Player Matchup

Thor
Thor
Burning_4U
Thor
Level 29
God Stats
7W - 3L
1,730 SR
Queue Stats
56W - 42L
1,594 Elo+
Party 2
Merlin
Merlin
CaptainVendrick
Merlin
Level 153
God Stats
5W - 1L
1,965 SR
Queue Stats
53W - 38L
1,589 Elo+
Party 2
Camazotz
Camazotz
Keyboarders
Camazotz
Level 117
God Stats
3W - 2L
1,667 SR
Queue Stats
191W - 178L
1,504 Elo+
Solo
Bacchus
Bacchus
KitsuneKutter
Bacchus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 41L
1,594 Elo+
Party 3
Rama
Rama
TheAltercation
Rama
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,632 Elo+
Party 3
Team Averages
Level 78
1,672 SR
1,583 Elo+

VS

Team Averages
Level 74
1,540 SR
1,543 Elo+
Fenrir
Fenrir
ApricotParrot23
Fenrir
Level 120
God Stats
10W - 8L
1,844 SR
Queue Stats
267W - 260L
1,504 Elo+
Solo
Medusa
Medusa
Cosa2uwu
Medusa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,453 Elo+
Solo
Artio
Artio
Lawdedaw
Artio
Level 65
God Stats
9W - 7L
1,418 SR
Queue Stats
379W - 352L
1,533 Elo+
Solo
Yu Huang
Yu Huang
Timbvrss
Yu Huang
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,650 Elo+
Party 1
Ymir
Ymir
aMaleNowDead
Ymir
Level 104
God Stats
25W - 27L
1,438 SR
Queue Stats
355W - 311L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,006
572
8,139
12,883
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 7 / 2
6,603
472
4,627
10,917
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Keyboarders
Camazotz
11
0 / 4 / 2
6,312
451
5,062
16,073
8,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
10
1 / 4 / 3
6,147
439
7,382
12,022
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 1
8,258
590
4,450
9,745
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
8,254
590
9,070
11,365
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Cosa2uwu
Medusa
13
5 / 2 / 2
8,222
587
8,936
7,681
2,897
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Lawdedaw
Artio
11
0 / 3 / 10
7,171
512
6,276
15,126
8,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Timbvrss
Yu Huang
14
5 / 1 / 5
8,824
630
12,077
8,239
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 1
8,501
607
5,375
8,149
5,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
21
22
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
3
3
1
1.17
L
1
7
2
0.29
W
Medusa
Cosa2uwu
Medusa
5
2
2
3
L
Camazotz
Keyboarders
Camazotz
0
4
2
0.25
L
Bacchus
1
4
3
0.63
W
Artio
Lawdedaw
Artio
0
3
10
1.67
L
3
4
1
0.88
W
Yu Huang
Timbvrss
Yu Huang
5
1
5
7.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,660
Damage
41,734
61,640
Taken
50,560
28,395
Mitigated
24,685
19,283
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,070
2,607
0
2,235
11,365
4,446
0
2,293
8,880
0
49,113
L
8,139
1,836
0
3,954
12,883
4,919
0
3,202
9,611
0
62,599
L
4,627
490
0
1,217
10,917
3,675
0
6,873
3,852
44,531
0
W
Medusa
Cosa2uwu
Medusa
8,936
4,146
0
1,424
7,681
2,897
778
1,483
6,149
0
58,888
L
Camazotz
Keyboarders
Camazotz
5,062
926
0
7,228
16,073
8,733
0
7,588
8,172
0
44,846
L
Bacchus
7,382
427
0
4,066
12,022
7,457
0
2,760
9,224
32,490
0
W
Artio
Lawdedaw
Artio
6,276
981
702
5,456
15,126
8,784
0
3,204
11,810
31,524
0
L
4,450
3,246
0
2,818
9,745
3,611
0
2,628
7,053
0
51,830
W
Yu Huang
Timbvrss
Yu Huang
12,077
1,580
0
1,830
8,239
3,329
0
3,770
4,150
62,700
0
W
5,375
2,592
0
2,582
8,149
5,229
0
552
7,562
60,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
40,972
386
Minions Killed
409
0
Camps Cleared
0
1,320,447
Distance Traveled
1,376,289
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,254
590
61
4
0
318,808
0
L
Thor
8,006
572
85
6
0
290,669
0
L
Merlin
6,603
472
91
7
0
251,746
1
W
Medusa
8,222
587
91
7
0
278,585
0
L
Camazotz
6,312
451
61
4
0
251,630
3
L
Bacchus
6,147
439
48
3
0
282,593
2
W
Artio
7,171
512
46
3
0
279,289
0
L
Rama
8,258
590
101
7
0
243,809
0
W
Yu Huang
8,824
630
107
8
0
264,305
0
W
Ymir
8,501
607
104
7
0
235,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role