Player Matchup

Guan Yu
Guan Yu
Gold IV
AoS Whiffy
Guan Yu
Gold IV
Level 164
God Stats
2W - 0L
1,826 SR
Queue Stats
109W - 106L
1,513 MMR
Party 1
Agni
Agni
Gold III
DJ__Dirty
Agni
Gold III
Level 132
God Stats
7W - 2L
1,647 SR
Queue Stats
254W - 249L
1,576 MMR
Solo
Thor
Thor
Gold II
HouseAlone
Thor
Gold II
Level 173
God Stats
53W - 46L
1,666 SR
Queue Stats
399W - 397L
1,675 MMR
Party 1
Khepri
Khepri
Gold IV
RelentlessBlue_
Khepri
Gold IV
Level 158
God Stats
25W - 20L
1,718 SR
Queue Stats
112W - 109L
1,647 MMR
Party 2
Olorun
Olorun
Gold V
SoloMann
Olorun
Gold V
Level 121
God Stats
11W - 7L
1,766 SR
Queue Stats
28W - 25L
1,646 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,725 SR
1,611 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,617 SR
1,593 MMR
Achilles
Achilles
Gold II
BettyCrockerx
Achilles
Gold II
Level 153
God Stats
0W - 4L
1,760 SR
Queue Stats
47W - 42L
1,620 MMR
Solo
Maui
Maui
Gold IV
DeathspankerJR
Maui
Gold IV
Level 106
God Stats
8W - 11L
1,695 SR
Queue Stats
32W - 35L
1,541 MMR
Party 3
Tiamat
Tiamat
Gold V
FRAAMdeASTORA
Tiamat
Gold V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,572 MMR
Solo
Sol
Sol
Gold III
PIutark
Sol
Gold III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 440L
1,521 MMR
Solo
Cliodhna
Cliodhna
Gold II
TnrNdrsn
Cliodhna
Gold II
Level 95
God Stats
33W - 30L
1,631 SR
Queue Stats
263W - 263L
1,714 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AoS Whiffy
Guan Yu
16
0 / 1 / 6
9,941
523
8,848
15,655
20,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
17
1 / 4 / 4
10,441
550
12,301
10,854
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 3 / 9
10,947
576
16,479
16,997
8,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 0 / 12
9,649
508
4,624
7,975
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
SoloMann
Olorun
19
11 / 1 / 2
12,486
657
18,270
13,125
7,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
He BoMercuryHades

VS

Bans
IzanamiAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BettyCrockerx
Achilles
16
3 / 1 / 0
9,348
492
13,053
19,095
23,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 4 / 4
8,284
436
3,824
18,129
21,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 7 / 2
8,609
453
9,577
19,450
12,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
16
1 / 4 / 0
9,412
495
6,113
13,194
5,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
TnrNdrsn
Cliodhna
15
3 / 5 / 3
8,911
469
7,894
19,498
8,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
9
9
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AoS Whiffy
Guan Yu
0
1
6
3
L
Achilles
BettyCrockerx
Achilles
3
1
0
3
W
Agni
1
4
4
0.75
L
0
4
4
0.5
L
2
7
2
0.43
W
8
3
9
4.17
L
Sol
1
4
0
0.25
W
1
0
12
7
W
Olorun
SoloMann
Olorun
11
1
2
12
L
Cliodhna
TnrNdrsn
Cliodhna
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,522
Damage
40,461
64,606
Taken
89,366
52,640
Mitigated
71,750
21,125
Healing
27,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AoS Whiffy
Guan Yu
8,848
1,410
931
6,553
15,655
20,848
96
195
14,014
0
63,891
L
Achilles
BettyCrockerx
Achilles
13,053
2,722
0
8,774
19,095
23,837
0
3,105
15,990
0
66,756
W
Agni
12,301
794
0
1,967
10,854
5,654
0
4,848
5,954
99,797
0
L
3,824
840
133
4,831
18,129
21,604
0
9,902
8,227
30,101
0
L
9,577
590
260
4,442
19,450
12,916
0
8,272
11,178
61,614
0
W
16,479
4,085
0
759
16,997
8,328
861
4,085
12,762
0
92,179
L
Sol
6,113
1,525
0
6,006
13,194
5,153
1,164
8,282
4,912
83,442
0
W
4,624
420
0
3,339
7,975
10,147
361
4,163
3,797
19,684
0
W
Olorun
SoloMann
Olorun
18,270
9,621
988
6,588
13,125
7,663
5,361
6,334
6,737
117,201
0
L
Cliodhna
TnrNdrsn
Cliodhna
7,894
1,070
0
3,046
19,498
8,240
0
5,634
13,864
0
73,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,464
Gold Earned
44,564
603
Minions Killed
491
0
Camps Cleared
0
1,864,937
Distance Traveled
1,757,822
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,941
523
123
6
0
396,714
0
L
Achilles
9,348
492
95
5
0
343,523
1
W
Agni
10,441
550
165
9
0
351,462
0
L
Maui
8,284
436
41
2
0
369,737
3
L
Tiamat
8,609
453
115
6
0
316,731
3
W
Thor
10,947
576
106
6
0
388,702
0
L
Sol
9,412
495
143
8
0
342,716
2
W
Khepri
9,649
508
29
2
0
378,544
2
W
Olorun
12,486
657
180
9
0
349,515
4
L
Cliodhna
8,911
469
97
5
0
385,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role