Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fitchfour
Ah Muzen Cab
Level 156
God Stats
1W - 3L
1,719 SR
Queue Stats
185W - 154L
1,633 Elo+
Party 3
Hades
Hades
NiceBulgeUwU
Hades
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,474 Elo+
Party 2
Nemesis
Nemesis
SuckMyJib
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,665 Elo+
Party 2
King Arthur
King Arthur
hentaidestoryer
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 143L
1,470 Elo+
Party 2
Bacchus
Bacchus
yimmyyohnson
Bacchus
Level 31
God Stats
27W - 20L
1,724 SR
Queue Stats
184W - 149L
1,634 Elo+
Party 3
Team Averages
Level 53
1,589 SR
1,575 Elo+

VS

Team Averages
Level 61
1,639 SR
1,608 Elo+
Horus
Horus
Lim3Gr33nTig3r
Horus
Level 38
God Stats
1W - 1L
1,323 SR
Queue Stats
23W - 22L
1,446 Elo+
Solo
Kukulkan
Kukulkan
NoDuoGanks
Kukulkan
Level 33
God Stats
5W - 1L
1,833 SR
Queue Stats
37W - 14L
1,791 Elo+
Party 1
Ao Kuang
Ao Kuang
RompeÚteros69
Ao Kuang
Level 47
God Stats
7W - 3L
1,759 SR
Queue Stats
132W - 123L
1,467 Elo+
Solo
Fenrir
Fenrir
lMono
Fenrir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,709 Elo+
Party 1
Martichoras
Martichoras
lStaalk
Martichoras
Level 31
God Stats
3W - 0L
1,782 SR
Queue Stats
76W - 78L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fitchfour
Ah Muzen Cab
16
8 / 3 / 1
9,719
607
15,695
13,003
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 8 / 1
9,400
588
7,995
16,788
9,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
SuckMyJib
Nemesis
13
0 / 8 / 4
8,014
501
6,628
15,695
6,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
hentaidestoryer
King Arthur
10
1 / 9 / 2
6,710
419
3,333
13,063
7,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
yimmyyohnson
Bacchus
12
1 / 5 / 6
8,741
546
6,331
18,541
26,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
8,105
507
3,987
12,868
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
NoDuoGanks
Kukulkan
18
11 / 3 / 12
11,355
710
21,068
9,415
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
17
12 / 3 / 6
11,054
691
14,858
13,010
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
lMono
Fenrir
16
10 / 2 / 9
10,210
638
11,161
15,513
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
lStaalk
Martichoras
11
0 / 5 / 2
7,156
447
6,648
11,898
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
16
Kills
33
33
Deaths
16
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Fitchfour
Ah Muzen Cab
8
3
1
2.83
W
0
3
6
1
L
6
8
1
0.81
W
Kukulkan
NoDuoGanks
Kukulkan
11
3
12
5.67
W
Ao Kuang
12
3
6
5
L
Nemesis
SuckMyJib
Nemesis
0
8
4
0.25
L
King Arthur
hentaidestoryer
King Arthur
1
9
2
0.22
W
Fenrir
lMono
Fenrir
10
2
9
7.25
W
Martichoras
lStaalk
Martichoras
0
5
2
0.2
L
Bacchus
yimmyyohnson
Bacchus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,982
Damage
57,722
77,090
Taken
62,704
55,647
Mitigated
36,991
14,024
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Fitchfour
Ah Muzen Cab
15,695
8,150
0
5,623
13,003
5,523
0
3,345
9,658
0
90,872
W
3,987
1,482
1,263
3,649
12,868
12,932
46
3,994
8,874
581
16,709
L
7,995
457
310
2,689
16,788
9,837
0
8,178
8,610
49,365
0
W
Kukulkan
NoDuoGanks
Kukulkan
21,068
2,529
0
856
9,415
4,674
872
2,596
6,819
99,302
0
W
Ao Kuang
14,858
5,126
0
4,413
13,010
6,758
2,128
3,341
9,669
74,174
8,743
L
Nemesis
SuckMyJib
Nemesis
6,628
2,500
0
639
15,695
6,168
2,082
7,031
8,664
0
63,675
L
King Arthur
hentaidestoryer
King Arthur
3,333
1,071
0
0
13,063
7,634
0
9,200
3,863
132
25,845
W
Fenrir
lMono
Fenrir
11,161
3,508
0
5,323
15,513
7,085
1,431
2,805
12,708
0
54,617
W
Martichoras
lStaalk
Martichoras
6,648
2,646
0
3,092
11,898
5,542
0
1,722
10,176
0
54,169
L
Bacchus
yimmyyohnson
Bacchus
6,331
770
130
4,633
18,541
26,485
0
7,996
10,545
27,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
47,880
374
Minions Killed
479
0
Camps Cleared
0
1,555,508
Distance Traveled
1,577,896
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,719
607
123
8
0
291,692
2
W
Horus
8,105
507
32
2
0
325,353
0
L
Hades
9,400
588
88
6
0
267,844
0
W
Kukulkan
11,355
710
150
9
0
314,749
1
W
Ao Kuang
11,054
691
132
8
0
306,658
0
L
Nemesis
8,014
501
103
6
0
363,270
0
L
King Arthur
6,710
419
31
2
0
322,807
0
W
Fenrir
10,210
638
80
5
0
367,485
0
W
Martichoras
7,156
447
85
5
0
263,651
0
L
Bacchus
8,741
546
29
2
0
309,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role