Player Matchup

King Arthur
King Arthur
DoctDock512
King Arthur
Level 8
God Stats
2W - 0L
1,851 SR
Queue Stats
10W - 1L
1,787 Elo+
Party 1
Hera
Hera
Slinkyoo
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,635 Elo+
Party 1
Aphrodite
Aphrodite
skilldiff
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,787 Elo+
Party 1
Team Averages
Level 27
1,617 SR
1,737 Elo+

VS

Team Averages
Level 55
1,541 SR
1,480 Elo+
Achilles
Achilles
APGI7
Achilles
Level 8
God Stats
2W - 2L
1,813 SR
Queue Stats
2W - 3L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
BigBigNuts99
Sylvanus
Level 127
God Stats
2W - 1L
1,309 SR
Queue Stats
8W - 6L
1,448 Elo+
Party 2
Aphrodite
Aphrodite
Promiitheuz
Aphrodite
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoctDock512
King Arthur
15
6 / 3 / 8
9,966
767
14,607
18,189
17,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
17
11 / 2 / 8
11,613
893
19,595
9,039
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
skilldiff
Aphrodite
16
3 / 3 / 13
9,924
763
10,239
15,557
7,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
APGI7
Achilles
10
2 / 9 / 3
8,008
616
8,777
18,300
13,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
BigBigNuts99
Sylvanus
14
5 / 5 / 3
10,052
773
11,889
19,053
10,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Promiitheuz
Aphrodite
14
1 / 6 / 7
9,109
701
7,877
14,943
7,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
8
8
Deaths
20
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
APGI7
Achilles
2
9
3
0.39
L
Sylvanus
BigBigNuts99
Sylvanus
5
5
3
1.3
W
King Arthur
DoctDock512
King Arthur
6
3
8
3.33
L
Aphrodite
Promiitheuz
Aphrodite
1
6
7
0.75
W
Hera
11
2
8
7.5
W
Aphrodite
skilldiff
Aphrodite
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
28,543
42,785
Taken
52,296
28,833
Mitigated
31,561
18,355
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
APGI7
Achilles
8,777
2,202
0
1,059
18,300
13,534
0
11,208
7,092
0
20,504
L
Sylvanus
BigBigNuts99
Sylvanus
11,889
4,921
1,071
5,109
19,053
10,502
0
11,893
7,160
33,418
6,036
W
King Arthur
DoctDock512
King Arthur
14,607
1,087
0
440
18,189
17,774
9
5,104
12,691
0
23,647
L
Aphrodite
Promiitheuz
Aphrodite
7,877
1,808
4,090
6,142
14,943
7,525
120
6,821
8,122
27,017
0
W
Hera
19,595
5,732
0
250
9,039
3,333
2,289
5,642
3,292
56,324
0
W
Aphrodite
skilldiff
Aphrodite
10,239
1,347
7,729
9,936
15,557
7,726
523
8,185
7,095
33,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
27,169
156
Minions Killed
117
0
Camps Cleared
0
768,011
Distance Traveled
565,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,008
616
15
1
0
190,913
0
L
Sylvanus
10,052
773
59
5
0
178,548
0
W
King Arthur
9,966
767
17
1
0
284,547
0
L
Aphrodite
9,109
701
43
3
0
195,884
0
W
Hera
11,613
893
82
6
0
233,763
0
W
Aphrodite
9,924
763
57
4
0
249,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role