Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DopingLkS8
Tiamat
Level 157
God Stats
5W - 7L
1,686 SR
Queue Stats
286W - 256L
1,589 Elo+
Solo
Chiron
Chiron
WrinkledPrincess
Chiron
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 102L
1,548 Elo+
Party 2
Set
Set
jdsty
Set
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 102L
1,603 Elo+
Party 2
Hercules
Hercules
marinacc
Hercules
Level 107
God Stats
2W - 4L
1,493 SR
Queue Stats
98W - 91L
1,563 Elo+
Party 2
Team Averages
Level 143
1,536 SR
1,561 Elo+

VS

Team Averages
Level 134
1,659 SR
1,594 Elo+
Sylvanus
Sylvanus
Qedio
Sylvanus
Level 155
God Stats
6W - 0L
1,929 SR
Queue Stats
240W - 143L
1,730 Elo+
Party 1
Merlin
Merlin
Shackaka
Merlin
Level 107
God Stats
12W - 12L
1,577 SR
Queue Stats
117W - 125L
1,466 Elo+
Solo
Martichoras
Martichoras
Splòte
Martichoras
Level 156
God Stats
14W - 6L
1,732 SR
Queue Stats
398W - 200L
1,723 Elo+
Party 1
Thanatos
Thanatos
jd872
Thanatos
Level 112
God Stats
1W - 1L
1,340 SR
Queue Stats
15W - 14L
1,550 Elo+
Solo
Hercules
Hercules
pelehami
Hercules
Level 141
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 0 / 2
8,220
548
4,890
6,795
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
DopingLkS8
Tiamat
15
1 / 1 / 0
8,450
563
9,943
9,263
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 1
6,734
449
5,149
10,736
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Set
jdsty
Set
15
4 / 1 / 2
8,363
558
8,527
13,311
6,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
marinacc
Hercules
11
2 / 0 / 1
7,214
481
3,722
11,712
9,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Qedio
Sylvanus
10
0 / 0 / 0
6,604
440
3,363
9,555
8,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
Shackaka
Merlin
14
0 / 2 / 0
8,037
536
8,578
7,297
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Splòte
Martichoras
15
3 / 4 / 1
8,705
580
10,904
11,479
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
jd872
Thanatos
13
2 / 2 / 0
7,500
500
4,106
10,423
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
pelehami
Hercules
15
1 / 0 / 1
8,970
598
6,350
16,696
12,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
6
6
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
2
1
L
Tiamat
DopingLkS8
Tiamat
1
1
0
1
W
Sylvanus
Qedio
Sylvanus
0
0
0
0
W
Merlin
Shackaka
Merlin
0
2
0
0
W
Martichoras
Splòte
Martichoras
3
4
1
0.88
L
1
4
1
0.38
W
Thanatos
jd872
Thanatos
2
2
0
1
L
Set
jdsty
Set
4
1
2
5
L
Hercules
marinacc
Hercules
2
0
1
2.5
W
Hercules
pelehami
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
33,301
51,817
Taken
55,450
30,270
Mitigated
34,260
18,488
Healing
31,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,890
368
0
1,460
6,795
2,934
0
4,649
2,081
85,455
0
L
Tiamat
DopingLkS8
Tiamat
9,943
931
0
4,242
9,263
8,172
27
0
9,263
72,434
0
W
Sylvanus
Qedio
Sylvanus
3,363
1,069
3,719
4,803
9,555
8,149
0
1,607
7,948
23,171
0
W
Merlin
Shackaka
Merlin
8,578
679
0
625
7,297
2,913
0
2,555
4,742
87,197
0
W
Martichoras
Splòte
Martichoras
10,904
3,707
0
2,987
11,479
5,323
0
0
11,479
0
84,822
L
5,149
1,836
300
1,950
10,736
3,544
0
282
10,453
0
50,174
W
Thanatos
jd872
Thanatos
4,106
985
0
9,778
10,423
5,139
33
1,610
8,753
0
55,251
L
Set
jdsty
Set
8,527
3,879
0
3,512
13,311
6,363
0
718
12,593
0
67,809
L
Hercules
marinacc
Hercules
3,722
1,210
1,946
5,078
11,712
9,257
0
6,167
5,485
0
13,443
W
Hercules
pelehami
Hercules
6,350
2,854
0
9,790
16,696
12,736
0
6,742
7,695
0
72,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
39,816
504
Minions Killed
553
0
Camps Cleared
0
1,536,554
Distance Traveled
1,522,602
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,220
548
171
11
0
303,749
4
L
Tiamat
8,450
563
130
9
0
272,182
0
W
Sylvanus
6,604
440
27
2
0
320,657
1
W
Merlin
8,037
536
155
10
0
294,898
0
W
Martichoras
8,705
580
145
10
0
270,872
2
L
Chiron
6,734
449
84
6
0
303,297
7
W
Thanatos
7,500
500
77
5
0
342,266
0
L
Set
8,363
558
100
7
0
332,874
4
L
Hercules
7,214
481
19
1
0
324,452
3
W
Hercules
8,970
598
149
10
0
293,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role