11
0 / 1 / 1
6,134
613
4,252
9,263
11,292
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,991
699
8,025
7,681
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SovietVirus
Morgan Le Fay
13
1 / 0 / 2
7,180
718
5,592
2,389
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 1
6,606
661
6,057
7,465
2,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
3
3
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Nox
1
0
1
1.5
W
Morgan Le Fay
SovietVirus
Morgan Le Fay
1
0
2
2
L
Arachne
1
2
0
0.5
L
Kuzenbo
ittner
Kuzenbo
0
1
1
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,350
Damage
19,674
24,379
Taken
17,535
20,339
Mitigated
9,669
3,515
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,025
3,089
0
2,101
7,681
5,902
293
2,856
4,825
567
28,829
L
Nox
5,542
275
0
500
5,853
2,784
0
959
4,894
28,078
0
W
Morgan Le Fay
SovietVirus
Morgan Le Fay
5,592
486
0
192
2,389
886
555
1,688
701
28,503
0
L
Arachne
3,556
2,129
0
2,125
9,263
6,263
0
2,791
6,472
0
24,011
L
Kuzenbo
ittner
Kuzenbo
4,252
1,658
0
890
9,263
11,292
0
2,174
7,089
15,935
0
W
6,057
2,629
0
774
7,465
2,881
298
5,276
2,189
0
22,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,398
Gold Earned
20,777
136
Minions Killed
154
0
Camps Cleared
0
501,192
Distance Traveled
561,540
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,991
699
46
5
0
181,206
4
L
Nox
6,945
695
78
8
0
170,626
1
W
Morgan Le Fay
7,180
718
81
8
0
190,890
2
L
Arachne
6,319
632
36
4
0
141,298
0
L
Kuzenbo
6,134
613
22
2
0
189,268
0
W
Neith
6,606
661
27
3
0
189,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role