Player Matchup

Danzaburou
Danzaburou
Derbius Maximus
Danzaburou
Level 106
God Stats
5W - 6L
1,310 SR
Queue Stats
330W - 340L
1,479 Elo+
Solo
Anubis
Anubis
Lieberte Slayer
Anubis
Level 147
God Stats
1W - 1L
1,334 SR
Queue Stats
52W - 60L
1,511 Elo+
Party 2
Chang'e
Chang'e
MAT REDFIELD
Chang'e
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 56L
1,460 Elo+
Party 2
Vulcan
Vulcan
SonGoku_PH0304
Vulcan
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
176W - 209L
1,249 Elo+
Party 3
Mulan
Mulan
yJoJou
Mulan
Level 28
God Stats
1W - 2L
1,176 SR
Queue Stats
49W - 73L
1,326 Elo+
Party 3
Team Averages
Level 75
1,364 SR
1,405 Elo+

VS

Team Averages
Level 76
1,540 SR
1,511 Elo+
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EpicReplica
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
SharkbaitOOAHA
Zeus
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 170L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
UrMomsMine
Xing Tian
Level 54
God Stats
3W - 2L
1,702 SR
Queue Stats
352W - 301L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Derbius Maximus
Danzaburou
14
5 / 4 / 5
8,906
810
9,611
10,622
4,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 12
9,024
820
8,661
9,694
4,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
MAT REDFIELD
Chang'e
18
8 / 1 / 9
9,872
897
8,794
11,638
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 9
8,775
798
9,647
6,532
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
yJoJou
Mulan
14
1 / 4 / 14
8,154
741
6,632
10,518
7,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 3 / 7
8,676
789
11,905
7,303
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
15
5 / 3 / 6
8,442
767
6,286
8,793
4,324
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
EpicReplica
Guan Yu
9
0 / 9 / 2
6,429
584
588
12,073
4,789
15
3 / 2 / 7
8,434
767
13,574
9,710
4,422
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
UrMomsMine
Xing Tian
15
1 / 3 / 8
8,452
768
7,154
13,144
14,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
20
Kills
13
13
Deaths
20
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
7
2.5
L
Anhur
 
Anhur
5
3
6
2.67
W
Danzaburou
Derbius Maximus
Danzaburou
5
4
5
1.88
L
Guan Yu
EpicReplica
Guan Yu
0
9
2
0.11
W
2
2
12
4
W
Chang'e
MAT REDFIELD
Chang'e
8
1
9
12.5
L
3
2
7
3.25
W
4
2
9
4.25
L
Xing Tian
UrMomsMine
Xing Tian
1
3
8
1.67
W
Mulan
yJoJou
Mulan
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,345
Damage
39,507
49,004
Taken
51,023
23,682
Mitigated
31,317
19,587
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,905
1,523
766
1,125
7,303
3,286
0
3,430
3,797
0
24,423
L
Anhur
 
Anhur
6,286
1,975
542
595
8,793
4,324
96
4,919
3,784
0
17,890
W
Danzaburou
Derbius Maximus
Danzaburou
9,611
4,970
2
2,666
10,622
4,051
0
4,972
5,650
0
20,472
L
Guan Yu
EpicReplica
Guan Yu
588
588
0
0
12,073
4,789
0
4,677
7,237
0
1,008
W
8,661
129
986
2,009
9,694
4,655
221
4,670
5,024
28,794
0
W
Chang'e
MAT REDFIELD
Chang'e
8,794
664
3,467
7,135
11,638
4,515
544
4,924
6,714
13,352
0
L
13,574
1,422
660
1,748
9,710
4,422
0
6,521
3,088
31,622
0
W
9,647
5,622
557
1,751
6,532
2,732
230
1,864
4,668
18,361
0
L
Xing Tian
UrMomsMine
Xing Tian
7,154
371
3,185
3,073
13,144
14,496
0
6,860
6,015
13,256
0
W
Mulan
yJoJou
Mulan
6,632
579
175
839
10,518
7,729
300
4,298
6,220
0
11,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,731
Gold Earned
40,433
121
Minions Killed
111
0
Camps Cleared
0
997,871
Distance Traveled
882,167
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,676
789
17
2
0
192,896
0
L
Anhur
8,442
767
26
2
0
168,990
0
W
Danzaburou
8,906
810
22
2
0
172,477
0
L
Guan Yu
6,429
584
2
0
0
147,400
0
W
Anubis
9,024
820
50
5
0
194,550
2
W
Chang'e
9,872
897
24
2
0
202,690
0
L
Zeus
8,434
767
49
4
0
200,630
0
W
Vulcan
8,775
798
11
1
0
221,206
0
L
Xing Tian
8,452
768
17
2
0
172,251
0
W
Mulan
8,154
741
14
1
0
206,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role