Player Matchup

Artio
Artio
Gob831
Artio
Level 69
God Stats
16W - 12L
1,531 SR
Queue Stats
350W - 337L
1,434 Elo+
Party 3
Anubis
Anubis
Influx wennie
Anubis
Level 29
God Stats
42W - 45L
1,513 SR
Queue Stats
47W - 50L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
LordOni0n
Danzaburou
Level 29
God Stats
24W - 24L
1,518 SR
Queue Stats
47W - 44L
1,487 Elo+
Party 3
Bellona
Bellona
adorezero
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 83L
1,451 Elo+
Party 1
Nemesis
Nemesis
kartilx
Nemesis
Level 121
God Stats
8W - 8L
1,500 SR
Queue Stats
367W - 338L
1,440 Elo+
Party 1
Team Averages
Level 55
1,512 SR
1,453 Elo+

VS

Team Averages
Level 78
1,564 SR
1,515 Elo+
Chronos
Chronos
 
Chronos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Armedbloodyg0d
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 41L
1,611 Elo+
Solo
Xing Tian
Xing Tian
ConcernedPenguin
Xing Tian
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
105W - 94L
1,495 Elo+
Solo
Mercury
Mercury
Kingmuch
Mercury
Level 72
God Stats
26W - 21L
1,450 SR
Queue Stats
144W - 151L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
TheBadWinner
Gilgamesh
Level 89
God Stats
8W - 5L
1,869 SR
Queue Stats
234W - 236L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gob831
Artio
14
1 / 1 / 9
9,780
489
9,115
20,609
23,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 3
9,001
450
12,795
13,056
8,287
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
LordOni0n
Danzaburou
15
3 / 1 / 3
10,149
507
11,188
11,145
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
adorezero
Bellona
18
2 / 1 / 2
10,090
505
9,377
19,902
22,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
kartilx
Nemesis
18
10 / 3 / 2
11,844
592
19,518
18,438
9,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 6 / 1
9,386
469
14,283
19,437
6,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 6 / 1
8,574
429
8,293
15,292
9,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
8
0 / 1 / 2
7,207
360
6,610
13,279
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Kingmuch
Mercury
17
3 / 4 / 1
10,452
523
10,129
18,092
7,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TheBadWinner
Gilgamesh
17
2 / 0 / 3
10,799
540
17,711
18,898
19,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
9
10
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
6
1
0.58
L
1
6
1
0.25
L
Xing Tian
0
1
2
1
W
Artio
Gob831
Artio
1
1
9
5.5
W
1
4
3
0.63
L
Mercury
Kingmuch
Mercury
3
4
1
0.88
W
Danzaburou
LordOni0n
Danzaburou
3
1
3
4.5
L
Gilgamesh
TheBadWinner
Gilgamesh
2
0
3
3.5
W
Bellona
adorezero
Bellona
2
1
2
3
W
Nemesis
kartilx
Nemesis
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,993
Damage
57,026
83,150
Taken
84,998
69,359
Mitigated
53,745
30,863
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
14,283
4,044
0
2,297
19,437
6,625
168
10,673
8,764
66,963
0
L
8,293
3,676
0
775
15,292
9,328
0
2,906
12,386
0
54,458
L
Xing Tian
6,610
846
177
2,140
13,279
10,591
0
4,131
9,148
20,946
0
W
Artio
Gob831
Artio
9,115
567
4,236
6,621
20,609
23,287
444
8,668
11,829
23,555
685
W
12,795
493
0
5,120
13,056
8,287
542
7,110
5,851
72,005
0
L
Mercury
Kingmuch
Mercury
10,129
4,346
0
1,729
18,092
7,869
0
1,828
16,264
0
96,775
W
Danzaburou
LordOni0n
Danzaburou
11,188
5,794
0
5,257
11,145
5,279
2,550
2,603
8,542
0
71,402
L
Gilgamesh
TheBadWinner
Gilgamesh
17,711
6,787
0
4,003
18,898
19,332
228
1,687
17,211
718
95,561
W
Bellona
adorezero
Bellona
9,377
4,075
0
7,995
19,902
22,979
0
88
18,765
0
71,824
W
Nemesis
kartilx
Nemesis
19,518
10,444
0
1,634
18,438
9,527
647
2,751
15,404
0
102,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,864
Gold Earned
46,418
480
Minions Killed
484
0
Camps Cleared
0
2,067,749
Distance Traveled
1,897,377
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,386
469
101
5
0
380,486
0
L
Set
8,574
429
97
5
0
384,788
0
L
Xing Tian
7,207
360
20
1
0
275,127
1
W
Artio
9,780
489
32
2
0
428,629
8
W
Anubis
9,001
450
123
6
0
366,770
1
L
Mercury
10,452
523
127
6
0
470,651
5
W
Danzaburou
10,149
507
104
5
0
403,637
4
L
Gilgamesh
10,799
540
139
7
0
386,325
0
W
Bellona
10,090
505
109
5
0
401,585
0
W
Nemesis
11,844
592
112
6
0
467,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role