Player Matchup

Anubis
Anubis
Babelincoln92
Anubis
Level 68
God Stats
19W - 10L
1,804 SR
Queue Stats
813W - 809L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
F0RSAK3Nx1x
Guan Yu
Level 109
God Stats
2W - 1L
1,289 SR
Queue Stats
256W - 240L
1,447 Elo+
Solo
Medusa
Medusa
FresitaChibi
Medusa
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 53L
1,503 Elo+
Solo
Raijin
Raijin
moradain01
Raijin
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
490W - 493L
1,415 Elo+
Party 2
Sobek
Sobek
oOoSoldiero0o
Sobek
Level 100
God Stats
4W - 0L
1,799 SR
Queue Stats
371W - 361L
1,447 Elo+
Solo
Team Averages
Level 94
1,578 SR
1,446 Elo+

VS

Team Averages
Level 78
1,477 SR
1,480 Elo+
Kali
Kali
CoughEz
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,559 Elo+
Party 1
Freya
Freya
XxUberMaxellxX
Freya
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,516 Elo+
Solo
Atlas
Atlas
bhr1991
Atlas
Level 49
God Stats
2W - 3L
1,312 SR
Queue Stats
312W - 304L
1,451 Elo+
Solo
Ra
Ra
iz_Rock
Ra
Level 89
God Stats
1W - 1L
1,308 SR
Queue Stats
13W - 17L
1,396 Elo+
Party 1
Nox
Nox
zYoshioka
Nox
Level 138
God Stats
6W - 3L
1,767 SR
Queue Stats
193W - 185L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 13
11,249
865
14,500
9,852
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
F0RSAK3Nx1x
Guan Yu
17
2 / 4 / 30
10,944
842
9,387
22,284
24,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
18
7 / 1 / 26
11,035
849
14,930
11,213
5,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
moradain01
Raijin
18
11 / 1 / 23
11,088
853
27,138
12,353
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 7 / 19
10,618
817
9,536
22,066
24,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CoughEz
Kali
13
2 / 10 / 8
8,332
641
4,079
16,095
7,779
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 8 / 7
7,700
592
6,928
14,580
6,200
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
bhr1991
Atlas
16
1 / 5 / 8
8,826
679
9,721
17,248
23,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
5 / 9 / 6
10,360
797
13,774
17,942
8,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 4 / 4
8,879
683
11,415
12,267
7,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
47
36
Kills
14
14
Deaths
36
111
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
1
13
16.5
L
Kali
CoughEz
Kali
2
10
8
0.6
W
Guan Yu
F0RSAK3Nx1x
Guan Yu
2
4
30
4.25
W
Medusa
7
1
26
20
L
0
8
7
0.44
L
Atlas
bhr1991
Atlas
1
5
8
1
L
5
9
6
0.89
W
Raijin
moradain01
Raijin
11
1
23
22.5
W
6
7
19
2.21
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,491
Damage
45,917
77,768
Taken
78,132
67,722
Mitigated
53,150
36,856
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,500
1,101
474
3,141
9,852
6,086
1,506
4,804
5,006
43,569
0
L
Kali
CoughEz
Kali
4,079
1,740
0
1,194
16,095
7,779
0
10,743
5,352
0
7,190
W
Guan Yu
F0RSAK3Nx1x
Guan Yu
9,387
770
10,337
7,974
22,284
24,860
199
7,530
14,578
0
16,370
W
Medusa
14,930
6,531
2,103
4,190
11,213
5,812
4,569
8,173
2,848
0
36,318
L
6,928
2,233
34
2,071
14,580
6,200
0
10,966
3,614
12,937
0
L
Atlas
bhr1991
Atlas
9,721
3,153
199
1,935
17,248
23,148
0
10,365
6,883
18,033
0
L
13,774
2,357
4,217
4,631
17,942
8,959
0
11,281
6,661
30,245
0
W
Raijin
moradain01
Raijin
27,138
1,696
1,031
2,899
12,353
6,736
1,073
7,691
4,530
38,703
0
W
9,536
390
1,529
3,178
22,066
24,228
0
12,855
8,968
15,728
0
L
11,415
1,748
568
1,305
12,267
7,064
0
7,819
4,448
24,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,934
Gold Earned
44,097
152
Minions Killed
103
0
Camps Cleared
0
1,213,953
Distance Traveled
969,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,249
865
49
4
0
233,582
0
L
Kali
8,332
641
10
1
0
176,714
0
W
Guan Yu
10,944
842
17
1
0
263,573
0
W
Medusa
11,035
849
46
4
0
282,564
0
L
Freya
7,700
592
10
1
0
183,321
0
L
Atlas
8,826
679
13
1
0
204,452
0
L
Ra
10,360
797
43
3
0
174,747
0
W
Raijin
11,088
853
22
2
0
208,247
0
W
Sobek
10,618
817
18
1
0
225,987
0
L
Nox
8,879
683
27
2
0
230,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role