Player Matchup

Yemoja
Yemoja
Izziani
Yemoja
Level 157
God Stats
38W - 66L
1,381 SR
Queue Stats
165W - 206L
1,370 Elo+
Solo
Merlin
Merlin
VoltaSharK
Merlin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 59L
1,487 Elo+
Solo
Thanatos
Thanatos
ZacharyBlane
Thanatos
Level 34
God Stats
1W - 3L
1,121 SR
Queue Stats
9W - 27L
1,170 Elo+
Party 2
Ganesha
Ganesha
pcwjdno7
Ganesha
Level 61
God Stats
10W - 3L
1,688 SR
Queue Stats
60W - 59L
1,468 Elo+
Solo
Ishtar
Ishtar
xErraticxx
Ishtar
Level 51
God Stats
6W - 2L
1,591 SR
Queue Stats
43W - 61L
1,344 Elo+
Party 2
Team Averages
Level 86
1,456 SR
1,368 Elo+

VS

Team Averages
Level 100
1,465 SR
1,497 Elo+
Atlas
Atlas
EeryLawyer820
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,518 Elo+
Party 1
He Bo
He Bo
Kirito2219
He Bo
Level 123
God Stats
2W - 3L
1,405 SR
Queue Stats
115W - 113L
1,381 Elo+
Solo
Kukulkan
Kukulkan
Osiris8866
Kukulkan
Level 41
God Stats
9W - 8L
1,652 SR
Queue Stats
27W - 22L
1,568 Elo+
Party 1
Chernobog
Chernobog
ThePapaClam71
Chernobog
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 153L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
pikachusfaded25
Cu Chulainn
Level 168
God Stats
0W - 2L
1,269 SR
Queue Stats
274W - 261L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Izziani
Yemoja
13
3 / 7 / 4
8,192
431
10,932
18,762
19,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
VoltaSharK
Merlin
16
9 / 7 / 6
10,596
558
25,933
14,248
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ZacharyBlane
Thanatos
14
7 / 7 / 4
9,030
475
8,793
17,747
9,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
pcwjdno7
Ganesha
13
0 / 1 / 11
8,874
467
7,585
17,900
17,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
xErraticxx
Ishtar
15
5 / 2 / 2
9,261
487
10,140
14,477
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 12
10,313
543
10,062
22,141
15,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
12
3 / 5 / 3
8,341
439
8,745
12,527
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
Osiris8866
Kukulkan
14
0 / 7 / 3
8,420
443
12,192
12,312
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
ThePapaClam71
Chernobog
15
3 / 5 / 8
9,657
508
9,750
19,068
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
pikachusfaded25
Cu Chulainn
16
11 / 5 / 5
10,929
575
17,305
25,895
17,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
52
24
Kills
21
24
Deaths
26
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
4
12
2.5
W
Yemoja
Izziani
Yemoja
3
7
4
0.71
L
He Bo
3
5
3
0.9
L
Kukulkan
Osiris8866
Kukulkan
0
7
3
0.21
L
Chernobog
ThePapaClam71
Chernobog
3
5
8
1.4
W
Merlin
VoltaSharK
Merlin
9
7
6
1.71
W
Thanatos
ZacharyBlane
Thanatos
7
7
4
1.29
W
Ganesha
pcwjdno7
Ganesha
0
1
11
5.5
L
Cu Chulainn
pikachusfaded25
Cu Chulainn
11
5
5
2.7
W
Ishtar
xErraticxx
Ishtar
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,383
Damage
58,054
83,134
Taken
91,943
59,501
Mitigated
47,173
28,857
Healing
22,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,062
4,078
3,731
4,685
22,141
15,189
4
11,395
10,409
26,286
0
W
Yemoja
Izziani
Yemoja
10,932
1,029
1,477
2,002
18,762
19,034
77
7,384
11,330
41,505
1,050
L
He Bo
8,745
225
0
810
12,527
3,899
90
3,693
8,627
47,574
0
L
Kukulkan
Osiris8866
Kukulkan
12,192
1,299
0
761
12,312
3,859
88
6,388
5,877
64,384
0
L
Chernobog
ThePapaClam71
Chernobog
9,750
6,705
0
7,738
19,068
7,090
540
7,337
11,642
0
75,333
W
Merlin
VoltaSharK
Merlin
25,933
1,116
0
1,485
14,248
7,270
69
5,543
8,658
89,475
0
W
Thanatos
ZacharyBlane
Thanatos
8,793
960
0
11,616
17,747
9,273
71
6,827
10,885
0
53,824
W
Ganesha
pcwjdno7
Ganesha
7,585
744
3,335
3,586
17,900
17,450
0
8,854
9,000
25,865
0
L
Cu Chulainn
pikachusfaded25
Cu Chulainn
17,305
3,959
0
4,854
25,895
17,136
87
13,255
11,988
13,842
58,975
W
Ishtar
xErraticxx
Ishtar
10,140
5,039
0
5,356
14,477
6,474
35
5,292
9,179
0
58,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,953
Gold Earned
47,660
352
Minions Killed
389
0
Camps Cleared
0
1,803,586
Distance Traveled
1,688,369
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,313
543
26
1
0
351,135
0
W
Yemoja
8,192
431
49
3
0
330,749
2
L
He Bo
8,341
439
65
3
0
322,339
0
L
Kukulkan
8,420
443
111
6
0
336,281
2
L
Chernobog
9,657
508
103
5
0
309,886
0
W
Merlin
10,596
558
116
6
0
329,630
4
W
Thanatos
9,030
475
71
4
0
396,694
0
W
Ganesha
8,874
467
4
0
0
375,488
6
L
Cu Chulainn
10,929
575
84
4
0
368,728
4
W
Ishtar
9,261
487
112
6
0
371,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role