Player Matchup

Artio
Artio
Ghostcurls
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,440 Elo+
Solo
Scylla
Scylla
JT 730
Scylla
Level 127
God Stats
5W - 6L
1,286 SR
Queue Stats
57W - 47L
1,563 Elo+
Solo
Neith
Neith
MsNintendo
Neith
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 54L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Paul Muadib
Danzaburou
Level 186
God Stats
4W - 5L
1,500 SR
Queue Stats
222W - 244L
1,456 Elo+
Solo
Lancelot
Lancelot
paanhead
Lancelot
Level 125
God Stats
17W - 15L
1,648 SR
Queue Stats
48W - 51L
1,512 Elo+
Solo
Team Averages
Level 136
1,487 SR
1,510 Elo+

VS

Team Averages
Level 109
1,587 SR
1,521 Elo+
Eset
Eset
AVenusianAlien
Eset
Level 117
God Stats
13W - 15L
1,341 SR
Queue Stats
305W - 315L
1,530 Elo+
Solo
Bellona
Bellona
AnimeDorritoGirl
Bellona
Level 54
God Stats
0W - 3L
1,353 SR
Queue Stats
77W - 87L
1,425 Elo+
Party 1
Ganesha
Ganesha
GodsLastGift190
Ganesha
Level 158
God Stats
77W - 81L
1,752 SR
Queue Stats
445W - 462L
1,484 Elo+
Solo
Bastet
Bastet
MegaresBR
Bastet
Level 114
God Stats
23W - 22L
1,865 SR
Queue Stats
197W - 220L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
icecream_king420
Baron Samedi
Level 103
God Stats
62W - 51L
1,626 SR
Queue Stats
67W - 70L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 0 / 1
5,358
1,072
1,301
3,384
2,614
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
JT 730
Scylla
10
0 / 0 / 0
5,287
1,057
1,432
544
165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
10
0 / 1 / 0
5,330
1,066
282
2,979
846
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Paul Muadib
Danzaburou
10
1 / 0 / 0
6,108
1,222
674
1,447
567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
paanhead
Lancelot
10
0 / 0 / 1
5,373
1,075
2,763
2,873
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

403

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,342
1,068
1,512
457
352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,025
1,005
664
1,257
729
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 1
6,082
1,216
884
3,450
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
MegaresBR
Bastet
10
1 / 0 / 0
5,841
1,168
3,305
3,956
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
icecream_king420
Baron Samedi
9
0 / 0 / 0
4,844
969
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
1
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
0
1
0
0
W
Artio
0
0
1
0.5
L
0
0
1
0.5
W
Scylla
JT 730
Scylla
0
0
0
0
L
Bastet
MegaresBR
Bastet
1
0
0
1
W
Neith
0
1
0
0
W
Danzaburou
Paul Muadib
Danzaburou
1
0
0
1
L
Baron Samedi
icecream_king420
Baron Samedi
0
0
0
0
W
Lancelot
paanhead
Lancelot
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,452
Damage
6,365
11,227
Taken
9,120
5,320
Mitigated
5,400
2,819
Healing
1,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,512
0
138
54
457
352
0
154
303
5,788
0
L
664
216
0
119
1,257
729
0
215
1,042
0
2,580
W
Artio
1,301
121
1,276
718
3,384
2,614
0
984
2,400
4,729
0
L
884
64
0
632
3,450
2,888
0
1,369
2,081
12,821
0
W
Scylla
JT 730
Scylla
1,432
46
0
0
544
165
0
0
544
10,902
0
L
Bastet
MegaresBR
Bastet
3,305
481
10
408
3,956
1,431
0
995
2,961
0
21,254
W
Neith
282
117
0
55
2,979
846
0
547
1,604
0
5,358
W
Danzaburou
Paul Muadib
Danzaburou
674
149
0
659
1,447
567
0
0
1,447
0
20,793
L
Baron Samedi
icecream_king420
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
paanhead
Lancelot
2,763
813
0
111
2,873
1,128
0
865
2,008
0
11,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
27,134
115
Minions Killed
82
8
Camps Cleared
3
423,158
Distance Traveled
244,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,342
1,068
14
3
0
74,505
0
L
Bellona
5,025
1,005
2
0
2
20,214
0
W
Artio
5,358
1,072
6
1
2
102,298
0
L
Ganesha
6,082
1,216
1
0
0
55,343
0
W
Scylla
5,287
1,057
18
4
0
56,102
0
L
Bastet
5,841
1,168
65
13
1
94,123
0
W
Neith
5,330
1,066
14
3
0
68,222
0
W
Danzaburou
6,108
1,222
59
12
3
84,767
0
L
Baron Samedi
4,844
969
0
0
0
0
0
W
Lancelot
5,373
1,075
18
4
3
111,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role