Player Matchup

Thanatos
Thanatos
Gilbou9458397
Thanatos
Level 62
God Stats
4W - 3L
1,619 SR
Queue Stats
406W - 423L
1,489 Elo+
Party 2
Yemoja
Yemoja
SilenceKills82
Yemoja
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
158W - 143L
1,386 Elo+
Party 3
Zhong Kui
Zhong Kui
SilverChair6872
Zhong Kui
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 158L
1,529 Elo+
Solo
Neith
Neith
XxSiBeRsHoTxX
Neith
Level 102
God Stats
38W - 30L
1,540 SR
Queue Stats
158W - 137L
1,373 Elo+
Party 3
Cu Chulainn
Cu Chulainn
l_inconnue59
Cu Chulainn
Level 28
God Stats
12W - 15L
1,444 SR
Queue Stats
85W - 90L
1,417 Elo+
Party 2
Team Averages
Level 83
1,521 SR
1,439 Elo+

VS

Team Averages
Level 54
1,490 SR
1,445 Elo+
Cernunnos
Cernunnos
Boss_1110
Cernunnos
Level 76
God Stats
27W - 44L
1,359 SR
Queue Stats
174W - 186L
1,403 Elo+
Party 4
Geb
Geb
ItakaSau030
Geb
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
He Bo
He Bo
OG6T
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ogre and 0ut
Cu Chulainn
Level 107
God Stats
9W - 14L
1,589 SR
Queue Stats
57W - 52L
1,425 Elo+
Solo
Fenrir
Fenrir
XBlacK__PhoeniX
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,398 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gilbou9458397
Thanatos
16
8 / 2 / 10
9,511
559
10,979
16,587
8,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 1 / 11
8,704
512
5,211
10,186
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
SilverChair6872
Zhong Kui
16
7 / 0 / 15
10,027
590
27,189
18,075
14,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 1 / 4
9,593
564
8,423
10,621
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
l_inconnue59
Cu Chulainn
15
1 / 2 / 1
8,138
479
2,195
8,158
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boss_1110
Cernunnos
11
0 / 6 / 2
7,133
420
10,055
16,111
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
7,566
445
5,488
13,847
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
OG6T
He Bo
11
0 / 8 / 0
7,104
418
5,469
16,974
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Ogre and 0ut
Cu Chulainn
16
2 / 2 / 0
9,477
557
9,236
11,046
10,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 7 / 2
8,435
496
7,666
19,022
8,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
26
Kills
6
6
Deaths
26
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Boss_1110
Cernunnos
0
6
2
0.17
W
Thanatos
Gilbou9458397
Thanatos
8
2
10
6.5
L
1
3
0
0.33
L
He Bo
OG6T
He Bo
0
8
0
0
L
Cu Chulainn
Ogre and 0ut
Cu Chulainn
2
2
0
1
W
1
1
11
6.5
W
Zhong Kui
SilverChair6872
Zhong Kui
7
0
15
14.5
L
3
7
2
0.57
W
9
1
4
11
W
Cu Chulainn
l_inconnue59
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,997
Damage
37,914
63,627
Taken
77,000
45,167
Mitigated
42,508
38,731
Healing
17,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Boss_1110
Cernunnos
10,055
4,772
0
5,655
16,111
6,425
958
4,877
11,234
0
65,489
W
Thanatos
Gilbou9458397
Thanatos
10,979
3,097
0
14,271
16,587
8,026
2,300
1,851
14,736
0
58,784
L
5,488
532
0
2,872
13,847
10,418
104
6,718
7,129
19,503
0
L
He Bo
OG6T
He Bo
5,469
669
170
4,454
16,974
6,253
37
11,920
5,054
34,945
0
L
Cu Chulainn
Ogre and 0ut
Cu Chulainn
9,236
861
0
860
11,046
10,694
0
2,109
8,937
183
82,069
W
5,211
615
1,573
4,095
10,186
10,466
473
1,607
8,579
21,790
0
W
Zhong Kui
SilverChair6872
Zhong Kui
27,189
2,324
0
11,456
18,075
14,898
2,882
6,303
11,772
83,891
0
L
7,666
2,543
0
3,133
19,022
8,718
95
6,841
12,181
0
58,642
W
8,423
4,336
0
6,488
10,621
5,586
1,280
1,379
9,242
0
60,744
W
Cu Chulainn
l_inconnue59
Cu Chulainn
2,195
240
0
848
8,158
6,191
0
0
8,158
1,370
46,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
39,715
425
Minions Killed
400
0
Camps Cleared
0
1,527,534
Distance Traveled
1,506,112
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,133
420
99
6
0
254,416
0
W
Thanatos
9,511
559
92
5
0
385,636
0
L
Geb
7,566
445
16
1
0
335,283
0
L
He Bo
7,104
418
72
4
0
289,423
0
L
Cu Chulainn
9,477
557
134
8
0
262,535
0
W
Yemoja
8,704
512
19
1
0
307,979
6
W
Zhong Kui
10,027
590
119
7
0
322,168
1
L
Fenrir
8,435
496
79
5
0
364,455
0
W
Neith
9,593
564
107
6
0
274,696
0
W
Cu Chulainn
8,138
479
88
5
0
237,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role