Player Matchup

Morgan Le Fay
Morgan Le Fay
Elips Dishy
Morgan Le Fay
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,437 Elo+
Party 1
Geb
Geb
KingFartthur
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,301 Elo+
Party 1
Horus
Horus
SergeAws
Horus
Level 51
God Stats
1W - 6L
1,265 SR
Queue Stats
208W - 238L
1,406 Elo+
Solo
Rama
Rama
Thegreatthomas
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
YoungJesus9087
Charybdis
Level 146
God Stats
1W - 0L
1,391 SR
Queue Stats
26W - 30L
1,435 Elo+
Party 1
Team Averages
Level 111
1,431 SR
1,416 Elo+

VS

Team Averages
Level 57
1,549 SR
1,423 Elo+
Nike
Nike
Cla55ygamer1337
Nike
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,535 Elo+
Solo
Charybdis
Charybdis
Evildakota048
Charybdis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,356 Elo+
Solo
Hercules
Hercules
NRGwave
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
NitaraPho
Xing Tian
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 28L
1,376 Elo+
Solo
Horus
Horus
Reethal
Horus
Level 76
God Stats
3W - 1L
1,531 SR
Queue Stats
145W - 117L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elips Dishy
Morgan Le Fay
17
3 / 2 / 15
9,780
889
13,191
11,519
6,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 17
9,116
829
8,851
18,640
14,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
SergeAws
Horus
14
1 / 3 / 13
8,477
771
4,179
13,295
13,149
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 4 / 11
9,533
867
14,615
14,034
6,435
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
YoungJesus9087
Charybdis
19
15 / 3 / 7
11,493
1,045
25,735
13,954
7,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
8,184
744
11,254
14,140
17,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Evildakota048
Charybdis
14
1 / 5 / 6
7,970
725
11,315
10,838
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
NRGwave
Hercules
15
3 / 4 / 8
8,634
785
8,098
15,333
18,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
NitaraPho
Xing Tian
15
2 / 5 / 9
8,377
762
13,629
16,295
15,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Reethal
Horus
15
5 / 5 / 4
8,500
773
9,258
18,081
18,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
51
23
Kills
14
14
Deaths
23
63
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
W
Morgan Le Fay
Elips Dishy
Morgan Le Fay
3
2
15
5.25
L
Charybdis
Evildakota048
Charybdis
1
5
6
0.8
W
2
2
17
5.25
L
Hercules
NRGwave
Hercules
3
4
8
1.75
L
Xing Tian
NitaraPho
Xing Tian
2
5
9
1.3
L
Horus
Reethal
Horus
5
5
4
1.4
W
Horus
SergeAws
Horus
1
3
13
2.5
W
2
4
11
1.88
W
Charybdis
YoungJesus9087
Charybdis
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,571
Damage
53,554
71,442
Taken
74,687
47,215
Mitigated
75,469
30,977
Healing
21,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,254
1,587
857
2,112
14,140
17,857
208
3,908
10,060
0
18,829
W
Morgan Le Fay
Elips Dishy
Morgan Le Fay
13,191
745
756
2,988
11,519
6,381
540
2,742
8,721
29,631
0
L
Charybdis
Evildakota048
Charybdis
11,315
4,411
507
1,700
10,838
5,795
274
3,556
7,211
0
21,630
W
8,851
1,040
336
6,745
18,640
14,004
302
3,315
15,056
12,323
0
L
Hercules
NRGwave
Hercules
8,098
2,097
0
3,533
15,333
18,456
441
4,933
9,935
0
13,166
L
Xing Tian
NitaraPho
Xing Tian
13,629
118
1,208
2,454
16,295
15,303
0
4,044
12,110
28,475
0
L
Horus
Reethal
Horus
9,258
3,204
3,635
5,927
18,081
18,058
0
4,550
13,329
0
12,571
W
Horus
SergeAws
Horus
4,179
3,007
5,280
4,253
13,295
13,149
920
3,079
9,939
0
7,501
W
14,615
12,894
1,005
5,397
14,034
6,435
1,677
2,247
11,662
0
32,702
W
Charybdis
YoungJesus9087
Charybdis
25,735
14,169
0
4,217
13,954
7,246
4,076
2,246
11,473
0
45,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,399
Gold Earned
41,665
135
Minions Killed
91
0
Camps Cleared
0
1,053,810
Distance Traveled
1,019,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,184
744
6
1
0
215,546
0
W
Morgan Le Fay
9,780
889
21
2
0
231,293
0
L
Charybdis
7,970
725
28
3
0
160,314
0
W
Geb
9,116
829
3
0
0
205,606
0
L
Hercules
8,634
785
15
1
0
205,763
0
L
Xing Tian
8,377
762
29
3
0
233,560
0
L
Horus
8,500
773
13
1
0
204,600
0
W
Horus
8,477
771
2
0
0
220,987
0
W
Rama
9,533
867
65
6
0
195,290
0
W
Charybdis
11,493
1,045
44
4
0
200,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role