Player Matchup

Hun Batz
Hun Batz
Gold IV
Josshu10
Hun Batz
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,566 MMR
Party 1
Ares
Ares
Gold IV
LiTeGhosts
Ares
Gold IV
Level 82
God Stats
1W - 2L
1,486 SR
Queue Stats
81W - 89L
1,604 MMR
Solo
Danzaburou
Danzaburou
Gold IV
OnlyPlaysHunters
Danzaburou
Gold IV
Level 158
God Stats
2W - 1L
1,739 SR
Queue Stats
4W - 9L
1,514 MMR
Solo
Pele
Pele
Gold V
Raizeli
Pele
Gold V
Level 122
God Stats
20W - 16L
1,611 SR
Queue Stats
23W - 23L
1,566 MMR
Party 1
Thoth
Thoth
Gold IV
TTVSaibotLEL
Thoth
Gold IV
Level 88
God Stats
8W - 15L
1,488 SR
Queue Stats
420W - 418L
1,604 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,565 SR
1,571 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,618 SR
1,679 MMR
Medusa
Medusa
Gold I
Beadyroe
Medusa
Gold I
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 177L
1,603 MMR
Solo
Mercury
Mercury
Platinum III
HighlQWeeb
Mercury
Platinum III
Level 145
God Stats
4W - 1L
1,690 SR
Queue Stats
137W - 132L
1,869 MMR
Solo
Achilles
Achilles
Gold V
Rainbow_Lich
Achilles
Gold V
Level 132
God Stats
4W - 4L
1,518 SR
Queue Stats
211W - 202L
1,606 MMR
Solo
Olorun
Olorun
Gold I
UspaRocker
Olorun
Gold I
Level 184
God Stats
17W - 21L
1,602 SR
Queue Stats
371W - 358L
1,715 MMR
Party 2
Cthulhu
Cthulhu
Gold I
WatchYaBaby
Cthulhu
Gold I
Level 158
God Stats
10W - 9L
1,781 SR
Queue Stats
350W - 357L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Josshu10
Hun Batz
8
0 / 4 / 0
4,764
476
4,231
9,168
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 2
4,819
482
3,458
10,854
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
OnlyPlaysHunters
Danzaburou
10
3 / 3 / 0
5,637
564
6,705
8,435
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Raizeli
Pele
10
1 / 2 / 0
5,450
545
3,705
7,973
3,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,084
508
4,372
6,196
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CliodhnaHe BoThorMaui

VS

Bans
SolTsukuyomiSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beadyroe
Medusa
11
5 / 0 / 0
6,485
649
8,289
6,908
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
HighlQWeeb
Mercury
10
2 / 1 / 3
6,220
622
5,691
7,757
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Rainbow_Lich
Achilles
11
3 / 0 / 0
6,372
637
4,904
6,355
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
UspaRocker
Olorun
11
3 / 1 / 1
6,863
686
6,538
7,884
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
WatchYaBaby
Cthulhu
10
2 / 2 / 6
6,216
622
5,431
9,269
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
15
16
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
Beadyroe
Medusa
5
0
0
5
W
Mercury
HighlQWeeb
Mercury
2
1
3
3.5
L
Hun Batz
Josshu10
Hun Batz
0
4
0
0
L
0
3
2
0.33
L
Danzaburou
OnlyPlaysHunters
Danzaburou
3
3
0
1
W
Achilles
Rainbow_Lich
Achilles
3
0
0
3
L
Pele
Raizeli
Pele
1
2
0
0.5
L
0
4
0
0
W
Olorun
UspaRocker
Olorun
3
1
1
3.5
W
Cthulhu
WatchYaBaby
Cthulhu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
30,853
42,626
Taken
38,173
18,680
Mitigated
20,009
9,600
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Beadyroe
Medusa
8,289
4,143
0
1,000
6,908
2,434
0
990
5,918
0
49,304
W
Mercury
HighlQWeeb
Mercury
5,691
2,985
0
1,125
7,757
2,661
0
1,265
6,492
0
46,955
L
Hun Batz
Josshu10
Hun Batz
4,231
2,082
0
548
9,168
3,228
0
1,553
7,574
0
27,984
L
3,458
518
0
2,324
10,854
5,984
0
3,278
7,576
13,161
0
L
Danzaburou
OnlyPlaysHunters
Danzaburou
6,705
3,937
0
3,276
8,435
3,614
0
2,230
6,205
0
37,819
W
Achilles
Rainbow_Lich
Achilles
4,904
746
0
3,149
6,355
4,651
0
0
6,355
0
33,438
L
Pele
Raizeli
Pele
3,705
920
0
2,972
7,973
3,544
0
799
6,439
0
34,947
L
4,372
247
0
480
6,196
2,310
0
3,745
2,451
36,744
0
W
Olorun
UspaRocker
Olorun
6,538
2,938
123
3,992
7,884
3,357
1,897
3,939
3,945
47,417
4,889
W
Cthulhu
WatchYaBaby
Cthulhu
5,431
456
112
2,890
9,269
6,906
0
1,636
7,633
19,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
32,156
232
Minions Killed
338
0
Camps Cleared
0
1,011,142
Distance Traveled
1,016,802
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,485
649
89
9
0
181,208
0
W
Mercury
6,220
622
70
7
0
248,307
1
L
Hun Batz
4,764
476
45
5
0
228,876
0
L
Ares
4,819
482
19
2
0
199,963
1
L
Danzaburou
5,637
564
53
5
0
166,301
1
W
Achilles
6,372
637
59
6
0
215,903
0
L
Pele
5,450
545
49
5
0
213,936
1
L
Thoth
5,084
508
66
7
0
202,066
0
W
Olorun
6,863
686
94
9
0
166,109
5
W
Cthulhu
6,216
622
26
3
0
205,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role