Player Matchup

Yu Huang
Yu Huang
Gold II
 
Yu Huang
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Gold IV
AnUckers
Ishtar
Gold IV
Level 157
God Stats
2W - 1L
1,965 SR
Queue Stats
58W - 47L
1,582 MMR
Party 1
Hercules
Hercules
Gold V
PartTimeTrapper
Hercules
Gold V
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 48L
1,715 MMR
Solo
Eset
Eset
Gold IV
Poyzunus
Eset
Gold IV
Level 104
God Stats
24W - 16L
1,594 SR
Queue Stats
34W - 25L
1,582 MMR
Party 1
Surtr
Surtr
Gold II
TheBruzzCruise
Surtr
Gold II
Level 191
God Stats
3W - 2L
1,730 SR
Queue Stats
340W - 341L
1,524 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,658 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,622 SR
1,650 MMR
Gilgamesh
Gilgamesh
Gold II
Cornelius Lion
Gilgamesh
Gold II
Level 167
God Stats
25W - 17L
1,610 SR
Queue Stats
190W - 186L
1,613 MMR
Solo
Merlin
Merlin
Gold V
DestroyerJ21
Merlin
Gold V
Level 102
God Stats
7W - 5L
1,838 SR
Queue Stats
17W - 11L
1,751 MMR
Party 3
Thanatos
Thanatos
Gold II
KilledByDuru
Thanatos
Gold II
Level 128
God Stats
2W - 2L
1,456 SR
Queue Stats
87W - 95L
1,724 MMR
Solo
Cernunnos
Cernunnos
Silver I
RowItDownMid
Cernunnos
Silver I
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,685 MMR
Party 3
Maui
Maui
Gold II
lopman2
Maui
Gold II
Level 126
God Stats
29W - 24L
1,706 SR
Queue Stats
827W - 820L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 0 / 0
5,052
505
1,220
2,584
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
AnUckers
Ishtar
9
0 / 3 / 0
5,024
502
2,039
6,341
1,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
9
0 / 3 / 0
5,505
551
1,950
7,799
5,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
8
1 / 3 / 0
5,109
511
3,078
6,154
3,164
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 1
4,788
479
1,293
6,133
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorAo KuangCliodhna

VS

Bans
SolHe BoPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cornelius Lion
Gilgamesh
11
3 / 0 / 2
6,234
623
5,739
6,929
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
9
0 / 1 / 0
5,307
531
949
3,010
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
KilledByDuru
Thanatos
9
4 / 0 / 4
5,838
584
2,877
4,990
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
RowItDownMid
Cernunnos
11
3 / 0 / 2
6,629
663
4,502
5,383
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
lopman2
Maui
9
0 / 0 / 5
5,883
588
2,240
5,199
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
10
10
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
L
Ishtar
AnUckers
Ishtar
0
3
0
0
W
Gilgamesh
Cornelius Lion
Gilgamesh
3
0
2
4
W
Merlin
0
1
0
0
W
Thanatos
KilledByDuru
Thanatos
4
0
4
6
L
Hercules
0
3
0
0
L
Eset
1
3
0
0.33
W
Cernunnos
RowItDownMid
Cernunnos
3
0
2
4
L
0
1
1
0.5
W
Maui
lopman2
Maui
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,580
Damage
16,307
29,011
Taken
25,511
13,646
Mitigated
16,811
7,538
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,220
0
0
750
2,584
811
0
1,108
1,476
35,080
0
L
Ishtar
AnUckers
Ishtar
2,039
1,411
0
1,042
6,341
1,752
0
916
5,425
0
30,457
W
Gilgamesh
Cornelius Lion
Gilgamesh
5,739
856
0
1,891
6,929
7,805
0
185
6,744
981
33,847
W
Merlin
949
88
0
520
3,010
1,126
0
1,758
1,252
40,545
0
W
Thanatos
KilledByDuru
Thanatos
2,877
555
0
6,019
4,990
2,099
0
656
4,334
0
31,222
L
Hercules
1,950
802
0
2,659
7,799
5,064
0
365
6,760
0
36,259
L
Eset
3,078
410
0
1,057
6,154
3,164
0
1,135
4,976
14,409
0
W
Cernunnos
RowItDownMid
Cernunnos
4,502
2,682
0
3,503
5,383
2,014
127
863
4,520
0
52,345
L
1,293
421
0
2,030
6,133
2,855
0
214
5,875
546
25,530
W
Maui
lopman2
Maui
2,240
593
115
2,444
5,199
3,767
0
906
4,293
17,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
29,891
277
Minions Killed
305
0
Camps Cleared
0
961,881
Distance Traveled
986,584
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,052
505
74
7
0
182,650
3
L
Ishtar
5,024
502
70
7
0
195,852
1
W
Gilgamesh
6,234
623
62
6
0
189,626
2
W
Merlin
5,307
531
85
9
0
174,354
1
W
Thanatos
5,838
584
48
5
0
243,195
0
L
Hercules
5,505
551
81
8
0
204,452
1
L
Eset
5,109
511
13
1
0
201,104
1
W
Cernunnos
6,629
663
97
10
0
182,606
2
L
Surtr
4,788
479
39
4
0
177,823
0
W
Maui
5,883
588
13
1
0
196,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role