Player Matchup

Horus
Horus
 
Horus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
NimbleTheMidget
Chernobog
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,479 Elo+
Solo
Ne Zha
Ne Zha
PETZINHO
Ne Zha
Level 135
God Stats
8W - 15L
1,132 SR
Queue Stats
248W - 235L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
Seakeen
Heimdallr
Level 121
God Stats
14W - 9L
1,801 SR
Queue Stats
372W - 363L
1,424 Elo+
Party 2
Achilles
Achilles
Yeetle
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,500 Elo+
Solo
Team Averages
Level 102
1,487 SR
1,475 Elo+

VS

Team Averages
Level 117
1,539 SR
1,540 Elo+
Lancelot
Lancelot
IsaacZuriel
Lancelot
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
253W - 245L
1,411 Elo+
Solo
Raijin
Raijin
Lloyd Critsmas
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,572 Elo+
Party 1
Rama
Rama
MyJunes MyBugs
Rama
Level 127
God Stats
3W - 0L
1,702 SR
Queue Stats
120W - 107L
1,586 Elo+
Party 1
Guan Yu
Guan Yu
iKolakowski
Guan Yu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mbowen1103
Ah Muzen Cab
Level 123
God Stats
3W - 0L
1,490 SR
Queue Stats
38W - 16L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 5 / 14
11,614
683
8,973
26,691
30,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
NimbleTheMidget
Chernobog
19
5 / 6 / 20
12,016
707
23,448
22,089
13,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
PETZINHO
Ne Zha
19
6 / 5 / 15
11,831
696
18,714
16,684
9,913
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Seakeen
Heimdallr
20
12 / 5 / 15
13,271
781
29,640
17,350
11,310
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Yeetle
Achilles
19
5 / 5 / 20
11,817
695
17,063
27,566
40,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IsaacZuriel
Lancelot
20
6 / 5 / 15
12,764
751
15,932
21,802
23,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

20
5 / 6 / 17
12,735
749
20,554
19,650
11,655
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
11 / 7 / 13
14,255
839
25,812
22,418
14,772
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
iKolakowski
Guan Yu
19
1 / 5 / 20
12,534
737
9,883
36,134
48,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
mbowen1103
Ah Muzen Cab
17
2 / 9 / 9
10,945
644
17,300
21,578
12,354
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
99
31
Kills
25
26
Deaths
32
84
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
5
14
2
W
Lancelot
IsaacZuriel
Lancelot
6
5
15
2.7
W
5
6
17
2.25
W
11
7
13
2.5
L
Chernobog
NimbleTheMidget
Chernobog
5
6
20
2.5
L
Ne Zha
PETZINHO
Ne Zha
6
5
15
2.7
L
Heimdallr
Seakeen
Heimdallr
12
5
15
3.9
L
Achilles
Yeetle
Achilles
5
5
20
3
W
Guan Yu
iKolakowski
Guan Yu
1
5
20
2.2
W
Ah Muzen Cab
mbowen1103
Ah Muzen Cab
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,838
Damage
89,481
110,380
Taken
121,582
106,188
Mitigated
110,755
45,241
Healing
54,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,973
4,590
7,527
9,676
26,691
30,970
426
3,698
22,993
0
16,862
W
Lancelot
IsaacZuriel
Lancelot
15,932
4,223
1,423
4,456
21,802
23,674
1,998
0
21,349
0
31,074
W
20,554
3,430
785
3,806
19,650
11,655
1,298
0
19,556
44,125
0
W
25,812
24,295
2,179
1,726
22,418
14,772
4,514
0
22,081
0
55,247
L
Chernobog
NimbleTheMidget
Chernobog
23,448
13,890
2,555
6,844
22,089
13,134
2,668
6,204
15,885
0
43,472
L
Ne Zha
PETZINHO
Ne Zha
18,714
2,032
1,442
4,321
16,684
9,913
2,687
3,025
13,659
0
43,460
L
Heimdallr
Seakeen
Heimdallr
29,640
19,284
1,158
2,902
17,350
11,310
1,859
2,857
14,493
0
52,504
L
Achilles
Yeetle
Achilles
17,063
3,031
922
7,894
27,566
40,861
418
4,770
22,796
0
26,871
W
Guan Yu
iKolakowski
Guan Yu
9,883
681
17,902
15,737
36,134
48,300
301
0
35,690
0
20,718
W
Ah Muzen Cab
mbowen1103
Ah Muzen Cab
17,300
7,614
1,985
4,086
21,578
12,354
450
0
21,318
0
29,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,549
Gold Earned
63,233
187
Minions Killed
174
0
Camps Cleared
0
1,401,110
Distance Traveled
1,484,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,614
683
15
1
0
260,256
0
W
Lancelot
12,764
751
31
2
0
340,842
0
W
Raijin
12,735
749
30
2
0
253,768
0
W
Rama
14,255
839
65
4
0
277,142
0
L
Chernobog
12,016
707
48
3
0
269,123
0
L
Ne Zha
11,831
696
22
1
0
292,178
0
L
Heimdallr
13,271
781
78
5
0
268,670
0
L
Achilles
11,817
695
24
1
0
310,883
0
W
Guan Yu
12,534
737
18
1
0
370,521
0
W
Ah Muzen Cab
10,945
644
30
2
0
241,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role