Player Matchup

Athena
Athena
Karma MSI
Athena
Level 63
God Stats
19W - 13L
1,582 SR
Queue Stats
780W - 780L
1,431 Elo+
Party 1
Zeus
Zeus
MrR1D1ND1RTY
Zeus
Level 126
God Stats
6W - 4L
1,807 SR
Queue Stats
474W - 552L
1,453 Elo+
Party 2
Poseidon
Poseidon
NumbMd
Poseidon
Level 142
God Stats
6W - 2L
1,241 SR
Queue Stats
489W - 524L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Shade MIS
Ao Kuang
Level 97
God Stats
15W - 15L
1,607 SR
Queue Stats
249W - 255L
1,463 Elo+
Party 1
Bellona
Bellona
chewie master95
Bellona
Level 52
God Stats
18W - 27L
1,334 SR
Queue Stats
148W - 154L
1,463 Elo+
Party 2
Team Averages
Level 96
1,514 SR
1,462 Elo+

VS

Team Averages
Level 143
1,379 SR
1,436 Elo+
Athena
Athena
Clankstomper102
Athena
Level 139
God Stats
3W - 5L
1,440 SR
Queue Stats
34W - 37L
1,440 Elo+
Party 4
Chang'e
Chang'e
EmersonDJezus
Chang'e
Level 140
God Stats
9W - 12L
1,264 SR
Queue Stats
170W - 171L
1,429 Elo+
Party 3
Jing Wei
Jing Wei
Hendy5120
Jing Wei
Level 155
God Stats
5W - 9L
1,304 SR
Queue Stats
50W - 56L
1,508 Elo+
Party 4
Hera
Hera
MarcUsSf-
Hera
Level 123
God Stats
0W - 2L
1,219 SR
Queue Stats
40W - 51L
1,400 Elo+
Party 3
Awilix
Awilix
araujoraphael
Awilix
Level 157
God Stats
12W - 13L
1,668 SR
Queue Stats
333W - 333L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Karma MSI
Athena
11
2 / 1 / 8
7,694
513
4,300
11,942
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 2 / 7
8,789
586
9,733
7,709
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
NumbMd
Poseidon
13
1 / 0 / 6
8,025
535
7,646
6,743
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Shade MIS
Ao Kuang
13
7 / 1 / 10
8,446
563
11,551
12,479
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 2 / 7
9,166
611
6,649
13,700
11,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,022
468
5,996
15,634
18,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
14
1 / 3 / 1
7,832
522
9,403
11,920
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Hendy5120
Jing Wei
14
2 / 2 / 0
8,171
545
6,029
10,864
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
11
0 / 5 / 2
6,485
432
6,985
9,007
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 1
6,825
455
4,377
14,169
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
19
Kills
6
6
Deaths
19
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Chang'e
1
3
1
0.5
L
Jing Wei
Hendy5120
Jing Wei
2
2
0
1
W
Athena
Karma MSI
Athena
2
1
8
6
L
Hera
0
5
2
0.2
W
4
2
7
3.75
W
Poseidon
NumbMd
Poseidon
1
0
6
4
W
Ao Kuang
Shade MIS
Ao Kuang
7
1
10
12
L
2
5
1
0.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,879
Damage
32,790
52,573
Taken
61,594
34,710
Mitigated
38,607
16,724
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,996
1,316
0
1,770
15,634
18,327
0
9,366
6,205
29,022
0
L
Chang'e
9,403
806
1,165
5,654
11,920
5,168
289
3,633
8,244
63,371
0
L
Jing Wei
Hendy5120
Jing Wei
6,029
3,987
0
4,970
10,864
4,646
0
7,339
3,525
0
66,049
W
Athena
Karma MSI
Athena
4,300
888
390
2,461
11,942
10,934
263
3,404
8,538
16,630
0
L
Hera
6,985
1,371
0
1,601
9,007
4,307
0
5,715
3,291
48,386
0
W
9,733
1,329
0
1,807
7,709
3,003
722
4,399
3,310
67,356
0
W
Poseidon
NumbMd
Poseidon
7,646
1,644
152
2,538
6,743
2,460
1,054
787
5,956
66,076
0
W
Ao Kuang
Shade MIS
Ao Kuang
11,551
2,945
0
4,078
12,479
6,386
859
6,210
6,269
35,954
5,054
L
4,377
1,776
0
3,888
14,169
6,159
0
6,547
7,554
0
30,080
W
6,649
1,312
0
5,298
13,700
11,927
238
7,584
6,116
0
68,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,120
Gold Earned
36,335
394
Minions Killed
359
0
Camps Cleared
0
1,570,403
Distance Traveled
1,464,026
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,022
468
35
2
0
300,222
0
L
Chang'e
7,832
522
89
6
0
269,878
2
L
Jing Wei
8,171
545
122
8
0
265,181
0
W
Athena
7,694
513
12
1
0
381,123
3
L
Hera
6,485
432
71
5
0
273,711
6
W
Zeus
8,789
586
119
8
0
286,932
0
W
Poseidon
8,025
535
106
7
0
290,972
0
W
Ao Kuang
8,446
563
59
4
0
322,019
0
L
Awilix
6,825
455
42
3
0
355,034
0
W
Bellona
9,166
611
98
7
0
289,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role