Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Draikez1415
Khepri
Level 84
God Stats
6W - 5L
1,528 SR
Queue Stats
145W - 144L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
GarlVinnland
Ah Puch
Level 43
God Stats
9W - 5L
1,808 SR
Queue Stats
252W - 204L
1,589 Elo+
Party 1
Rama
Rama
OTTO-MATICK
Rama
Level 148
God Stats
7W - 4L
1,344 SR
Queue Stats
276W - 318L
1,531 Elo+
Solo
Ymir
Ymir
ixam15
Ymir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 215L
1,526 Elo+
Party 2
Team Averages
Level 96
1,536 SR
1,537 Elo+

VS

Team Averages
Level 99
1,527 SR
1,487 Elo+
He Bo
He Bo
Cmoney_2017
He Bo
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 174L
1,475 Elo+
Solo
Athena
Athena
Da_Train22
Athena
Level 156
God Stats
2W - 3L
1,398 SR
Queue Stats
179W - 202L
1,490 Elo+
Solo
Janus
Janus
DiabetusGotMe
Janus
Level 65
God Stats
4W - 4L
1,979 SR
Queue Stats
362W - 413L
1,531 Elo+
Party 3
Merlin
Merlin
KRATOSlml
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Murder875
Kukulkan
Level 64
God Stats
4W - 8L
1,258 SR
Queue Stats
292W - 362L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
18
9 / 2 / 7
10,385
1,039
14,813
10,239
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
15
2 / 4 / 12
8,661
866
3,695
13,596
15,229
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
GarlVinnland
Ah Puch
15
2 / 3 / 9
8,844
884
11,551
9,106
4,928
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 3 / 9
9,394
939
6,226
7,723
4,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
ixam15
Ymir
13
0 / 1 / 10
8,438
844
2,665
9,095
12,637
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,283
628
3,151
3,446
1,309
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Da_Train22
Athena
14
3 / 6 / 8
8,533
853
6,076
17,018
20,395
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 4
8,069
807
9,370
8,009
4,349
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
KRATOSlml
Merlin
16
6 / 4 / 4
9,395
940
9,814
7,909
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Murder875
Kukulkan
16
2 / 4 / 5
9,097
910
9,046
7,438
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
20
Kills
13
13
Deaths
20
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
9
2
7
6.25
L
0
2
1
0.25
L
Athena
Da_Train22
Athena
3
6
8
1.17
L
2
4
4
1
W
Khepri
2
4
12
2
W
Ah Puch
GarlVinnland
Ah Puch
2
3
9
2.17
L
Merlin
KRATOSlml
Merlin
6
4
4
2
L
Kukulkan
Murder875
Kukulkan
2
4
5
1.13
W
7
3
9
3.83
W
Ymir
ixam15
Ymir
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,950
Damage
37,457
49,759
Taken
43,820
43,286
Mitigated
33,339
15,895
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
14,813
6,216
518
2,759
10,239
6,176
1,882
8,313
1,709
0
35,233
L
3,151
0
0
0
3,446
1,309
0
2,139
1,307
5,422
0
L
Athena
Da_Train22
Athena
6,076
1,260
2,080
2,305
17,018
20,395
182
5,133
11,885
10,150
0
L
9,370
160
443
306
8,009
4,349
0
2,588
5,421
16,685
0
W
Khepri
3,695
427
1,475
1,182
13,596
15,229
300
7,147
6,312
6,173
0
W
Ah Puch
GarlVinnland
Ah Puch
11,551
488
758
2,802
9,106
4,928
1,354
7,872
1,200
23,082
0
L
Merlin
KRATOSlml
Merlin
9,814
490
286
889
7,909
3,727
562
4,304
3,605
22,040
0
L
Kukulkan
Murder875
Kukulkan
9,046
423
1,400
378
7,438
3,559
601
3,747
3,691
23,581
0
W
6,226
3,958
542
2,031
7,723
4,316
4,450
7,233
441
0
11,807
W
Ymir
ixam15
Ymir
2,665
248
1,221
2,607
9,095
12,637
112
6,233
2,640
4,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,722
Gold Earned
41,377
94
Minions Killed
113
0
Camps Cleared
0
793,639
Distance Traveled
830,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,385
1,039
41
4
0
177,433
0
L
He Bo
6,283
628
5
1
0
109,626
0
L
Athena
8,533
853
6
1
0
168,086
0
L
Janus
8,069
807
26
3
0
183,468
0
W
Khepri
8,661
866
4
0
0
179,728
0
W
Ah Puch
8,844
884
30
3
0
169,033
0
L
Merlin
9,395
940
17
2
0
183,459
0
L
Kukulkan
9,097
910
59
6
0
186,255
0
W
Rama
9,394
939
15
2
0
126,498
0
W
Ymir
8,438
844
4
0
0
140,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role