Player Matchup

Bakasura
Bakasura
BLUEBANANA1212
Bakasura
Level 12
God Stats
0W - 6L
1,287 SR
Queue Stats
55W - 74L
1,255 Elo+
Party 1
Awilix
Awilix
BlizzyGlizzy5
Awilix
Level 45
God Stats
2W - 7L
1,411 SR
Queue Stats
255W - 286L
1,301 Elo+
Party 1
Maui
Maui
ChewingGames
Maui
Level 29
God Stats
9W - 20L
1,122 SR
Queue Stats
23W - 47L
1,319 Elo+
Party 1
He Bo
He Bo
KorruptArsenal
He Bo
Level 29
God Stats
4W - 9L
1,359 SR
Queue Stats
238W - 246L
1,277 Elo+
Party 1
Bellona
Bellona
wapakalypse23
Bellona
Level 43
God Stats
2W - 3L
1,280 SR
Queue Stats
12W - 26L
1,379 Elo+
Party 1
Team Averages
Level 32
1,292 SR
1,306 Elo+

VS

Team Averages
Level 39
1,501 SR
1,460 Elo+
Ullr
Ullr
Anubis22xd
Ullr
Level 47
God Stats
2W - 3L
1,144 SR
Queue Stats
189W - 195L
1,518 Elo+
Solo
Bastet
Bastet
NuttBuzter
Bastet
Level 29
God Stats
4W - 1L
1,877 SR
Queue Stats
23W - 28L
1,498 Elo+
Party 2
Sol
Sol
kirisaki55
Sol
Level 48
God Stats
19W - 23L
1,483 SR
Queue Stats
159W - 224L
1,340 Elo+
Party 3
Hades
Hades
quirquincho
Hades
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
30W - 82L
1,500 Elo+
Party 3
Anubis
Anubis
stickerbulls
Anubis
Level 63
God Stats
17W - 22L
1,500 SR
Queue Stats
79W - 87L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 3 / 0
4,261
426
0
5,484
1,706
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 4 / 1
5,297
530
5,249
8,040
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 3 / 2
5,108
511
1,317
8,813
4,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 4 / 3
5,910
591
5,933
7,508
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
10
0 / 0 / 0
5,180
518
4,339
9,009
8,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,340
634
5,075
7,214
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
NuttBuzter
Bastet
11
4 / 1 / 1
6,700
670
4,546
10,211
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
7 / 0 / 4
7,479
748
8,292
6,990
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
5,129
513
582
5,180
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
9
2 / 2 / 5
6,074
607
6,877
5,880
2,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
14
14
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Bakasura
0
3
0
0
L
3
4
1
0.88
L
0
3
2
0.33
L
3
4
3
1.13
W
Bastet
NuttBuzter
Bastet
4
1
1
4.5
W
7
0
4
9
W
0
4
1
0.13
W
Anubis
2
2
5
2.25
L
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,838
Damage
25,372
38,854
Taken
35,475
19,859
Mitigated
13,258
9,168
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,075
2,016
0
1,598
7,214
2,808
0
167
7,047
0
41,024
L
Bakasura
0
0
0
821
5,484
1,706
0
3,130
2,354
0
6,293
L
5,249
2,452
0
667
8,040
2,246
0
2,881
5,159
0
26,055
L
1,317
480
1,242
1,849
8,813
4,966
0
5,543
3,270
15,174
0
L
5,933
928
0
815
7,508
2,349
164
4,197
3,311
33,929
0
W
Bastet
NuttBuzter
Bastet
4,546
920
0
5,484
10,211
3,285
0
1,692
8,519
0
40,143
W
8,292
4,008
0
3,485
6,990
2,324
854
1,640
5,350
47,134
0
W
582
419
0
99
5,180
2,096
421
1,612
3,568
16,081
0
W
Anubis
6,877
319
0
2,788
5,880
2,745
150
2,139
3,741
40,510
0
L
Bellona
4,339
2,085
0
3,774
9,009
8,592
0
0
9,009
0
27,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
31,722
169
Minions Killed
297
0
Camps Cleared
0
1,048,645
Distance Traveled
1,016,836
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,340
634
65
7
0
194,389
0
L
Bakasura
4,261
426
28
3
0
203,428
0
L
Awilix
5,297
530
33
3
0
223,969
7
L
Maui
5,108
511
18
2
0
229,050
0
L
He Bo
5,910
591
50
5
0
176,520
0
W
Bastet
6,700
670
64
6
0
245,938
2
W
Sol
7,479
748
86
9
0
228,243
1
W
Hades
5,129
513
26
3
0
175,702
0
W
Anubis
6,074
607
56
6
0
172,564
0
L
Bellona
5,180
518
40
4
0
215,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role