Player Matchup

Hel
Hel
BETBLACK
Hel
Level 89
God Stats
12W - 11L
1,337 SR
Queue Stats
167W - 170L
1,456 Elo+
Solo
Cthulhu
Cthulhu
TigerDukTM92
Cthulhu
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 191L
1,474 Elo+
Solo
Surtr
Surtr
Wolf of Shadow1
Surtr
Level 105
God Stats
5W - 6L
1,445 SR
Queue Stats
49W - 52L
1,441 Elo+
Solo
Chiron
Chiron
deathwishes321
Chiron
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 148L
1,409 Elo+
Party 1
Bakasura
Bakasura
yungMetro666
Bakasura
Level 102
God Stats
2W - 1L
1,507 SR
Queue Stats
20W - 13L
1,530 Elo+
Party 1
Team Averages
Level 122
1,458 SR
1,462 Elo+

VS

Team Averages
Level 59
1,533 SR
1,405 Elo+
Hou Yi
Hou Yi
BABY_HUEY213
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 255L
1,450 Elo+
Party 2
Bastet
Bastet
SleazySalesman83
Bastet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 188L
1,433 Elo+
Party 2
Ah Puch
Ah Puch
firstlovee
Ah Puch
Level 81
God Stats
0W - 2L
1,650 SR
Queue Stats
3W - 15L
1,323 Elo+
Solo
Terra
Terra
temmie_da_boss
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,408 Elo+
Party 2
King Arthur
King Arthur
vicdav0916
King Arthur
Level 15
God Stats
20W - 29L
1,514 SR
Queue Stats
42W - 49L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
10,232
602
6,661
9,086
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TigerDukTM92
Cthulhu
6
0 / 0 / 3
6,356
374
3,745
4,017
2,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 2 / 4
9,825
578
15,563
16,189
15,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 0 / 6
9,501
559
8,461
8,032
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
yungMetro666
Bakasura
15
9 / 3 / 2
9,510
559
9,578
17,784
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 2 / 2
7,507
442
6,222
8,204
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 4 / 0
8,057
474
5,060
13,116
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
firstlovee
Ah Puch
12
1 / 4 / 2
7,164
421
6,609
9,639
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 3
7,594
447
2,160
12,165
8,933
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
vicdav0916
King Arthur
12
0 / 6 / 1
6,867
404
6,826
18,685
18,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
5
5
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
2
2
1
W
4
0
3
5.5
L
3
4
0
0.75
W
Cthulhu
TigerDukTM92
Cthulhu
0
0
3
1.5
W
4
2
4
3
W
1
0
6
4
L
Ah Puch
firstlovee
Ah Puch
1
4
2
0.5
L
0
2
3
0.75
L
King Arthur
vicdav0916
King Arthur
0
6
1
0.08
W
Bakasura
yungMetro666
Bakasura
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,008
Damage
26,877
55,108
Taken
61,809
33,848
Mitigated
39,818
21,771
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,222
3,886
0
3,582
8,204
3,228
0
1,913
6,182
0
62,994
W
6,661
329
1,753
6,165
9,086
5,423
823
4,117
4,969
81,883
0
L
5,060
1,450
0
3,017
13,116
4,885
0
3,091
9,866
0
41,384
W
Cthulhu
TigerDukTM92
Cthulhu
3,745
705
657
2,222
4,017
2,090
0
550
3,467
13,476
0
W
15,563
5,926
0
4,256
16,189
15,233
42
1,656
14,533
1,529
80,591
W
8,461
1,971
330
3,225
8,032
3,504
1,044
498
7,534
0
86,637
L
Ah Puch
firstlovee
Ah Puch
6,609
449
0
1,258
9,639
3,835
0
2,687
6,494
51,145
0
L
2,160
744
783
3,597
12,165
8,933
0
2,054
9,873
14,824
0
L
King Arthur
vicdav0916
King Arthur
6,826
191
0
760
18,685
18,937
0
906
17,741
189
51,895
W
Bakasura
yungMetro666
Bakasura
9,578
7,135
0
3,163
17,784
7,598
1,719
2,029
15,755
0
48,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,424
Gold Earned
37,189
509
Minions Killed
345
0
Camps Cleared
0
1,484,706
Distance Traveled
1,654,415
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,507
442
119
7
0
340,454
0
W
Hel
10,232
602
157
9
0
342,866
0
L
Bastet
8,057
474
67
4
0
363,723
2
W
Cthulhu
6,356
374
15
1
0
111,175
0
W
Surtr
9,825
578
125
7
0
307,554
3
W
Chiron
9,501
559
134
8
0
328,994
0
L
Ah Puch
7,164
421
76
4
0
306,733
9
L
Terra
7,594
447
20
1
0
328,664
0
L
King Arthur
6,867
404
63
4
0
314,841
0
W
Bakasura
9,510
559
78
5
0
394,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role