Player Matchup

Artemis
Artemis
 
Artemis
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ConStellarz
Tiamat
Level 121
God Stats
34W - 9L
1,803 SR
Queue Stats
934W - 324L
1,754 Elo+
Party 1
Eset
Eset
Ecthelíon
Eset
Level 125
God Stats
160W - 55L
1,930 SR
Queue Stats
567W - 302L
1,781 Elo+
Party 1
Ganesha
Ganesha
Zeustox
Ganesha
Level 25
God Stats
7W - 0L
1,829 SR
Queue Stats
86W - 36L
1,939 Elo+
Party 1
Team Averages
Level 115
1,712 SR
1,695 Elo+

VS

Team Averages
Level 53
1,455 SR
1,475 Elo+
Martichoras
Martichoras
 
Martichoras
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
GrinerMB282
Cernunnos
Level 66
God Stats
11W - 12L
1,428 SR
Queue Stats
79W - 98L
1,397 Elo+
Solo
Bellona
Bellona
RiseErebus
Bellona
Level 45
God Stats
3W - 10L
1,578 SR
Queue Stats
407W - 464L
1,458 Elo+
Solo
Aphrodite
Aphrodite
chiefteam
Aphrodite
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,795 Elo+
Party 2
Fenrir
Fenrir
weeshie
Fenrir
Level 52
God Stats
0W - 2L
1,267 SR
Queue Stats
34W - 53L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
10 / 1 / 8
11,141
1,238
34,070
10,247
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
 
Achilles
16
8 / 0 / 8
10,251
1,139
11,521
10,486
13,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
16
6 / 0 / 16
10,391
1,155
18,072
1,652
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 0 / 19
9,967
1,107
15,191
444
262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Zeustox
Ganesha
16
0 / 1 / 21
10,250
1,139
6,660
10,120
14,149
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

460

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
1 / 3 / 1
8,961
996
1,760
18,374
7,409
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
GrinerMB282
Cernunnos
13
1 / 8 / 0
8,441
938
3,482
17,931
5,883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
RiseErebus
Bellona
13
0 / 0 / 0
7,935
882
0
293
201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
chiefteam
Aphrodite
14
0 / 3 / 2
8,739
971
2,806
27,374
14,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
weeshie
Fenrir
13
0 / 10 / 1
8,145
905
560
23,480
9,312
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
6
24
Kills
2
2
Deaths
24
72
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
1
8
14
W
Achilles
 
Achilles
8
0
8
12
L
Martichoras
 
Martichoras
1
3
1
0.5
W
Tiamat
6
0
16
14
W
0
0
19
9.5
L
Cernunnos
GrinerMB282
Cernunnos
1
8
0
0.13
L
Bellona
RiseErebus
Bellona
0
0
0
0
W
Ganesha
Zeustox
Ganesha
0
1
21
10.5
L
Aphrodite
chiefteam
Aphrodite
0
3
2
0.33
L
Fenrir
weeshie
Fenrir
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,514
Damage
8,608
32,949
Taken
87,452
35,052
Mitigated
37,301
7,229
Healing
1,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
34,070
26,040
0
4,815
10,247
6,668
0
1,478
8,769
0
53,881
W
Achilles
 
Achilles
11,521
1,288
0
548
10,486
13,156
0
265
6,873
0
19,518
L
Martichoras
 
Martichoras
1,760
309
0
56
18,374
7,409
0
9,873
8,051
0
7,510
W
Tiamat
18,072
433
0
1,080
1,652
817
0
406
1,246
25,117
0
W
15,191
561
0
0
444
262
0
0
444
35,936
0
L
Cernunnos
GrinerMB282
Cernunnos
3,482
1,645
0
21
17,931
5,883
0
6,965
10,857
0
9,626
L
Bellona
RiseErebus
Bellona
0
0
0
0
293
201
0
62
231
0
0
W
Ganesha
Zeustox
Ganesha
6,660
240
0
786
10,120
14,149
0
657
7,778
21,814
0
L
Aphrodite
chiefteam
Aphrodite
2,806
483
593
438
27,374
14,496
0
10,612
16,459
6,703
0
L
Fenrir
weeshie
Fenrir
560
0
0
210
23,480
9,312
0
11,127
11,931
0
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
42,221
172
Minions Killed
32
6
Camps Cleared
3
765,029
Distance Traveled
362,340
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,141
1,238
64
7
3
128,373
0
W
Achilles
10,251
1,139
26
3
3
210,463
0
L
Martichoras
8,961
996
10
1
3
36,940
0
W
Tiamat
10,391
1,155
27
3
0
80,968
0
W
Eset
9,967
1,107
55
6
0
176,597
0
L
Cernunnos
8,441
938
12
1
0
86,709
0
L
Bellona
7,935
882
0
0
0
0
0
W
Ganesha
10,250
1,139
0
0
0
168,628
0
L
Aphrodite
8,739
971
10
1
0
112,096
0
L
Fenrir
8,145
905
0
0
0
126,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role