Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Nandin1337
Ullr
Level 124
God Stats
6W - 6L
1,500 SR
Queue Stats
233W - 237L
1,462 Elo+
Party 1
Janus
Janus
SausageInACan
Janus
Level 24
God Stats
4W - 1L
1,478 SR
Queue Stats
98W - 99L
1,513 Elo+
Party 1
Yu Huang
Yu Huang
pniy
Yu Huang
Level 87
God Stats
8W - 7L
1,653 SR
Queue Stats
270W - 271L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
vemzn
Cernunnos
Level 76
God Stats
10W - 5L
1,745 SR
Queue Stats
157W - 141L
1,529 Elo+
Party 1
Team Averages
Level 87
1,575 SR
1,504 Elo+

VS

Team Averages
Level 22
1,455 SR
1,398 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gelapano Chips
Ah Muzen Cab
Level 29
God Stats
12W - 7L
1,435 SR
Queue Stats
546W - 545L
1,414 Elo+
Solo
Thor
Thor
Gottheflag
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,432 Elo+
Solo
Heimdallr
Heimdallr
SPAWN-nite78
Heimdallr
Level 18
God Stats
0W - 2L
1,342 SR
Queue Stats
82W - 91L
1,368 Elo+
Solo
Susano
Susano
Zongle
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
10 / 4 / 10
10,523
957
12,419
14,028
14,833
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 2 / 15
10,305
937
9,881
9,790
5,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 4 / 17
8,990
817
11,831
8,354
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
pniy
Yu Huang
17
6 / 3 / 17
10,408
946
14,016
9,676
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
vemzn
Cernunnos
16
5 / 2 / 17
9,934
903
14,307
13,458
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
4 / 5 / 5
8,203
746
9,740
16,000
19,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Gelapano Chips
Ah Muzen Cab
16
3 / 4 / 8
8,560
778
8,174
10,809
5,408
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 6 / 4
8,359
760
8,570
14,122
11,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
SPAWN-nite78
Heimdallr
14
3 / 8 / 6
8,682
789
8,493
13,680
6,939
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
Zongle
Susano
13
1 / 8 / 5
7,710
701
3,439
13,052
5,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
31
Kills
14
15
Deaths
31
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
4
10
3.75
L
Cu Chulainn
 
Cu Chulainn
4
5
5
1.3
L
Ah Muzen Cab
Gelapano Chips
Ah Muzen Cab
3
4
8
1.75
L
3
6
4
0.83
W
8
2
15
7.75
L
Heimdallr
SPAWN-nite78
Heimdallr
3
8
6
0.75
W
2
4
17
2.63
L
Susano
Zongle
Susano
1
8
5
0.44
W
Yu Huang
pniy
Yu Huang
6
3
17
4.83
W
Cernunnos
vemzn
Cernunnos
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,454
Damage
38,416
55,306
Taken
67,663
34,579
Mitigated
48,937
21,612
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,419
3,208
718
2,353
14,028
14,833
569
496
13,113
0
20,594
L
Cu Chulainn
 
Cu Chulainn
9,740
929
433
1,344
16,000
19,687
19
5,786
10,214
820
15,438
L
Ah Muzen Cab
Gelapano Chips
Ah Muzen Cab
8,174
4,823
658
2,425
10,809
5,408
0
4,040
6,769
0
23,540
L
8,570
590
744
2,698
14,122
11,024
0
4,987
9,135
0
14,597
W
9,881
6,481
1,563
3,244
9,790
5,295
5,491
125
9,522
0
17,340
L
Heimdallr
SPAWN-nite78
Heimdallr
8,493
4,874
517
301
13,680
6,939
307
6,263
7,417
0
14,713
W
11,831
1,026
2,088
1,587
8,354
3,137
720
0
8,269
22,182
0
L
Susano
Zongle
Susano
3,439
413
428
983
13,052
5,879
0
4,771
8,281
0
10,989
W
Yu Huang
pniy
Yu Huang
14,016
1,091
1,636
2,562
9,676
4,886
1,769
0
9,627
30,931
0
W
Cernunnos
vemzn
Cernunnos
14,307
6,468
561
5,300
13,458
6,428
907
199
12,999
0
25,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,160
Gold Earned
41,514
150
Minions Killed
94
0
Camps Cleared
0
1,084,737
Distance Traveled
861,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,523
957
21
2
0
238,849
0
L
Cu Chulainn
8,203
746
21
2
0
189,449
0
L
Ah Muzen Cab
8,560
778
17
2
0
174,138
0
L
Thor
8,359
760
13
1
0
177,996
0
W
Ullr
10,305
937
27
2
0
212,698
0
L
Heimdallr
8,682
789
19
2
0
167,266
0
W
Janus
8,990
817
26
2
0
233,699
0
L
Susano
7,710
701
24
2
0
152,843
0
W
Yu Huang
10,408
946
34
3
0
193,069
0
W
Cernunnos
9,934
903
42
4
0
206,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role