Player Matchup

Camazotz
Camazotz
Caitaninha
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Martichoras
Martichoras
DK Soulja
Martichoras
Level 149
God Stats
2W - 3L
1,137 SR
Queue Stats
51W - 59L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Exotiic_Prophecy
Ah Muzen Cab
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 115L
1,578 Elo+
Solo
Xbalanque
Xbalanque
bananamomana
Xbalanque
Level 108
God Stats
13W - 4L
1,856 SR
Queue Stats
231W - 225L
1,433 Elo+
Solo
Mercury
Mercury
xPAINxTRAINx883
Mercury
Level 151
God Stats
6W - 13L
1,247 SR
Queue Stats
837W - 862L
1,467 Elo+
Solo
Team Averages
Level 109
1,448 SR
1,481 Elo+

VS

Team Averages
Level 54
1,585 SR
1,406 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Deelarnixter001
Surtr
Level 28
God Stats
3W - 0L
1,696 SR
Queue Stats
36W - 37L
1,432 Elo+
Solo
Izanami
Izanami
MV_Thor
Izanami
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
434W - 443L
1,423 Elo+
Solo
Anhur
Anhur
Mo9u8se
Anhur
Level 61
God Stats
2W - 0L
1,728 SR
Queue Stats
107W - 108L
1,501 Elo+
Solo
Nike
Nike
SarkastikJim
Nike
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Caitaninha
Camazotz
12
0 / 9 / 6
7,955
612
2,506
15,736
6,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
DK Soulja
Martichoras
16
3 / 5 / 6
9,018
694
10,717
14,041
8,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Exotiic_Prophecy
Ah Muzen Cab
19
3 / 3 / 11
10,251
789
16,426
15,555
8,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
bananamomana
Xbalanque
15
7 / 2 / 4
9,297
715
10,005
7,052
3,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 8 / 8
9,080
698
4,803
12,244
6,267
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
12 / 5 / 8
11,952
919
21,869
20,382
35,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 1 / 18
10,197
784
11,583
10,892
17,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MV_Thor
Izanami
18
5 / 2 / 12
10,578
814
10,207
8,769
3,596
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Mo9u8se
Anhur
17
5 / 2 / 10
10,186
784
7,765
9,097
4,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 5 / 15
9,372
721
7,960
11,378
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
90
15
Kills
27
27
Deaths
15
35
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
12
5
8
3.2
L
Camazotz
Caitaninha
Camazotz
0
9
6
0.33
L
Martichoras
DK Soulja
Martichoras
3
5
6
1.2
W
3
1
18
12
L
Ah Muzen Cab
Exotiic_Prophecy
Ah Muzen Cab
3
3
11
2.83
W
Izanami
MV_Thor
Izanami
5
2
12
5.5
W
Anhur
Mo9u8se
Anhur
5
2
10
5
W
2
5
15
1.9
L
Xbalanque
bananamomana
Xbalanque
7
2
4
4.5
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,457
Damage
59,384
64,628
Taken
60,518
33,012
Mitigated
67,447
17,929
Healing
22,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
21,869
2,812
1,564
3,492
20,382
35,671
0
0
20,382
0
31,100
L
Camazotz
Caitaninha
Camazotz
2,506
303
0
1,350
15,736
6,497
165
81
15,466
0
8,356
L
Martichoras
DK Soulja
Martichoras
10,717
2,608
1,277
3,625
14,041
8,042
32
242
13,544
0
28,364
W
11,583
3,829
2,028
2,791
10,892
17,750
416
0
10,892
975
21,445
L
Ah Muzen Cab
Exotiic_Prophecy
Ah Muzen Cab
16,426
4,648
213
7,261
15,555
8,765
368
263
15,201
0
42,688
W
Izanami
MV_Thor
Izanami
10,207
5,131
5,481
3,162
8,769
3,596
2,901
0
8,769
0
38,261
W
Anhur
Mo9u8se
Anhur
7,765
3,129
1,419
2,215
9,097
4,112
2,335
0
9,097
0
18,756
W
7,960
780
0
498
11,378
6,318
1,542
0
11,378
0
15,659
L
Xbalanque
bananamomana
Xbalanque
10,005
3,484
534
1,837
7,052
3,441
264
26
7,026
0
20,013
L
4,803
2,189
1,059
773
12,244
6,267
0
93
11,943
0
8,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
52,285
147
Minions Killed
156
0
Camps Cleared
0
1,122,218
Distance Traveled
1,260,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,952
919
22
2
0
256,403
0
L
Camazotz
7,955
612
15
1
0
214,671
0
L
Martichoras
9,018
694
44
3
0
184,877
0
W
Surtr
10,197
784
19
1
0
263,969
0
L
Ah Muzen Cab
10,251
789
54
4
0
246,577
0
W
Izanami
10,578
814
67
5
0
248,821
0
W
Anhur
10,186
784
29
2
0
264,736
0
W
Nike
9,372
721
19
1
0
226,164
0
L
Xbalanque
9,297
715
24
2
0
250,438
0
L
Mercury
9,080
698
10
1
0
225,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role