Player Matchup

Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BenjiVibes
Hel
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
150W - 147L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
F1NG3RPRO
Danzaburou
Level 120
God Stats
2W - 0L
1,313 SR
Queue Stats
88W - 95L
1,680 Elo+
Party 2
Cerberus
Cerberus
Smahser1906
Cerberus
Level 109
God Stats
3W - 0L
1,689 SR
Queue Stats
33W - 34L
1,511 Elo+
Solo
Hun Batz
Hun Batz
XboxDZH
Hun Batz
Level 156
God Stats
8W - 4L
1,840 SR
Queue Stats
346W - 324L
1,591 Elo+
Party 2
Team Averages
Level 140
1,568 SR
1,558 Elo+

VS

Team Averages
Level 120
1,446 SR
1,528 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Certifiedicon
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 77L
1,538 Elo+
Party 3
Zhong Kui
Zhong Kui
MonsterGames826
Zhong Kui
Level 134
God Stats
11W - 6L
1,364 SR
Queue Stats
550W - 512L
1,525 Elo+
Party 1
Ares
Ares
Ozzyas69
Ares
Level 124
God Stats
1W - 2L
1,507 SR
Queue Stats
94W - 83L
1,568 Elo+
Party 3
Horus
Horus
qbgaminggg
Horus
Level 86
God Stats
3W - 6L
1,360 SR
Queue Stats
188W - 183L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
0 / 1 / 0
8,796
517
6,448
8,173
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 3 / 4
8,733
514
11,402
11,971
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
F1NG3RPRO
Danzaburou
17
8 / 1 / 3
10,734
631
14,546
16,565
7,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Smahser1906
Cerberus
13
0 / 1 / 8
8,434
496
5,601
15,299
14,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
XboxDZH
Hun Batz
14
4 / 1 / 3
9,258
545
4,526
11,214
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 7 / 2
7,802
459
9,443
16,783
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Certifiedicon
Tsukuyomi
15
3 / 4 / 2
8,556
503
9,457
14,444
7,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
MonsterGames826
Zhong Kui
14
2 / 1 / 1
8,599
506
10,874
12,521
9,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
0 / 3 / 0
6,807
400
4,631
13,875
12,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
15
1 / 1 / 0
7,993
470
3,266
11,137
9,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
7
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
0
1
0
0
L
Artemis
 
Artemis
1
7
2
0.29
W
2
3
4
1.33
L
Tsukuyomi
Certifiedicon
Tsukuyomi
3
4
2
1
W
Danzaburou
F1NG3RPRO
Danzaburou
8
1
3
9.5
L
Zhong Kui
MonsterGames826
Zhong Kui
2
1
1
2.5
L
Ares
0
3
0
0
W
Cerberus
Smahser1906
Cerberus
0
1
8
4
W
Hun Batz
XboxDZH
Hun Batz
4
1
3
5.5
L
Horus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,523
Damage
37,671
63,222
Taken
68,760
35,246
Mitigated
45,717
26,686
Healing
21,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,448
562
0
2,207
8,173
3,710
0
587
7,134
0
76,291
L
Artemis
 
Artemis
9,443
5,630
0
5,974
16,783
7,645
0
1,967
14,816
0
57,308
W
11,402
279
2,195
5,076
11,971
5,750
0
7,109
4,862
74,361
0
L
Tsukuyomi
Certifiedicon
Tsukuyomi
9,457
2,511
0
1,218
14,444
7,172
0
1,841
12,603
0
75,077
W
Danzaburou
F1NG3RPRO
Danzaburou
14,546
9,096
0
9,190
16,565
7,310
423
1,869
14,696
0
81,087
L
Zhong Kui
MonsterGames826
Zhong Kui
10,874
577
0
7,562
12,521
9,779
0
7,008
5,508
77,634
0
L
Ares
4,631
222
0
2,295
13,875
12,096
0
5,432
8,435
28,387
0
W
Cerberus
Smahser1906
Cerberus
5,601
489
2,234
5,159
15,299
14,027
0
3,764
11,483
36,119
0
W
Hun Batz
XboxDZH
Hun Batz
4,526
1,107
0
625
11,214
4,449
0
2,429
8,785
0
71,019
L
Horus
3,266
1,291
43
4,024
11,137
9,025
26
731
10,395
639
58,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,955
Gold Earned
39,757
541
Minions Killed
417
0
Camps Cleared
0
1,737,914
Distance Traveled
1,644,417
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,796
517
123
7
0
343,274
3
L
Artemis
7,802
459
78
5
0
241,418
0
W
Hel
8,733
514
125
7
0
360,830
2
L
Tsukuyomi
8,556
503
95
6
0
369,148
0
W
Danzaburou
10,734
631
120
7
0
332,842
0
L
Zhong Kui
8,599
506
132
8
0
321,497
4
L
Ares
6,807
400
28
2
0
341,919
0
W
Cerberus
8,434
496
74
4
0
324,659
5
W
Hun Batz
9,258
545
99
6
0
376,309
9
L
Horus
7,993
470
84
5
0
370,435
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role