Player Matchup

Hun Batz
Hun Batz
CptnInk
Hun Batz
Level 93
God Stats
4W - 7L
1,500 SR
Queue Stats
735W - 625L
1,502 Elo+
Party 3
Chang'e
Chang'e
ImaChimken
Chang'e
Level 64
God Stats
47W - 30L
1,220 SR
Queue Stats
471W - 408L
1,447 Elo+
Solo
Olorun
Olorun
King Kako1060
Olorun
Level 125
God Stats
9W - 12L
1,478 SR
Queue Stats
406W - 354L
1,634 Elo+
Party 2
Surtr
Surtr
King Kalt1330
Surtr
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 55L
1,653 Elo+
Party 2
Ravana
Ravana
slappyjackey
Ravana
Level 86
God Stats
9W - 8L
1,313 SR
Queue Stats
645W - 534L
1,529 Elo+
Party 3
Team Averages
Level 83
1,402 SR
1,553 Elo+

VS

Team Averages
Level 63
1,448 SR
1,514 Elo+
Ra
Ra
AkswaggerZexel
Ra
Level 69
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Khepri
Khepri
FriendlyMuffin69
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
Mr Marbles 000
Cupid
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 69L
1,396 Elo+
Solo
Thor
Thor
NoodleMan4415
Thor
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
295W - 284L
1,477 Elo+
Solo
Ah Puch
Ah Puch
temp-260119
Ah Puch
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CptnInk
Hun Batz
11
3 / 1 / 1
6,519
652
4,102
5,710
2,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
ImaChimken
Chang'e
10
1 / 1 / 0
5,941
594
5,146
5,276
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 0 / 1
6,569
657
7,057
5,359
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 5
5,738
574
3,426
8,750
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
11
3 / 0 / 3
6,327
633
5,306
3,214
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,676
468
3,366
6,321
2,332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 4 / 1
4,666
467
1,931
10,575
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 1 / 0
4,586
459
3,381
5,846
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 5 / 0
5,107
511
3,454
10,776
3,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Ah Puch
temp-260119
Ah Puch
10
1 / 0 / 0
4,988
499
4,021
4,290
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Hun Batz
CptnInk
Hun Batz
3
1
1
3.5
L
0
4
1
0.13
W
Chang'e
ImaChimken
Chang'e
1
1
0
1
W
4
0
1
4.5
W
0
0
5
2.5
L
0
1
0
0
L
1
5
0
0.2
W
Ravana
3
0
3
4.5
L
Ah Puch
temp-260119
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
16,153
28,309
Taken
37,808
13,190
Mitigated
14,601
14,055
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,366
375
239
720
6,321
2,332
86
3,386
2,935
36,113
0
W
Hun Batz
CptnInk
Hun Batz
4,102
1,643
0
1,783
5,710
2,851
0
94
5,162
0
38,216
L
1,931
392
218
1,907
10,575
5,656
0
5,238
5,337
13,047
0
W
Chang'e
ImaChimken
Chang'e
5,146
283
398
2,843
5,276
2,020
520
3,601
1,675
44,221
0
W
7,057
3,436
579
3,653
5,359
2,043
793
1,256
4,103
52,059
0
W
3,426
1,143
261
2,579
8,750
5,122
171
4,367
4,383
200
16,472
L
3,381
2,101
30
3,210
5,846
1,663
0
2,308
3,538
0
31,786
L
3,454
1,068
0
1,213
10,776
3,257
0
0
10,776
0
22,556
W
Ravana
5,306
1,634
0
1,959
3,214
1,154
295
0
3,185
0
39,817
L
Ah Puch
temp-260119
Ah Puch
4,021
228
0
2,621
4,290
1,693
47
1,388
2,902
37,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
24,023
303
Minions Killed
210
0
Camps Cleared
0
1,017,478
Distance Traveled
958,046
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,676
468
52
5
0
199,029
0
W
Hun Batz
6,519
652
67
7
0
196,698
0
L
Khepri
4,666
467
14
1
0
203,269
0
W
Chang'e
5,941
594
67
7
0
194,389
0
W
Olorun
6,569
657
77
8
0
190,419
0
W
Surtr
5,738
574
32
3
0
204,829
0
L
Cupid
4,586
459
52
5
0
158,228
0
L
Thor
5,107
511
32
3
0
180,638
1
W
Ravana
6,327
633
60
6
0
231,143
0
L
Ah Puch
4,988
499
60
6
0
216,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role