Player Matchup

Yemoja
Yemoja
ChloricEel2
Yemoja
Level 125
God Stats
1W - 2L
1,508 SR
Queue Stats
52W - 55L
1,486 Elo+
Party 3
Ullr
Ullr
CreamyCarter
Ullr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 56L
1,453 Elo+
Party 3
Chernobog
Chernobog
OnMike
Chernobog
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,479 Elo+
Solo
Xing Tian
Xing Tian
mr wulrus
Xing Tian
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,288 Elo+
Solo
Arachne
Arachne
nuke2924
Arachne
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,443 Elo+
Party 3
Team Averages
Level 127
1,502 SR
1,430 Elo+

VS

Team Averages
Level 112
1,526 SR
1,520 Elo+
Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
GrimGrinder
Persephone
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 38L
1,530 Elo+
Party 1
Odin
Odin
MikeyBShootin3s
Odin
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
362W - 351L
1,524 Elo+
Party 2
King Arthur
King Arthur
TrevTheNBK
King Arthur
Level 139
God Stats
3W - 5L
1,628 SR
Queue Stats
263W - 240L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 3 / 7
7,865
715
4,235
14,815
14,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 4 / 6
7,762
706
8,766
12,968
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
OnMike
Chernobog
13
2 / 7 / 5
7,758
705
15,964
15,277
6,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
mr wulrus
Xing Tian
14
3 / 4 / 4
7,783
708
6,088
15,592
19,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
nuke2924
Arachne
13
2 / 3 / 5
7,932
721
8,373
23,256
13,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 4 / 9
8,970
815
16,201
10,077
6,246
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
 
Aphrodite
15
3 / 2 / 10
8,960
815
9,370
11,989
9,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
GrimGrinder
Persephone
17
3 / 1 / 16
9,631
876
29,646
8,728
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 2 / 13
8,965
815
8,586
12,922
15,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
TrevTheNBK
King Arthur
16
8 / 2 / 6
9,584
871
10,221
12,269
17,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
11
Kills
21
21
Deaths
11
27
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
4
9
2.13
W
Aphrodite
 
Aphrodite
3
2
10
4
L
Yemoja
2
3
7
1.83
L
2
4
6
1.25
W
Persephone
GrimGrinder
Persephone
3
1
16
11
W
3
2
13
4.75
L
Chernobog
OnMike
Chernobog
2
7
5
0.64
W
King Arthur
TrevTheNBK
King Arthur
8
2
6
5.5
L
Xing Tian
mr wulrus
Xing Tian
3
4
4
1.25
L
Arachne
nuke2924
Arachne
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,426
Damage
74,024
81,908
Taken
55,985
59,193
Mitigated
52,459
31,496
Healing
27,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,201
9,417
0
790
10,077
6,246
1,703
2,088
7,989
0
25,581
W
Aphrodite
 
Aphrodite
9,370
617
9,436
7,530
11,989
9,215
411
1,741
10,248
23,487
0
L
Yemoja
4,235
1,854
9,685
3,677
14,815
14,076
60
5,871
8,944
9,810
0
L
8,766
3,205
2,313
1,242
12,968
5,348
578
8,544
4,424
0
16,023
W
Persephone
GrimGrinder
Persephone
29,646
1,849
885
2,900
8,728
4,875
998
1,888
6,839
51,918
0
W
8,586
687
1,072
2,031
12,922
15,025
154
2,027
10,895
551
14,839
L
Chernobog
OnMike
Chernobog
15,964
6,874
1,059
2,537
15,277
6,757
0
8,192
7,085
0
31,816
W
King Arthur
TrevTheNBK
King Arthur
10,221
440
913
1,615
12,269
17,098
108
2,579
9,690
397
17,432
L
Xing Tian
mr wulrus
Xing Tian
6,088
445
0
0
15,592
19,682
0
6,440
9,152
15,515
0
L
Arachne
nuke2924
Arachne
8,373
4,203
1,946
9,037
23,256
13,330
0
10,581
12,675
0
12,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,100
Gold Earned
46,110
94
Minions Killed
169
0
Camps Cleared
0
886,516
Distance Traveled
1,010,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,970
815
25
2
0
170,116
0
W
Aphrodite
8,960
815
42
4
0
202,601
0
L
Yemoja
7,865
715
8
1
0
149,948
0
L
Ullr
7,762
706
18
2
0
190,151
0
W
Persephone
9,631
876
57
5
0
203,993
0
W
Odin
8,965
815
15
1
0
214,814
0
L
Chernobog
7,758
705
39
4
0
155,529
0
W
King Arthur
9,584
871
30
3
0
218,485
0
L
Xing Tian
7,783
708
15
1
0
176,289
0
L
Arachne
7,932
721
14
1
0
214,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role