Player Matchup

Lancelot
Lancelot
CodeED
Lancelot
Level 74
God Stats
6W - 6L
1,449 SR
Queue Stats
27W - 27L
1,443 Elo+
Party 4
Yemoja
Yemoja
Focus1Snow
Yemoja
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 84L
1,506 Elo+
Party 3
Achilles
Achilles
MouseWB
Achilles
Level 69
God Stats
1W - 1L
1,720 SR
Queue Stats
20W - 16L
1,495 Elo+
Party 3
Scylla
Scylla
SerTewts
Scylla
Level 89
God Stats
11W - 5L
1,449 SR
Queue Stats
57W - 64L
1,455 Elo+
Party 4
Apollo
Apollo
SilccTM
Apollo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,516 Elo+
Party 3
Team Averages
Level 75
1,523 SR
1,483 Elo+

VS

Team Averages
Level 91
1,542 SR
1,529 Elo+
Chernobog
Chernobog
GRUG8991
Chernobog
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 116L
1,427 Elo+
Party 2
Chronos
Chronos
RickJames96
Chronos
Level 82
God Stats
50W - 41L
1,479 SR
Queue Stats
583W - 519L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
adorezero
Morgan Le Fay
Level 29
God Stats
11W - 7L
1,665 SR
Queue Stats
84W - 83L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
kartilx
Baron Samedi
Level 121
God Stats
3W - 5L
1,475 SR
Queue Stats
367W - 338L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
v8 SmarmyCat
Amaterasu
Level 83
God Stats
2W - 2L
1,591 SR
Queue Stats
4W - 4L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CodeED
Lancelot
14
1 / 2 / 2
8,353
440
11,968
14,553
7,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Focus1Snow
Yemoja
12
0 / 3 / 2
7,736
407
7,924
16,108
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
MouseWB
Achilles
16
4 / 1 / 0
8,937
470
10,996
12,009
15,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
SerTewts
Scylla
16
2 / 4 / 1
8,719
459
7,934
12,987
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
SilccTM
Apollo
14
0 / 5 / 1
8,036
423
5,562
14,507
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GRUG8991
Chernobog
17
9 / 1 / 1
10,883
573
15,311
12,912
6,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
RickJames96
Chronos
15
4 / 1 / 7
9,248
487
10,264
12,848
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
adorezero
Morgan Le Fay
16
1 / 0 / 6
9,949
524
11,333
9,861
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
kartilx
Baron Samedi
13
1 / 1 / 11
8,996
473
8,377
17,592
20,573
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
v8 SmarmyCat
Amaterasu
14
0 / 4 / 1
8,116
427
4,347
15,014
15,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
15
15
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CodeED
Lancelot
1
2
2
1
L
Yemoja
Focus1Snow
Yemoja
0
3
2
0.33
W
Chernobog
GRUG8991
Chernobog
9
1
1
9.5
L
Achilles
MouseWB
Achilles
4
1
0
4
W
Chronos
RickJames96
Chronos
4
1
7
7.5
L
Scylla
SerTewts
Scylla
2
4
1
0.63
L
Apollo
SilccTM
Apollo
0
5
1
0.1
W
Morgan Le Fay
adorezero
Morgan Le Fay
1
0
6
4
W
Baron Samedi
kartilx
Baron Samedi
1
1
11
6.5
W
Amaterasu
v8 SmarmyCat
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,384
Damage
49,632
70,164
Taken
68,227
55,046
Mitigated
52,777
20,012
Healing
20,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CodeED
Lancelot
11,968
2,512
0
5,410
14,553
7,615
0
6,434
8,078
0
65,745
L
Yemoja
Focus1Snow
Yemoja
7,924
1,088
926
2,959
16,108
17,964
0
7,662
8,446
41,929
0
W
Chernobog
GRUG8991
Chernobog
15,311
11,091
0
1,323
12,912
6,768
776
2,925
9,918
0
90,124
L
Achilles
MouseWB
Achilles
10,996
1,256
0
3,307
12,009
15,605
57
1,907
9,282
3,434
55,736
W
Chronos
RickJames96
Chronos
10,264
3,410
0
5,539
12,848
5,944
472
4,275
8,411
69,695
0
L
Scylla
SerTewts
Scylla
7,934
179
95
2,083
12,987
6,165
0
9,025
3,962
74,593
0
L
Apollo
SilccTM
Apollo
5,562
3,636
0
5,232
14,507
7,697
0
5,360
9,147
0
61,115
W
Morgan Le Fay
adorezero
Morgan Le Fay
11,333
1,720
232
2,404
9,861
4,414
485
2,699
6,992
91,747
0
W
Baron Samedi
kartilx
Baron Samedi
8,377
1,233
2,258
6,620
17,592
20,573
389
5,611
11,822
21,190
0
W
Amaterasu
v8 SmarmyCat
Amaterasu
4,347
921
0
1,791
15,014
15,078
300
1,111
12,361
876
44,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,781
Gold Earned
47,192
438
Minions Killed
478
0
Camps Cleared
0
1,829,637
Distance Traveled
1,876,440
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,353
440
102
5
0
440,027
3
L
Yemoja
7,736
407
53
3
0
350,308
3
W
Chernobog
10,883
573
140
7
0
381,481
0
L
Achilles
8,937
470
71
4
0
343,933
0
W
Chronos
9,248
487
106
6
0
429,217
2
L
Scylla
8,719
459
118
6
0
371,293
4
L
Apollo
8,036
423
94
5
0
324,076
2
W
Morgan Le Fay
9,949
524
148
8
0
381,094
4
W
Baron Samedi
8,996
473
18
1
0
369,715
7
W
Amaterasu
8,116
427
66
3
0
314,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role