Player Matchup

Chaac
Chaac
NHSHockey27
Chaac
Level 17
God Stats
1W - 2L
1,501 SR
Queue Stats
13W - 17L
1,201 Elo+
Party 2
Ishtar
Ishtar
REDY4PAYBACK
Ishtar
Level 112
God Stats
46W - 46L
1,470 SR
Queue Stats
410W - 441L
1,391 Elo+
Solo
Poseidon
Poseidon
slbm1234
Poseidon
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 22L
1,196 Elo+
Party 2
Team Averages
Level 59
1,490 SR
1,263 Elo+

VS

Team Averages
Level 114
1,666 SR
1,353 Elo+
Surtr
Surtr
Bobby141Qc
Surtr
Level 125
God Stats
4W - 5L
1,830 SR
Queue Stats
28W - 38L
1,294 Elo+
Party 1
Janus
Janus
Cap-moose
Janus
Level 116
God Stats
7W - 3L
1,557 SR
Queue Stats
38W - 36L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GouletBoys
Cu Chulainn
Level 102
God Stats
9W - 6L
1,611 SR
Queue Stats
84W - 88L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,778
678
5,707
9,980
9,549
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
10
1 / 3 / 1
6,725
673
4,784
7,484
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
slbm1234
Poseidon
14
4 / 2 / 1
8,100
810
7,491
6,456
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
2 / 2 / 5
7,762
776
6,267
10,314
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Cap-moose
Janus
13
4 / 3 / 3
8,510
851
8,433
7,038
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GouletBoys
Cu Chulainn
13
1 / 1 / 4
7,596
760
5,614
9,316
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
7
7
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
2
2
5
2.25
W
Janus
Cap-moose
Janus
4
3
3
1.83
W
Cu Chulainn
GouletBoys
Cu Chulainn
1
1
4
3
L
0
2
6
1.5
L
Ishtar
1
3
1
0.5
L
Poseidon
slbm1234
Poseidon
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,982
Damage
20,314
23,920
Taken
26,668
15,165
Mitigated
16,146
4,606
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
6,267
2,346
220
4,188
10,314
6,578
113
3,970
6,003
415
23,249
W
Janus
Cap-moose
Janus
8,433
310
559
1,484
7,038
2,631
88
1,464
5,331
33,472
0
W
Cu Chulainn
GouletBoys
Cu Chulainn
5,614
925
76
2,309
9,316
6,937
924
2,842
6,054
0
27,379
L
5,707
908
0
2,559
9,980
9,549
0
4,971
5,009
1,280
16,892
L
Ishtar
4,784
1,308
0
1,485
7,484
3,035
0
2,081
5,403
0
24,298
L
Poseidon
slbm1234
Poseidon
7,491
703
148
414
6,456
2,581
144
1,606
4,850
29,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,603
Gold Earned
23,868
126
Minions Killed
127
0
Camps Cleared
0
554,245
Distance Traveled
612,880
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,762
776
35
4
0
220,948
0
W
Janus
8,510
851
54
5
0
184,115
0
W
Cu Chulainn
7,596
760
38
4
0
207,817
0
L
Chaac
6,778
678
16
2
0
208,143
0
L
Ishtar
6,725
673
37
4
0
169,161
2
L
Poseidon
8,100
810
73
7
0
176,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role